Wario's Cosmic Construction

From Custom Mario Kart
Revision as of 02:00, 22 November 2020 by JadenMKW (talk | contribs) (Created page with "{{Misc-Info |name= {{PAGENAME}} |author= NintenYoshi, JadenMKW |version= v1.0 |date of release= 2020-11-21 |editors used= Blender, BrawlBox, BrawlCrate, ...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Wario's Cosmic Construction
Author: NintenYoshi, JadenMKW
Version: v1.0
Date of latest version: 2020-11-21
Editors used: Blender, BrawlBox, BrawlCrate, KMP Cloud, Lorenzi's KMP Editor, Magic Y, Post-Effect Editor, SketchUp, un-beancorner, Wiimms SZS Tools
Download: Discord

Overview

Wario's Cosmic Construction is a custom track created by NintenYoshi and JadenMKW. It was created for the fifteenth edition of BillyNoodles's Custom Track Jam, where it placed first.

"Wario has set up a colony on the moon, but it is left up to interpretation exactly what he may be building. Racers start on an old, rusty spaceship and drop down onto an expanse of craters below. They are then given the option to either go through the complex itself, or take a route in the mines underneath. Both of these paths converge in a wide open control room, which leads up to a cannon that finally launches players back onto the deck of the spaceship."

JadenMKW modeled the spaceship as well as created the shaded minimap, kcl, and kmp, while NintenYoshi modeled the remainder of the track, created the BRRES, and added intro cameras.

Media

v1.0 VS Race (Dolphin) (14:05)

Version History

Version Date of release Information
v1.0 2020-11-21 First release

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Names in Other Languages

Dutch: -
French: -
German: -
Italian: -
Japanese: -
Korean: -
Portuguese: -
Russian: -
Spanish: Construcción Cósmica de Wario
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -

Template:User-NintenYoshi-Link