Difference between revisions of "List of File Formats"

From Custom Mario Kart
Jump to navigation Jump to search
(Created page with "This article contains a list of file formats in Mario Kart Wii as well as a quick description of each. {| class="wikitable" |- ! Name ! Description |- | [[SZS (File Format)|S...")
 
m (Formats in CAPS)
Line 8: Line 8:
 
| Archive files containing many other files. Examples of use include storing an entire course, a menu or a character.
 
| Archive files containing many other files. Examples of use include storing an entire course, a menu or a character.
 
|-
 
|-
| [[Brres (File Format)|BRRES files]]
+
| [[BRRES (File Format)|BRRES files]]
 
| Object files, containing model, animation, and texture information on an object, such as an itembox, a character or a course.
 
| Object files, containing model, animation, and texture information on an object, such as an itembox, a character or a course.
 
|-
 
|-
| [[Kmp (File Format)|KMP files]]
+
| [[KMP (File Format)|KMP files]]
 
| Course description files containing information on start positions, check points, etc.
 
| Course description files containing information on start positions, check points, etc.
 
|-
 
|-

Revision as of 22:02, 17 March 2011

This article contains a list of file formats in Mario Kart Wii as well as a quick description of each.

Name Description
SZS files Archive files containing many other files. Examples of use include storing an entire course, a menu or a character.
BRRES files Object files, containing model, animation, and texture information on an object, such as an itembox, a character or a course.
KMP files Course description files containing information on start positions, check points, etc.
KCL files Collision information files containing information about when and how objects collide with a course or object.
BMG files Message files containing localized text for use in game screens and menus.
TPL files Image files containing images for use in menus.