Difference between revisions of "GCN Dry Dry Desert (sup3rsmash8)"
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==Custom Track Distributions== | ==Custom Track Distributions== | ||
This track is part of the following [[Custom Track Distribution]]s: | This track is part of the following [[Custom Track Distribution]]s: | ||
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+ | * [[Soarin's CT Pack]] | ||
{{User-sup3rsmash8-link}} | {{User-sup3rsmash8-link}} | ||
[[Category:Track/Retro]] | [[Category:Track/Retro]] |
Revision as of 01:48, 5 April 2013
This article is about sup3rsmash8's port of the retro track GCN Dry Dry Desert. For other ports of the same name by different authors, see »GCN Dry Dry Desert «.
Creator: | sup3rsmash8 |
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Designer: | Nintendo |
Version: | 0.1b |
Date of latest version: | 2012-09-21 |
Editors used: | SketchUp, SZS Modifier, CTools, BrawlBox |
Download: | MediaFire |
Overview
It was its debut as a custom track on Mario Kart Wii, featuring similar design as the GameCube game. Although, due to Route limitations, it does not contain as many enemy hazards as the original.
This CT features CPU AIParam (fast CPUs), srt0 files (Texture Animation) and a (kind of obvious) easter egg, found inside the SZS file itself.
Media
Version History
Version | Date of release | Information |
---|---|---|
0.1b | 2012-09-21 | First release |
0.2 | Not released yet | Amount of Enemy hazards might increase |
Custom Track Distributions
This track is part of the following Custom Track Distributions: