GeckoLoader
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Author: | JoshuaMK |
---|---|
Operating systems: | All (Python 3.8), Windows (x64 exe) |
Software type: | DOL editing tool |
File formats: | DOL, TXT, GCT |
Version: | v7.0 |
Date of latest version: | 2020-11-07 |
Download: | GeckoLoader |
Overview
GeckoLoader is a program created by JoshuaMK. It is a quick and powerful way to inject Gecko codes into your game by patching them directly into a DOL file. The author initially made this as a fun project to figure out how Wiimms SZS Tools patches codes in-game. It was turned into a full project to enhance the idea for all games.
There are lots of options to customize the patch job, but it is best to use option -h to further learn how these options work.
Main Features
- Works with all games, GameCube and Wii alike.
- Codespace extension, which allows, on average, about 0x50000 bytes of space per game.^
- Direct patching of RAM write type Gecko codes into the DOL itself, overwriting original values and removing the codes from the codelist.
- Protection against user codes, by nullifying the codelist provided by loaders and programs such as Riivolution or Dolphin.^
- Codelist encryption, to prevent people from snooping on your mod.^
^ Only when using the ARENA setting.
Version History
Version | Date of release | Information |
---|---|---|
v1.0 | 2020-04-12 | First release |
v1.1 | 2020-04-14 |
|
v2.0.1 | 2020-04-17 |
|
v2.0.2 | 2020-04-18 | Fixed compile error when using Gecko TXT files. |
v2.2 | 2020-04-20 |
|
v2.3 | 2020-05-03 | Various optimizations and fixes. |
v3.0 | 2020-05-22 |
|
v4.0 | 2020-06-03 |
|
v4.1 | 2020-06-04 | Fixed an allocation bug. |
v4.2 | 2020-06-26 |
|
v4.4 | 2020-07-21 |
|
v4.5 | 2020-07-22 |
|
v4.5.1 | 2020-07-23 | Removed debug print. |
v5.0 | 2020-08-18 |
|
v5.1.1 | 2020-08-19 |
|
v6.0 | 2020-08-26 |
|
v6.01 | 2020-08-26 |
|
v7.0 | 2020-11-07 |
|
By the same author: JoshuaMK