Difference between revisions of "Red Sector A (Trent Rez)"
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Revision as of 20:21, 19 August 2012
|Date of latest version:||August 24, 2010 (Beta 1)|
|Editors used:||SketchUp, SZS Modifier, KMP Modifier|
"The track is a bit more difficult than Rezway, because it has no walls, and there are separate paths that the driver has to choose from, forcing the driver to make immediate decisions. The track is also surrounded by four walls that are colored red, black, and white, similar to the concept of racing in a box. There are no railing to the track. There are also no floors or ceilings. The bottom of the track is a colorful hemisphere, that makes you look like as if you're dropping into the infinite.
Development began immediately after Rezway (RC1) had been released. Around this time, the disk drive of my first Wii had stopped reading Wii discs. How did I managed to still continue work on this track, though? That's when I had ALPHAMARIOX run some tests on it, by sending him the test .SZS file. After awhile, I lost interest in finishing the track, as work had stopped for almost two years. It is just now in June 2012 that I found interest to pick up back where work had been left off, after seeing Jefe's method on re-creating the original MS Paint map model in SketchUp had been successful on Rezway 2. It's planned for release by August 2012, the earliest."
|Version||Release Date||Version Info|
|Beta 1||August 24, 2010||Initial beta release.|
|v1.0||Coming soon||Lots of changes!|
Custom Track Distributions
This track has yet to be distributed.