Talk:Jungle Island/Archive

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Archive

This is the archive of Talk:Jungle Island

Please don't change anything here.

Saved at 2012-11-26

Version Numbering

Shouldn't this be alpha if it isn't playable yet? Development usually goes in the order Alpha (closed testing) -> Beta (public testing) then a Release Candidate once all the bugs have been squished. Interesting level though, should be fun. --Jefe 15:12, 24 September 2011 (CEST)

It has already gone though Alpha. Even if it is good enough for BETA, I don't want to release it until it's ready for RC1. --- Look! 200 veiws. I would have never thought I'd get 200 veiws before release.
SuperMario64DS 13:21, September 2011 (CEST))
Woot, looking forward to this.--Jefe 07:52, 21 October 2011 (CEST)

You need to move forward when changing version numbers. v1.0 and v1.0a have been released; the next version should be v1.0b, 1.01, 1.1 or similar. Releasing another version of v1.0 is just going to confuse people.--Jefe 22:19, 8 January 2012 (CET)

Complexity

"water_silde.brres, water_area.brres" doesnt exist as an object and that mean that this brres will not be shown in your CT. And i downloaded your latest model from the Warehouse and it isnt really that much complex (it is complex for an Custom Track, but GCN Tracks have ~12k Faces [as far as i can remember your track has 7k faces] and on MKWii the "Face limit" is 60k.
Tock 07:04, 11 November 2011 (CET)

??? You can use custom names for objects. They are mean't to be objects. I didn't expect it to automatically load in game. By too complex, I mean't it won't fit in a single KCL file, so that's why it has to be split into sections. And my most recent uploaded model isn't the current model I have on my computer. I know for a fact the Daisy Cruiser by MKDasher had to be split into sections, and my track isn't that complex, it just won't fit into a single KCL. I may instead expand Mdush's KCL instead of using custom object names, because I've never tried custom Object names, but I've heard they work. I will upload the final model Saturday, and post it on my Jungle Island thread. I've also removed many pieces of the track, and I've replaced them with things like Beaches. Anyways, I will start on the KMP Saturday.
SuperMario64DS
@ Tock, wrong, MKWii's face limit is around 30k, can be less or more depending on the texture size (in bytes). More will cause lag in multiplayer.
And 7k faces is pretty good, but the details just eat faces. SR has currently no plants in the course model yet, and has already 7,5k faces, of which 1000 are used by the trees.
Vulcanus2 21:45, 11 November 2011 (CET)
So I can make it more complex? I would've liked to add some things like Plants. It worried me though that I have a 30k limit, and I'm already past 7k. I can very quickly add plants & signs, and a very more detailed things. I created signs & extra scenery, but I didn't include it because I thought it would be too complex. I guess there are a few more things I'll add.
SuperMario64DS, 00:27, 12 November 2011 (CET)
@SM64DS: Custom Objects only load ingame when you use the right name of a Nintendo object and have all parts in the brres (when it have a SRT0 there must be one even if you dont use it). To use the Mdushs KCL is a good idea BUT when you do it it will lag. Nintendo made only XXX bytes free for each object. I could create a KCL for you thats big enough when you use it as course.kcl.
Tock 12:58, 12 November 2011 (CET)
You really would? Thank-you. I'll let you know when to make it.
SuperMario64DS, 20:41, 12 November 2011 (CET)
@Vulcanus: You can create a 50k faces normal track for single player and a 40k face version for multiplayer and it doesnt lag (afaik Baoulettes tested some SMG stages some weeks ago and with 60 faces it started to lag in singleplayer.
Tock 12:58, 12 November 2011 (CET)

New Version

The new version looks very nice!
LuigiM 15:44, 9 December 2011 (CET)

Thanks! =D It feels so nice to get complements on things like this, I think Water Island looks great too!
SuperMario64DS, 21:05, 9 December 2011 (CET)
^^
LuigiM 22:07, 9 December 2011 (CET)

One Video must go decide on your own SM64DS.
Tock 21:17, 12 January 2012 (CET)

Problem with v1

Your track has got a problem: the laps don't count. Please watch this video

Jungle Island problem
It will get fixed it, it didn't seem to be a problem yesterday. Either way, I demand that you take the words out of the Description Box, it's not nice to say those, especially regarding by own custom course. I hate that word. -- SuperMario64DS, 15:23, 8 January 2012 (CET)
  1. Please fill in the history table with concrete dates for reference.
  2. I have played the yesterdays version and raced 4 rounds, but I'm alway in lap 1 and it was impossible to finish the race for me or the CPU drivers. I have tried to follow the middle of the paths. Have you ever tested your last release?
Wiimm 15:45, 8 January 2012 (CET)
Well, be cool! I wanted to say (Word removed) about the problem, and sorry if this word is moved. But I love your track :) --HackSizer 18:43, 8 January 2012 (CET)
Bug reports are supposed to help you, SM64DS. You should be thanking Khacker rather than jumping his case. Also, I suggest darkening the white texture on the hotel a bit. --Jefe 19:22, 8 January 2012 (CET)
Jefe??? It's not KHacker, it's HackSizer. He said a word that offended me and was inappropriate to the matter. Did I ever once say I had a problem with criticism? No. I had a problem with the specific word he said. There is always being 'cool', but I choose to be Smart, and NOT use language like that. Jefe, it had nothing to do with criticism whatsoever, it was the bad Language that made me mad with him. It's fixed now, and I will put up a new download shortly. I was in a rush Yesterday I guess, and it was so late, but BigOto kindly moved a key Checkpoint back for me which was causing the laps not to count. Again, no problem with Criticism, but a HUGE problem with language. I have removed it from the Talk page of MY course, and I do not want it in the description for MY course. -- SuperMario64DS, 19:42, 8 January 2012 (CET)
I looked through his edit history on this page and didn't see anything trolling or insulting you or your course. I see now that you were talking about the video itself.
I'm only going to say this once CHILL OUT. You are getting way too defensive here. It's fine to request to remove or edit out vulgar language, but your behavior here is also unacceptable.--Jefe 19:57, 8 January 2012 (CET)
??? I'm not having a problem here. It's hard on the Internet to get people's meanings in things they say because there is no way to hear eachother without the use of a Microphone. The extra use of boldness was to get the fact across that I don't like language. When ever I'm truly mad on here I tend to use a bunch of !!!!!! marks and I type in bold caps in every sentence. I request that this entire section is removed. -- SuperMario64DS, 20:11, 8 January 2012 (CET)
EXCESSIVE USE OF CAPS AND BOLD IS CONSIDERED SHOUTING. (Just an example.) Ignorance is not an excuse. As for your request, talk pages should only be deleted in case of trolling or spam. You'll have to live with it. --Jefe 20:18, 8 January 2012 (CET)
The Wiki police aren't going to take us away. They Should only be deleted in case of spam, but Could be deleted for other reasons. This section can be deleted. Nobody wants this stuff on any Talk Pages that belong to them, and I'm sure exceptions can be made. It will not effect anything if this section right here was removed. -- SuperMario64DS, 20:26, 8 January 2012 (CET)
Please see this: User talk:Jefe#Talk Page Moving. --Jefe 21:20, 8 January 2012 (CET)

Opinions/Suggestions

Okay, so I want your Opinions/Suggestions on/for Jungle Island! This means that I wantee to know what you do not like, and what you'd like added. I want this course to be the best it could be, so give me your suggestions & ideas! As for the opinions, Yes, I am fully aware of the Doubled Textures glitch, which is an Easy fix (Just look at the Daisy Cruiser... That's just not natural). Please also report any bugs/glitches you find so I can fix them for the next update. Again, I want this course to be the BEST it can be, so please let me anything you like/dislike & All bugs & glitches! Thank-you! -- SuperMario64DS, 05:36, 9 January 2012 (CET)

Cameras

Your PM box on the forum is full, so I'll answer your question here.

Hey Jefe.

I have a question about Camera Editing...

Perhaps I totally missed this on the Wiiki, or I didn't understand it all too well.

How do you know which Route Refers to Which Camera Point in the opening Pan?

BigOto told me that it refers to it in Hex, but he didn't explain exactly where it refers to it in Hex...

Could you briefly explain for me? I just don't grasp what the Wiiki tutorial is explaining too well, and I'd like to set up an Opening Pan before the next CTGP Update, if my course even gets in of course. - SM64DS

Here's the cheat sheet I made:

hex normal

09 =09

0A =10

0B =11

0C =12

0D =13

0E =14

0F =15

10 =16

11 =17

12 =18

13 =19

14 =20

15 =21

16 =22

17 =23

18 =24

19 =25

1A =26

1B =27

1C =28

1D =29

1E =30

1F =31

20 =32

Route section is the translated hex (i.e. normal) value + 1

So for example, in Rezway 2 cam 0 has 05010000 in the first settings box, meaning route section 1. Cam 1 has 05020001, the last 2 digits are 01, uses route section 2. Cam 2 has 05FF0002, uses route section 3, and is the final in the sequence (the second set of digits.) Pretty easy to understand since the pans are on the first 3 cameras, and the first 3 routes.

Looking at Jungle Island v1.0b, I see your opening pan (type 5) cameras are 13, 14, 23, and 24. Cam 12 is a type 4.

Cam 14, 050C0006, uses route section 7. The next camera is set to OC, which is cam 12.

Cam 12, 040D00FF, uses no route. The next cam is OD, meaning Cam 13.

Cam 13, 05FF0009, uses route section 10, and is the end of sequence since it has a value of FF.

Cam 23 and 24 appear to be the "extra" opening pans. --Jefe 01:00, 24 January 2012 (CET)

Invisible Wall Glitch

I've found a Invisible Wall Glitch. Somehow you can't pass this area after hitting the left wall. --Buschkling 04:10, 12 February 2012 (CET)

Finally Unbanned! I can't believe that I didn't notice this... I must of put in an Old KCL by mistake when I was moving around things... I will fix this. -- SuperMario64DS, 22:48, 12 February 2012 (CET)