Pianta Shore

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Pianta Shore
Author: NateFox
Version: v1.2.5
Date of latest version: 2021-02-18
Editors used: BrawlBox, KMP Cloud, Maya, Photoshop, Wiimms SZS Tools
WBZ files: ct.wiimm.de


Pianta Shore is NateFox's first custom track. The beginning of the track takes players through a town based loosely on modern Greek-architecture and the road passes by a large Pianta fountain and plaza. The second half drops players onto a beach before passing by a waterfall and circling back up the shore.

Slot Information

It is recommended to put this track on slot 5.1.


v1.0 Grand Prix

Version History

Version Date of release Information
2020-08 Start of development
v1.0 2020-12-13 First release
v1.0-fix 2020-12-18
  • Added a fall boundary to the right side of the last tunnel's entrance.
  • Minor invisible wall adjustments on the beach.
v1.0.5 2020-12-20
  • Added missing shadows.
  • Minor KCL and vertex color adjustments.
  • Scaled background objects.
v1.1 2021-01-04
  • Adjusted enemy and item routes.
  • Fixed incorrect minimap display.
v1.2 2021-01-31
  • Adjusted beach road and waterfall shortcut layout.
  • Adjusted blue canopy road model.
  • Changed sidewalk and orange canopy road collision to off-road.
  • Added minor visual adjustments.
v1.2.5 2021-02-18
  • Fixed item routes at the plaza and beach shortcut.
  • Adjusted key checkpoints.
v1.2.5.mkd 2021-06-04 Update by FJRoyet:
  • Fixed an intro camera.
  • Changed start line banner.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Piantakust
French: Littoral Pianta
German: -
Italian: Costa Palmense
Japanese: モンテかいがん
Korean: -
Portuguese: -
Russian: Побережье пальмов
Spanish: Orilla Pianta (NTSC)
Orilla Forestano (PAL)
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -
By the same author: NateFox

Custom Tracks:
Pianta Shore