Difference between revisions of "Talk:LE-CODE"
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(Created page with "== ''How open will this be?'' == You've mentioned creating our own distributions with this somewhere down the line, but would that be using a set of pre-made editing tools or...") |
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== ''How open will this be?'' == | == ''How open will this be?'' == | ||
You've mentioned creating our own distributions with this somewhere down the line, but would that be using a set of pre-made editing tools or are we going to get access to full-on modding of StaticR.rel with C? If so, that would be great for some more unique mods. [[User:Seeky|Seeky]] ([[User talk:Seeky|talk]]) 19:07, 23 February 2019 (UTC) | You've mentioned creating our own distributions with this somewhere down the line, but would that be using a set of pre-made editing tools or are we going to get access to full-on modding of StaticR.rel with C? If so, that would be great for some more unique mods. [[User:Seeky|Seeky]] ([[User talk:Seeky|talk]]) 19:07, 23 February 2019 (UTC) | ||
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+ | : As I said in the article, I currently don't plan to release the source code for the modifications or the build system, that means, modding the LE-CODE will be limited to configuration of the LE-CODE with Wiimms tools. Modding the game with C is in theory possible for everyone though - you can write C code and compile it to cheatcode form, as seen in this example: https://save-nintendo-wifi.com/wii-nossl.html - and if anyone makes cool mods that I think are useful, I might add them to the LE-CODE. -- [[User:Leseratte|Leseratte]] ([[User talk:Leseratte|talk]]) 19:27, 24 February 2019 (UTC) |
Revision as of 19:27, 24 February 2019
How open will this be?
You've mentioned creating our own distributions with this somewhere down the line, but would that be using a set of pre-made editing tools or are we going to get access to full-on modding of StaticR.rel with C? If so, that would be great for some more unique mods. Seeky (talk) 19:07, 23 February 2019 (UTC)
- As I said in the article, I currently don't plan to release the source code for the modifications or the build system, that means, modding the LE-CODE will be limited to configuration of the LE-CODE with Wiimms tools. Modding the game with C is in theory possible for everyone though - you can write C code and compile it to cheatcode form, as seen in this example: https://save-nintendo-wifi.com/wii-nossl.html - and if anyone makes cool mods that I think are useful, I might add them to the LE-CODE. -- Leseratte (talk) 19:27, 24 February 2019 (UTC)