Difference between revisions of "User:. ."

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Just another guy trying to get into making custom tracks.  
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==About me==
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Hi i am [[._.]] also known as dot(I suck at usernames I know). I am a german CT creator and my main focus is to participate in custom track competitions such as [[Custom Track Jams]] or First Come First Serve. You can contact me via Discord or my Talk page.
  
 
== Permissions ==
 
== Permissions ==
  
If you want to fix Bugs on my tracks or remake them, feel free to do so without asking, however if you want to make a major Update, please ask for permission via Discord. You can take any textures from my tracks as I didnt make them myself, no credits needed. You can put my tracks in any distributions without permission. You can make texture hacks of my tracks without permission, but please do not make edits of my tracks. You are also allowed to Port any of my tracks to other games without asking
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*You may fix bugs on my tracks without asking.
 +
*You may remake my tracks without asking as long as you credit me.
 +
*If you want to do a major update to one of my tracks (an update that changes things that were intended in the original version) please ask me for permission first.
 +
*You may take any textures from my solo tracks without asking, no credits needed. If I collabed with someone else please ask them first.
 +
*You may put my tracks into any distribution without asking as long as you credit me.
 +
*You may create Texture Hacks of my tracks without asking as long as you credit me.
 +
*If you want to release a track edit of one of my tracks, please ask for permission first.
 +
*You may port my tracks to other games without asking as long as you credit me.
 +
 
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== My tracks ==
  
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Some of my tracks that are actually worth checking out (based on my own opinions):
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*[[Swampy Pier]]: My first ever custom track. Visuals are pretty bad but it's very fun to play.
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*[[Delfino Isle]]: Doesn't hold up with my newer tracks visually but its fun to play and overall a pretty good track.
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*[[Choco River]]: Doesn't hold up with my newer tracks either but still a pretty good track.
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*[[Interstellar Laboratory]]: One of, if not the best track I made. Really fun to play and looks good too.
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*[[SNES Bowser Castle 3 (._.)|SNES Bowser Castle 3]]: Made in just two and a half days with assets from [[Wii U Bowser's Castle]]. Pretty good track overall.
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*[[Elemental Solstice]]: My personal favorite out of my tracks. It's an amazing track, especially visually.
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*[[Vertex Cave]]: Very unique visual style. If you can look past the bugs this is pretty good too.
 
{{User-._.-Link}}
 
{{User-._.-Link}}

Revision as of 11:01, 26 May 2022

._.
Discord: dot#9214

About me

Hi i am ._. also known as dot(I suck at usernames I know). I am a german CT creator and my main focus is to participate in custom track competitions such as Custom Track Jams or First Come First Serve. You can contact me via Discord or my Talk page.

Permissions

  • You may fix bugs on my tracks without asking.
  • You may remake my tracks without asking as long as you credit me.
  • If you want to do a major update to one of my tracks (an update that changes things that were intended in the original version) please ask me for permission first.
  • You may take any textures from my solo tracks without asking, no credits needed. If I collabed with someone else please ask them first.
  • You may put my tracks into any distribution without asking as long as you credit me.
  • You may create Texture Hacks of my tracks without asking as long as you credit me.
  • If you want to release a track edit of one of my tracks, please ask for permission first.
  • You may port my tracks to other games without asking as long as you credit me.

My tracks

Some of my tracks that are actually worth checking out (based on my own opinions):

  • Swampy Pier: My first ever custom track. Visuals are pretty bad but it's very fun to play.
  • Delfino Isle: Doesn't hold up with my newer tracks visually but its fun to play and overall a pretty good track.
  • Choco River: Doesn't hold up with my newer tracks either but still a pretty good track.
  • Interstellar Laboratory: One of, if not the best track I made. Really fun to play and looks good too.
  • SNES Bowser Castle 3: Made in just two and a half days with assets from Wii U Bowser's Castle. Pretty good track overall.
  • Elemental Solstice: My personal favorite out of my tracks. It's an amazing track, especially visually.
  • Vertex Cave: Very unique visual style. If you can look past the bugs this is pretty good too.