User:Wiimm

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Revision as of 12:26, 11 February 2012 by Wiimm (talk | contribs)
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I'm Wiimm, a Mario Kart Fan. To play with others I have build several Custom Track Distributions. The public ones are listed here: Wiimms Mario Kart Fun

All distributions comes with an ISO Patcher. The ISO patcher is based on some of my Tools:

More links:

Modified Tracks

I have modified some track for different reasons:

Modified Tracks
Date Track & Version Author Changes Download
2011-10-15 Volcanic Skyway v2.2 BigOto2 I have made some more KMP edits to remove the blue shell freeze bug.
  • More trees removed to avoid a occasionally blue shell freeze.
  • Complete new camera setup.
  • Item route cleaned (1 section, some points added, some removed).
  • Enemy route cleaned (1 section, some points added, some removed).
V.Skyway v2.2
2011-10-14 N64 Kalimari Desert v1.6 Captain Kwark My job was to create the trains. While editing KMP I have done a little bit more with Captain Kwarks final revision:
  • Fine tuning of trains and their routes.
  • New item routes along the train route.
  • Check points expanded to cover train route.
  • Some very close check points removed (because positioning bug found).
  • Mandatory check points renumbered.
  • Opening camera defined.
K.Desert v1.6
2011-09-04 Haunted Woods v1.3 Thondam A little item route fix in the mud way (double looping). H.Woods v1.3
2011-09-02 Haunted Woods v1.2 Thondam I have made a nearly complete new KMP:
  • New definiton of all areas and cameras.
  • Unneded areas, cameras and routes removed.
  • New item routes:
    • Support of ghost house and long mud road.
    • Items will follow the racing route.
    • Bullet Bill makes a looping to avoid a great advantage if using the mud road with a long Bullet Bill run.
  • New enemy routes:
    • Enemies have 2 ways through the pipes and don't hit them.
    • 1/4 of the enemies visit the ghost house.
    • Enemies use short cuts.
  • All piranha plants have now pipe pots.
  • Respawn and check points improved.

Video

H.Woods v1.2
2011-08-25 DK Jungle Tour v1 HelloImYourMind Different KMP edits:
  • Start position changed to allow short cut through grass.
  • Some more item points inserted to allow bullet bill after the cannon.
  • Enemies use short cuts if they carry the right item.
  • 25% of the Enemies try to get the special item (mega mushroom) in the river.
  • All enemies reach now the finish line.
J.Tour v1.2
2011-08-22 N64 Royal Raceway Jimbo Different KMP edits:
  • Enemy and item routes optimized and some new points added.
  • Enemies use short cuts if they carry the right item.
  • Respawn points adjusted.
  • All enemies reach now the finish line.
Raceway v1.2
2011-08-21 Fishdom Island RC5 BigOto2 RC5 have has some major lagging issues on split-screen with enabled CPUs. I have removed many unneeded global objects. The intention is to use it as "_d" version for split screen use only. F.Island _d
2011-08-20 GCN Wario Colosseum RC2.1 MKDasher Different KMP edits:
  • Bullet Bill doesn't stop behind ramps.
  • Item have a 2 way route in the circle.
  • Enemies have a 3 way route in the circle.
  • All enemies reach now the finish line.
  • Fall down short cut eliminated.
Colosseum v2.2
2011-08-14 Volcanic Skyway v2 BigOto2 I have removed check points and Objects from the KMP. Now it is now playable on split screen and online. V.Skyway v2.1
2011-06-17 Kartwood Creek Rich Petty This is a boost track now. K.Creek boost

All tracks modified by me