User:Vega

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Vega
Avatar: Vega's Profile Picture.png
Discord: Vega#8365
Website: MarioKartWii.com

Hi, my name is Vega. I am the founder & admin of the MarioKartWii.com Forums. Please note that these are not the old forums from many years ago (pre 2017). I am a veteran PowerPC Assembly Code Writer/Creator that has created over 100 Mario Kart Wii codes. If you use any codes I have created for your 'Hack Packs', please give proper credits. Thank you very much. If you are interested in learning PowerPC Assembly, view some of the Guides/How-To's on my Website.

Some Codes I Have Created
Perfect License Unlock + VR/BR Modifier
Perfect Item Code
Perfect Character/Vehicle Selection
Steal-Mii
Never Pickup Certain Item From Box
Change Mii Names In Between Online Races
Write to File on SD Card
Selective Item Max Probability
Ultimate Region ID Cycler In Between Races
Friend Roster Plus Your Mii; Name Changer Plus Extender
Friend Roster Friend Code Modifier
SYSCONF MKW Region Settings NAND Editor
Graphical SpeedBar (credits to Star & RiiDefi for Draw Text code)
Graphical In-Game Item Spy Online (credits to Star & RiiDefi for Draw Text code)
Advantageous Character/Vehicle Selection
Equal Item Probability
Live Replay (my own version that works for all controllers; credits to Mdmwii and Bully for their Live Replay Codes)
TAS Code (my own version that works for all controllers; credits to Mdmwii and Bully for their Live Replay Codes)
Luck Wheelie Bot (my own version that works for all controllers)
Rapid Fire/Hop (my own version that works for all controllers)
Region ID Algorithm Modifier
Globe Control
Choose Any Position to Start Race As
Can't Get Passed TC's Plus Perfect Shock Invincibility
Stacked Teams
Race as Ghost on Ghost Replay
Dump All Opponents' IP Address & Important USER Record Info to NAND
Change Reg ID, Flag, Globe Pos Live in Room or in Between Races
Online Room GP Points Modifier
Choose Character+Vehicle for All Opponents
Show Everyone's True Region ID
Clock
Press Button To Turn Off Wii / Restart Game / Restart Wii / Return to Wii Menu
Disable Data Save Reset For Region ID Change
Force CC On Grand Prix Mode
Force Track Selection Online
Random Track Selection For Offline
Universal IOS
File Encryptor/Decryptor (co-created with 1superchip)
Remove Mushroom Bug (my own version; Leseratte was the first to make this)
Mushroom Bug Item Modifier
Friend Roster Flag & Globe Location Modifiers
Bypass Mii Data CRC16 Check
Load Any Data Save
Force Character/Vehicle Everywhere
Memory Editor
Domain Name Changer
XYZ Position Swapper
License Creation VR+BR Modifier
Activate Bullet Bill at Anytime
Late Trick Bot
Trick Timing + Difficulty Modifier
Trick Anytime Anywhere
Hop Anytime Anywhere

Some Discoveries I Have Made

Washington DC, USA Hex Byte Location Mismatch

Every Region ID has a default 'geo-location'. The default geo-location for Region ID #1 (Americas) is Washington DC, USA. The hex byte (word) value for this location by the game is 0x1BA8C937. If you want to set the USA Flag on within the game if your Country is USA, you can access the Region Settings. You will be navigated to the hidden Region-Select Channel. After connecting online to the server that holds files that contains all these Region Settings, you can select a variety of locations within USA.

The top/first option is Washington DC. If you select his location and take a view of the hex byte value for this location on the SYSCONF file, the value is 0x1BA8C938. One number higher than the other value, a mismatch.

This doesn't happen for any of the other default geo location values for the other Region IDs.

Country Code 0xFF; Region Residence Code 0xFF

If your country code value in SYSCONF is 0xFF or the region residence code (location setting within country) is also 0xFF, the game will preform a series of instructions will not use the SYSCONF's globe location value and instead grab the Region ID's default geo location.

Remnants of a Chinese Disc Region

There are 4 Disc Regions. These Disc Regions are not MKWii Region ID's. The Disc Region is a byte which you can find in the Region.Bin file of an extracted ISO/WBFS file via Wiimm's WIT Tools.

List of Disc Region Values:

  • 0x00 = Japan (Traditional/Taiwan Games use this Disc Region, Nintendo only made 8 Taiwan Games)
  • 0x01 = America
  • 0x02 = PAL
  • 0x03 = Unused
  • 0x04 = Korea

These Disc Region bytes are read by your System Menu. If the Disc Region doesn't match the region of the System Menu, the disc will not be read in the Disc Channel.

Over time, there has been speculation of a never-released Simplified Chinese (China) MKW Disc due to the fact that there is a Region ID #6 (China). Also, along with the speculation of a never-released Chinese Wii made for the Chinese MKW Disc. At Memory Address 0x8028AF09 on the Korean Mario Kart Wii, there is a hex ASCII byte representing 'CN'. The 'CN' comes right after the four other listed Disc Region Abbreviations. A very likely indicator of remnants of a Disc Region for the Chinese System Menu of the Chinese Wii. Considering the fact the the 'CN' is listed after the other four Disc Regions, and the four Disc Regions are listed in order, the Chinese Disc Region may use the value of 0x05.

V-Unlock (A Wii Homebrew Unlocking App for Mario Kart Wii)

Based on the work I did on my code 'Perfect License Unlock & VR+BR Modifier', I have created a Wii HBC application to unlock everything for Mario Kart Wii. The app is called V-Unlock. V-Unlock will unlock everything for every license for all your Mario Kart Wii Data Saves. You have the ability to choose any Star Rank, whether or not to apply 9999 VR+BR, and whether not to apply 100% Wii Wheel Stat.

Latest Version Download (v0.5) HERE

Previous Version Download (v0.4.1) HERE

Version Date of release Information
v0.5 (Proper Manners) 2022-3-04
  • Fixed Star Rank editing mechanism to only modify necessary bits
  • Added VR+BR option to reset it back to 5000
  • Binary package compiled with latest DevkitPPC version at the time
  • Numerous source optimizations
v0.4.1 (Lol typo) 2020-6-10
  • Fixed some typos.
v0.4 (For the Sources) 2020-4-22
  • Fixed a Bug regarding Screen Navigation
  • Added a printf-made 'Graphic' at Main Menu
  • Source is now included in the Download
v0.3 (Auto Mii) 2020-4-06
  • Added on-screen options for VR+BR, and Wii Wheel Stat
  • Classic Controller support added
  • Better looking icon.png
  • App auto exits with a brief message after it has been ran
v0.2 (Noob Alert) 2020-3-23
  • App unlocks all data saves including data saves with custom Game ID's
  • GCN support added
v0.1 (The Beginning) 2020-3-21
  • App compiles and can run
  • Only works for RMCP data save

Waltress (First ever PowerPC Assembler+Disassembler that's written in PowerPC)

Waltress is the first ever PPC Assembler+Disassembler that's completely handwritten in PowerPC. It is 100% Broadway (Wii CPU) compliant. An HBC Application has been wade to utilize Waltress. Waltress 'herself' is 2 Binary Files. These files are the "Engine/Heart" to Waltress. Waltress is for raw Assembling and Disassembling only. Do not use this for your Gecko Codes. However, if you know what your doing, you can clobber Gecko Codes together after assembling raw source code.

Waltress (the HBC application) expects a code.bin file present at apps/Waltress for disassembling. If disassembling was successful, a source.s file will be generated at apps/Waltress. For assembling, a source.s file is expected to be present at apps/Waltress. After successful assembling, a code.bin file will be generated at apps/Waltress. Assembling can be a pain as strict format requirements must be followed. Be sure to thoroughly read the README! Some simplified mnemonics are supported.

Waltress (HBC app) has only been tested on Wii console and Dolphin (virtual SD), she may not work on a Wii-U.

Latest Version Download (v0.2) - HERE

Previous Version Download (v0.1) - HERE

Version Date of release Information
v0.2 2022-7-05
  • Added in blr(l), bctr(l), sub(./o), and subc (./o) simplified mnemonics
  • Re-did initial process of creating HBC application, saved some lines of pre-generated Assembly code
  • Got rid of -33 error code in HBC app. If a source line is too long, we will let it output the error of former -34.
  • Engine files no longer hardcoded to certain function addr's that were specific to PAL MKWii.
  • Fixed many typoes (lol)
v0.1 2020-7-04
  • Initial public release