Difference between revisions of "Wii U Rainbow Road (Squadaloo)"

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|editors used= [[Blender]], [[BrawlCrate]], [https://gimp.org GIMP], [[KMP Cloud]], [[Lorenzi's KMP Editor]]  
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|editors used= [[Blender]], [[BrawlCrate]], [https://gimp.org GIMP], [[KMP Cloud]], [[Lorenzi's KMP Editor]]
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|download= https://drive.google.com/file/d/17uKky4cwQ_Kot22iGmGI9PwH-wtPc9xv
 
|download= https://drive.google.com/file/d/17uKky4cwQ_Kot22iGmGI9PwH-wtPc9xv
 
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Revision as of 21:50, 3 October 2021

This article is about Squadaloo's remake. For other versions, see Wii U Rainbow Road.
Wii U Rainbow Road
Creator: Squadaloo
Designer: Nintendo, Squadaloo
Version: v1.0-Beta 1
Date of latest version: 2021-10-03
Editors used: Blender, BrawlCrate, GIMP, KMP Cloud, Lorenzi's KMP Editor
Download: Google Drive

Overview

This is a remake created by Squadaloo. It features a completely remade layout to make the track work without anti-gravity or gliders. This mostly uses downscaled or edited textures from the original track to reduce the file size and work better on console.

Slot Information

It is recommended to put this track on slot 4.4 because of the road and wall SFX.

Media

v1.0-Beta 1 VS Race (Dolphin)

Version History

Version Date of release Information
v1.0-Beta 1 2021-10-03 First Release

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)
By the same author: Squadaloo