Search results

Jump to navigation Jump to search
  • {{about|the texture hack|the track edit|Invisible Road (Rainbow Road Edit)}} '''Invisible Road''' is a [[texture hack]] of [[Wii Rainbow Road|Rainbow Road]] created by [[Superdan]]. It removes every textu
    1 KB (140 words) - 09:39, 7 October 2023
  • ...[[King Boo Gaming]]. This edit involves Moonview Highway, but the track is invisible due to the fact that the entire course model is the yellow car below the ra |fr=Autoroute Invisible
    1 KB (209 words) - 10:12, 7 October 2023
  • |reason= Added invisible road to view {{obj-ref|0x192|Monty Moles}} '''Moo Moo Meadows but the Road is Invisible''' is a [[track edit]] of [[Wii Moo Moo Meadows|Moo Moo Meadows]] created by [[Bri]].
    1 KB (176 words) - 19:48, 20 April 2024
  • {{about|the track edit|the texture hack|Invisible Road (Rainbow Road Texture)}} '''Invisible Road''' is a [[track edit]] of [[Wii Rainbow Road|Rainbow Road]] created by [[Saiveeon]]. It simply replaces the
    1 KB (188 words) - 14:52, 10 December 2023
  • This is a [[track edit]] of [[Wii Funky Stadium|Funky Stadium]] created by [[AcingGames]]. This makes the are * You can use a ramp to jump over an invisible wall.
    2 KB (257 words) - 11:14, 29 October 2023
  • This remake is created by rca42623. It is based on [[Wii Mario Circuit|Mario Circuit]], adding a few ramps and {{obj-ref|0x191|Goomb * Added invisible walls.
    2 KB (270 words) - 21:16, 11 October 2023
  • * Added an invisible wall to block a no lap count. * Added an invisible wall.
    2 KB (301 words) - 17:33, 25 October 2023
  • |reason= The [[mipmap]]s are invisible '''Untitled 4''' is a [[texture hack]] of [[Wii Mario Circuit|Mario Circuit]] created by [https://youtube.com/channel/UCO4C
    1 KB (154 words) - 19:44, 7 November 2023
  • |reason= The [[mipmap]]s are invisible '''Untitled 3''' is a [[texture hack]] of [[Wii Daisy Circuit|Daisy Circuit]] created by [https://youtube.com/channel/UCO4C
    1 KB (155 words) - 19:44, 7 November 2023
  • ...ELG]. It is a space-themed track with anti-gravity sections in the [[Mario Kart 8]] style. However, this track was finished before the game was announced, * Added invisible walls.
    3 KB (371 words) - 02:41, 4 January 2024
  • '''Mushroom Gorge but the Road is Invisible''' is a [[track edit]] of [[Wii Mushroom Gorge|Mushroom Gorge]] created by [[Bri]]. [[Category:Mario Kart Wii]]
    1 KB (158 words) - 19:58, 13 April 2024
  • '''Mario Circuit but the Road is Invisible''' is a [[track edit]] of [[Wii Mario Circuit|Mario Circuit]] created by [[Bri]]. [[Category:Mario Kart Wii]]
    1 KB (156 words) - 20:14, 13 April 2024
  • '''DK Summit but the Road is Invisible''' is a [[track edit]] of [[Wii DK Summit|DK Summit]] created by [[Bri]]. [[Category:Mario Kart Wii]]
    1 KB (157 words) - 20:15, 13 April 2024
  • '''Toad's Factory but the Road is Invisible''' is a [[track edit]] of [[Wii Toad's Factory|Toad's Factory]] created by [[Bri]]. [[Category:Mario Kart Wii]]
    1 KB (159 words) - 18:47, 19 April 2024
  • '''Luigi Circuit but the Road is Invisible''' is a [[track edit]] of [[Wii Luigi Circuit|Luigi Circuit]] created by [[Bri]]. [[Category:Mario Kart Wii]]
    1 KB (165 words) - 02:21, 4 January 2024
  • | Fixed invisible road. * Added fall boundaries and an invisible wall ({{obj-ref|0x13f|WLdokanGC}}).
    3 KB (424 words) - 09:27, 28 April 2024
  • ...ered that {{obj-ref|0x15d|oilSFC}} loads without CommonObj4.szs, but it is invisible. * {{Distrib-ref|Chaotic Kart Wii|5644|chaotic-kw}}
    2 KB (208 words) - 10:49, 25 January 2024
  • * Added invisible walls to some areas. * {{Distrib-ref|Insane Kart Wii|6271|insane-kart-wii}}
    2 KB (232 words) - 01:52, 19 October 2023
  • * Added invisible walls. * Added invisible wall indication.
    3 KB (431 words) - 02:31, 4 January 2024
  • This is a [[custom track]] created by [[SpyKid]]. It takes inspiration from [[Wii Koopa Cape|Koopa Cape]]. The original layout of this track was made by [htt * Fixed invisible walls.
    3 KB (435 words) - 08:41, 4 March 2024

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)