Difference between revisions of "Filesystem/Boot/wadlistR.dat"

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(Starting at 80510698 (PAL), the game takes the fsBlock value and converts the value to what you see on the settings menu)
 
(6 intermediate revisions by 4 users not shown)
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'''WadlistR.dat''' is a file located in the directory '''[[Filesystem/Boot|/Boot]]'''. It differs in content between the [[PAL]] and [[NTSC|NTSC-U]] versions of [[Mario Kart Wii]]. The file is 0x0C long in all versions. This file is used to calculate the number of blocks the Mario Kart Channel will use when installed on the Wii Menu, which the game displays when the option to install it is selected from the game's settings menu.
+
'''WadlistR.dat''' is a file located in the directory '''[[Filesystem/Boot|/Boot]]'''. This file is identical accross all versions of [[Mario Kart Wii]] except for the ''fsBlock'' value. The file is 0x0C long in all versions. This file is used to calculate the number of blocks the Mario Kart Channel will use when installed on the Wii Menu, which the game displays when the option to install it is selected from the game's settings menu.
  
 
Read »[[Filesystem]]« for an introduction.
 
Read »[[Filesystem]]« for an introduction.
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| 0x04
 
| 0x04
 
| 2
 
| 2
| {{Unknown-left|'''Unknown'''. Always 0x0001.}}
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| {{Unknown-left|'''Unknown'''. Always 0x0001. Maybe version of the WAD file?}}
 
|-
 
|-
 
| 0x06
 
| 0x06
 
| 2
 
| 2
 
| {{Unknown-left|Padding? Always 0x0000.}}
 
| {{Unknown-left|Padding? Always 0x0000.}}
 +
|-
 
|-
 
|-
 
| 0x08
 
| 0x08
| 4
+
| 2
| Size of RevoKartNR.wad, located in the game's CHANNEL partition.
+
| '''fsBlock'''. Size of RevoKartNR.wad, located in the game's CHANNEL partition. The size reported in the options menu is obtained by adding 7 to this value, and then dividing the result by 8.
 +
|-
 +
|-
 +
| 0x0A
 +
| 2
 +
| '''inode'''. Always 13.
 +
|}
 +
 
 +
{| class="wikitable"
 +
! Region !! fsBlock !! Reported blocks in the settings menu
 +
|-
 +
| PAL || 686 || 86
 +
|-
 +
| NTSC-U || 625 || 79
 +
|-
 +
| NTSC-J || 587 || 74
 +
|-
 +
| NTSC-K || 580 || 73
 
|}
 
|}
  
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* (none)
 
* (none)
  
[[Category:File Format|W]]
+
[[Category:File Format/MKW|W]]
 
[[Category:Filesystem]]
 
[[Category:Filesystem]]

Latest revision as of 18:03, 17 October 2022

WadlistR.dat is a file located in the directory /Boot. This file is identical accross all versions of Mario Kart Wii except for the fsBlock value. The file is 0x0C long in all versions. This file is used to calculate the number of blocks the Mario Kart Channel will use when installed on the Wii Menu, which the game displays when the option to install it is selected from the game's settings menu.

Read »Filesystem« for an introduction.

File Format

File Header
Offset Size Description
0x00 4 File Magic. Always RKWD in ASCII.
0x04 2 Unknown. Always 0x0001. Maybe version of the WAD file?
0x06 2 Padding? Always 0x0000.
0x08 2 fsBlock. Size of RevoKartNR.wad, located in the game's CHANNEL partition. The size reported in the options menu is obtained by adding 7 to this value, and then dividing the result by 8.
0x0A 2 inode. Always 13.
Region fsBlock Reported blocks in the settings menu
PAL 686 86
NTSC-U 625 79
NTSC-J 587 74
NTSC-K 580 73

Tools

The following tools can handle this file:

  • (none)