About the Author
Hello, I'm Nate Fox! I'm a 3D Artist studying Animation and Game Design.
In 2010 I created a YouTube channel under the name Imagination Station 39. I recorded Mario Kart Wii content and taught myself how to edit and publish videos.
A year or two after custom tracks came out I started playing around with modeling and texture editing. It was only a brief week or two of learning a 3D application, but it inspired me to want to make more content. Years later I began studying modeling and animation in a university setting. The knowledge I learned helped me jump back on my bucket list so I could develop my first custom track!
- Pianta Shore - Visit the city and get sand in your tires! This is my first (fully-working??) custom track. It's loosely based on the color and style of Greek architecture with blue-colored dome rooftops and steep cliffs. I developed this with the intent to learn BrawlBox!
- I mainly work in Autodesk Maya. I have about 3-4 years of experience.
- To compile a custom track I use BrawlBox, KMP Cloud, SZS Modifier, and Wiimms SZS Tools. My knowledge is fairly limited, but I can do just about anything ranging from animating a custom model to setting up routes, cameras, and objects.
- I use Photoshop to create and edit new textures.