Hey there! I'm AltairYoshi, or simply Altair! I'm a big fan of everything Nintendo and especially the Mario series. I have a variety of hobbies, such as art, video editing, gaming, and of course modding! I've been modding games since 2018, with my main focus being Mario Kart Wii and Mario Kart DS. I don't play or mod the games as much as I used to, as my interests have been changing, but I'm making some things here and there.
For my tracks, I use Blender. My primary track design motto is to make tracks that really feel like places in the Mario universe when it comes to their settings and themes, with gameplay that aims to be somewhat interesting, and fair for all vehicles and players. I'm not very skilled at the game, so high level strats and cuts are not to be expected of what I make. Above all, I enjoy making visually appealing tracks and exploring the wide variety of KMP objects the game offers.
My policies regarding my creations are lax for the most part. If you wish to make a small update to one of my tracks, such as a bug fix or slot change, go ahead. If the update greatly concerns gameplay or visuals, I'd appreciate a message on Discord about it. Adding any of my tracks and mods to a distribution is totally fine by me, thank you if you do! If there's a texture, model or object I created that you wish to use in your track feel free, but I'd appreciate credit in the wiki page. Most of my textures are from Nintendo however, so those are obviously fair game. Chances are that any custom objects/models I make will also be released publicly later on, in which case they'll be listed in the Other Mods section of this page.
Thanks for reading, and I hope you enjoy my mods!
Fun facts about me!
- I'm from Puerto Rico, and Spanish is my native language.
- Yoshi is my favorite character ever. (shocker!)
- My favorite games are Super Mario Galaxy 1 and 2, and Ghost Trick: Phantom Detective. I also love basically all games in the Ace Attorney series.
- I started out modeling with SketchUp before switching to Blender in 2019.
- Super Mario Galaxy modding is the reason I even mod games today, but I'm yet to make a proper mod for it. Hopefully soon!
- I've tinkered with almost every file format we can edit in this game, for the sake of fun.
- My activity around the community ebbs and flows, but you're most likely to find me on the Custom Track Jams Discord server.
|Cliffside Circuit||v2.3||My first ever custom track!||No|
|Luxville||v1.0||A track dedicated to a friend.||No|
|Snowy Thrill Trail||v1.0||A snowy downhill with broken boost pads.||No|
|SNES Ghost Valley 3||v2.0||A reimagined version of an underrated classic.||Yes, bug fixes|
|N64 Toad's Turnpike||v2.3||Based on the MK8 version. First track to be fully done in Blender!||No|
|Puzzle Plank Pass||v1.0||Designed by B O Y, my first track to include shadow mapping.||Yes, visual overhaul|
|Parallel Purgatory||v1.0||Collab with j8bit-forager.||No|
|Sarasa Kingdom||v1.8||Designed by SkippDT64, my most detailed track.||No|
|Moonlight Lake||v1.0||A peaceful track based on a lake near my area.||Yes, remake|
|Wario's Cosmic Construction||v1.3||Collab with JadenMKW for the Custom Track Jams.||No|
|Bonita Harbor||Beta||Made for the CT Jams, really proud of the visuals.||Yes, remake|
|N64 Frappe Snowland||v1.3.1||Based on the MKT version. Why does it have Frappe in the name?||No|
|Flash Black Forest||Beta||Made for the CT Jams, features a very flashy gimmick!||Yes, remake|
|Tropical Cloudway||v1.1||Collab with Kozakura for the CT Jams.||No|
|Tour Merry Mountain||v1.0||Collab with Luca. One of my favorite MKT tracks!||No|
|Frostburn Falls||v1.1||CT Jam track. Yoshi Falls meets Shiverburn Galaxy!||No|
|Seaside Dash||v1.0||Turbo Jam track. A very speedy beach drive!||Yes, replay cams|
|Rocky River Frenzy||v1.0||Turbo Jam track. A frantic drive through rivers and falling rocks!||Yes, replay cams|
|Stardust Pathway||v1.0||Turbo Jam track. Inspired by Space Junk Galaxy!||Yes, replay cams|
In this video you can see a small collection of tracks that never made it very far in their development stages. All of these have a small story to tell, so feel free to give them a look. Will I return to these ideas someday? I highly doubt it, but I will admit I remain fond of the latter two...
Custom Battle Arenas
|Moonview Plaza||v2.0||My first custom arena!||No|
|DS Nintendo DS||v1.1||An improved port of a memorable arena!||Yes, visual overhaul|
|N64 Block Fort||v1.1||A simple port, not much effort went into it.||Yes, visual overhaul|
|Cosmic Yoshi||v1.0||A texture based on SMG's Cosmic Clones.||No|
|Snowview Highway||v1.0||A snowy Moonview Highway!||No|
|Retro Bowser's Castle||v1.0||A retro makeover to a retro track. :P||No|
|Mr. L||v1.0||The Green Thunder himself!||No|
|Midnight Square||v1.0||My favorite texture I've made.||No|
|Nighttime Hills||v1.0||Desert Hills, but at night. Cool, huh?||No|
|Ice Yoshi||v1.0||A chilly mod giving Yoshi the SMG Ice Flower look!||No|
|Altair's Music Pack||v1.0||My personal music pack!||No|
|Delfino (Font)||v1.0||A font seen in several 3D Marios, now in MKWii!||No|
|Lilypad Lake||v1.4||I designed the layout, and Sheale made it a reality!||–|
- Major updates to Puzzle Plank Pass, Moonlight Lake, Flash Black Forest and Bonita Harbor.
- Possible visual updates to my battle arenas.
- A brand new custom track and battle arena. More on these soon!
- Maybe some track texture hacks.
- A character model edit. Yes, it's going to be for Yoshi lol.
Cliffside Circuit – Luxville – Snowy Thrill Trail – Puzzle Plank Pass – Parallel Purgatory – Sarasa Kingdom – Moonlight Lake – Wario's Cosmic Construction – Bonita Harbor
Flash Black Forest – Tropical Cloudway – Frostburn Falls – Seaside Dash – Rocky River Frenzy – Stardust Pathway
Custom Battle Arenas: