Talk:Bash 'n' Dash 'n' Bash

From Custom Mario Kart
Jump to navigation Jump to search

Name

Why don't you just post this as a new version to Bash 'n' Dash? It is way too similar, and the name is not very good for translations (see the page).
--maczkopeti (talk) 01:58, 19 August 2015 (UTC)

Because it's not an update, but a remake, with a completly different style. And the name was the best and funniest proposal in a Mario Kart Chatroom.
--Sucht93a (talk) 04:55, 19 August 2015 (ETC)
A remake can also be classified as an update. Look at Headlong Skyway for example.
As for the name, do you know a better German translation?
--maczkopeti (talk) 03:02, 19 August 2015 (UTC)

Beta

  1. The track looks difficult for the Spear and other stiff-handling vehicles (haven't tested it yet). It should be upscaled to match GCN Baby Park's propotions, and then the lap count should be decreased to 5.
  2. On split screen, the "TV"s show Funky Stadium. I guess that wasn't intentional.
  3. There are some texture mapping issues with bashndash-SKP--invisiblewall.

--maczkopeti (talk) 12:37, 19 August 2015 (UTC)

Thanks for the hint with the split screen message, i'm going to fix that in an update. I also will try the track with all vehicles, and find the right scale. Thx
--Sucht93a (talk) 17:33, 19 August 2015 (ETC)
Another issue, see the first post.
--maczkopeti (talk) 18:12, 19 August 2015 (UTC)
It is to small for large karts. Because of contraflow you will often leave the racing line. And large karts have only minimal space for a right-left-right manoeuvre. Especially the middle gate is to small. I have tested it with Blooper, Monztruck (Rally Romper, Tiny Titan) and Sterngleiter (Aero Glider, Jetsetter).
-- Wiimm (talk) 15:22, 20 August 2015 (UTC)
Did you try Beta 2?
--maczkopeti (talk) 15:36, 20 August 2015 (UTC)
That's a good question. If Beta 2 is still too small I will just scale it up a little bit more. Thanks to your Tools it's very easy ;). Just tell me if Beta 2 is still to small. I tested it in TT Mode with all vehicles and I thought it was ok, but maybe I was wrong. And are you happy with the navigation system now?
--User:Sucht93a (talk) 15:46, 21 August 2015 (UTC)
Now I tested Beta2; it is much better. Feuerschleuder (Flame Flyer) is difficult and Sterngleiter much harder.
Wiimm (talk) 14:33, 21 August 2015 (UTC)

v1

Are 6 laps a good decision? I think not, because you get regularly 6*4=24 items and so the last 6 items are only mushrooms. 5 (or 4) laps seems to be better.

btw, I found no other issues in 2 offline races with 11 enemies.

-- Wiimm (talk) 09:55, 25 September 2015 (UTC)