Talk:Toad Town (Suigetsu)
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Vandalism
Can someone ban this Kemzy kid? Fakarvo57 (talk) 08:04, 24 November 2013 (UTC)
Thanks, Torran Fakarvo57 (talk) 08:06, 24 November 2013 (UTC)
BETA bugs
My tool warns:
> All indices are zero based! > Section CKPT, Check point #28 of 45 + WARNING: Check points #28 and #29 build a concave quadrilateral -> pos bug possible. > Section CKPT, Check point #42 of 45 + WARNING: Check points #42 and #43 build a concave quadrilateral -> pos bug possible. > Section CKPT, Check point #43 of 45 + WARNING: Check points #43 and #44 build a concave quadrilateral -> pos bug possible.
Wiimm (talk) 11:03, 24 November 2013 (UTC)
- Will you release a update today?, and some people disliked bombed your CT in my video. --TheMetaPirate (talk) 12:33, 24 November 2013 (UTC)
- I would recommend drastically reducing the number of houses in the model. Too many polys causes lag, especially in split screen. Also, please remember to credit people when you use their models and textures. --Jefe (talk) 01:28, 25 November 2013 (UTC)
- Alright, though, just a question. How many polys is the limit? --Shadow (talk) 03:01, 25 November 2013 (UTC)
RC2 Problems?
Any problems in the RC2? Add them here or this section! --Shadow (talk) 17:19, 27 November 2013 (UTC)
- And guys, PLEASE stop changing the videos. It's fine the way it is! --Shadow (talk) 17:21, 27 November 2013 (UTC)
- RC2 Bugs, Ideas, and other things Just a video for some ideas for RC3, and one or two bugs. --BulletMKW (talk) 27 November 2013 (UTC)
Bugs/critics of RC4
Results of our online test:
- Position Jump Bug
- Hard edges
- Much to many itembox rows ⇒ reduce it 4-6 rows with 4-N itemboxes in each row.
- Many itemboxes forces stars ⇒ reduce it to zero