______sandbox___
Author: | FunX1337 |
---|---|
Version: | v1.0 |
Date of latest version: | 2015-09-13 |
Editors used: | — |
Download: | Hetzner Cloud |
Overview
? ? Circuit
Media
Currently no media
Tracks
Arenas
Stages | Arena | Version | Author |
---|---|---|---|
Wii Stages |
Block Plaza | — | Nintendo |
Delfino Pier | — | Nintendo | |
Funky Stadium | — | Nintendo | |
Chain Chomp Wheel | — | Nintendo | |
Thwomp Desert | — | Nintendo | |
Retro Stages |
SNES Battle Course 4 | — | Nintendo |
GBA Battle Course 3 | — | Nintendo | |
N64 Skyscraper | — | Nintendo | |
GCN Cookie Land | — | Nintendo | |
DS Twilight House | — | Nintendo |
Version History
I'm actually mad that Sandbox on the home page wasn't changed to Sansbox -- KiwiPowerGreen (talk) 12:10, 1 April 2021 (UTC)
Look again
- 5star:
Interwiki tests
track edits
track edits
texture hacks
texture hacks
texture hacks
Dutch: | test |
---|---|
French: | |
German: | – |
Italian: | – |
Japanese: | |
Korean: | test |
Portuguese: | - |
Russian: | - |
Spanish: | - |
Greek: | - |
Polish: | - |
Finnish: | - |
Swedish: | - |
Czech: | - |
Danish: | — |
LODI (File Format)
Header
The LODI file format starts with a 0x74 byte header structure.
Offset | Size | Description |
---|---|---|
0x00 | 4 | "LODI" File identifier, ASCII string. |
0x04 | 4 | Always 0x3EF. |
0x08 | 4 | ? |
0x10 | 4 | Start of the file, always 0x00. |
0x14 | 4 | End of the file. |
0x18 | 4 | Section offset |
0x1C | 4 | ? |
0x20 | 4 | Section offset |
0x24 | 4 | ? |
0x28 | 4 | Section offset |
0x2C | 4 | ? |
0x30 | 4 | Section 1 offset, always 0xC00. |
0x34 | 4 | ? |
0x38 | 4 | Section 2 offset. |
0x3C | 4 | ? |
0x40 | 4 | BRRES / Textures section offset. |
0x44 | 4 | ? |
0x48 | 4 | Section 3 offset. |
0x4C | 4 | ? |
0x60 | 4 | ? |
0x64 | 4 | File ID? |
0x68 | 4 | Same as 0x64. |
0x70 | 4 | Same as 0x64. |
Section 1
Each entry is a 0x90 byte structure as follows.
Offset | Type | Description |
---|---|---|
0x0C | float | ? |
0x48 | vector | ? |
0x58 | vector | ? |
Section 2
Each entry is a 0x? byte structure as follows.
Offset | Type | Description |
---|---|---|
0x00 | ? | ? |
Section 3
Each entry is a 0x? byte structure as follows.
Offset | Type | Description |
---|---|---|
0x00 | ? | ? |
YouTube player outside Textbox
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Custom Track Tutorial Template
Main Tutorials
Introduction –
Textures –
Scale –
Modeling –
BRRES: CTools –
BRRES: BrawlBox –
Minimap
Solidity –
KCL: Wiimms Tools –
KMP Editing –
Object Editing –
Cameras –
Cannons –
Post-effects
Misc. Tutorials
Getting Files –
BrawlBox Tricks –
Animations –
Shadows –
Mipmaps
Moving Terrain –
Battle Arenas –
Music –
Ports –
Paint Remakes
Testing and Reviewing
Testing a Track –
Visual Review –
Track Transformation –
Fixing Errors
Software
Wiimms SZS Tools –
CTools Pack –
3D Tools –
KMP Cloud –
KMP Modifier –
BrawlBox
Material Tool –
KMP3D –
MagicY –
Wiimm's Tool Manager
Other
KMP Objects –
Custom Objects –
Model Database
Misc-Info template
Creator: | Your name here |
---|---|
Designer: | the person/group who originated the design |
Version: | v1.0 |
Date of latest version: | 2008-12-25 |
Editors used: | CTools, Photoshop, SketchUp |
WBZ files: | ct.wiimm.de |
Download: |
Creator: | Your name here |
---|---|
Designer: | the person/group who originated the design |
Version: | v1.0 |
Date of latest version: | 2008-12-25 |
Editors used: | CTools, Photoshop, SketchUp, SketchUp |
WBZ files: | ct.wiimm.de |
Download: |
youtube
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