Difference between revisions of "Red Sector A (Trent Rez)"
Jump to navigation
Jump to search
(41 intermediate revisions by 22 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{about|[[Trent Rez]]'s version||Red Sector A}} | |
{{Misc-Info | {{Misc-Info | ||
− | + | |name= {{Extract-Title|{{PAGENAME}}}} | |
− | + | |author= [[Trent Rez]] | |
− | + | |version= Beta 2 | |
− | + | |date of release= 2019-08-06 | |
− | + | |editors used= [[KMP Modifier]], [[SketchUp]], [[SZS Modifier]] | |
− | + | |wbz-id= 45 | |
− | + | |download= https://cdn.discordapp.com/attachments/529421651054559252/608089114872643634/factory_course.szs | |
− | + | }} | |
− | |||
− | |||
− | |||
− | |||
− | == | + | == Overview == |
− | + | This is a [[custom track]] created by [[Trent Rez]]. It is the original successor to [[Rezway]]. | |
− | "The track is a bit more difficult than Rezway, because it has no walls, and there are separate paths that the driver has to choose from, forcing the driver to make immediate decisions. The track is also surrounded by four walls that are colored red, black, and white, similar to the concept of racing in a [[Codename: BIGBOX|box]]. There are no railing to the track. There are also no floors or ceilings. The bottom of the track is a colorful hemisphere, that makes you look like as if you're dropping into the infinite. | + | <spoiler text="Description from Trent Rez"> |
+ | ''"The track is a bit more difficult than Rezway, because it has no walls, and there are separate paths that the driver has to choose from, forcing the driver to make immediate decisions. The track is also surrounded by four walls that are colored red, black, and white, similar to the concept of racing in a [[Codename: BIGBOX|box]]. There are no railing to the track. There are also no floors or ceilings. The bottom of the track is a colorful hemisphere, that makes you look like as if you're dropping into the infinite.'' | ||
− | Development began immediately after Rezway (RC1) had been released. Around this time, the disk drive of my first Wii had stopped reading Wii discs. How did I managed to still continue work on this track, though? That's when I had [[ALPHAMARIOX]] run some tests on it, by sending him the test | + | ''Development began immediately after Rezway (RC1) had been released. Around this time, the disk drive of my first Wii had stopped reading Wii discs. How did I managed to still continue work on this track, though? That's when I had [[ALPHAMARIOX]] run some tests on it, by sending him the test SZS file. After awhile, I lost interest in finishing the track, as work had stopped for almost two years. It is just now in June 2012 that I found interest to pick up back where work had been left off, after seeing [[Jefe]]'s method on [[Remaking Paint Levels in SketchUp|re-creating the original MS Paint map model in SketchUp]] had been successful on [[Rezway II]]. This will probably be released at the very earliest, late August."'' |
+ | </spoiler> | ||
− | ==Media== | + | == Media == |
− | {{youtube-box| | + | {{youtube-box||hOPtaAHR6MQ|Beta 2 VS Race}} |
+ | {{youtube-box||-QwTbI3nDHk|Beta 1 VS Race}} | ||
− | == | + | == Version History == |
− | {|class="wikitable | + | {| class="wikitable" |
− | !Version | + | ! Version |
− | ! | + | ! Date of release |
− | ! | + | ! Information |
|- | |- | ||
− | |Beta 1 | + | | [https://cdn.discordapp.com/attachments/518873687408115722/554784443651588116/factory_course.szs Beta 1] |
− | | | + | | 2010-08-24 |
− | | | + | | First release |
|- | |- | ||
− | | | + | | [https://cdn.discordapp.com/attachments/529421651054559252/608089114872643634/factory_course.szs Beta 2] |
− | | | + | | 2019-08-06 |
− | | | + | | Update by [[ZPL]]: |
+ | * Cleaned model and remade course model | ||
+ | * Edited respawn point heights. | ||
+ | * Remade [[KCL]]. | ||
|} | |} | ||
== Custom Track Distributions == | == Custom Track Distributions == | ||
− | This track | + | This track is part of the following [[Custom Track Distribution]]s: |
− | [[ | + | * [[Insane Kart Wii]] (Beta 2) |
+ | * [[Pro CT Pack]] (Beta 1) | ||
− | {{User- | + | {{User-Trent Rez-Link}} |
+ | [[Category:Track/Custom]] |
Revision as of 18:07, 27 January 2022
This article is about Trent Rez's version. For other versions, see Red Sector A.
Author: | Trent Rez |
---|---|
Version: | Beta 2 |
Date of latest version: | 2019-08-06 |
Editors used: | KMP Modifier, SketchUp, SZS Modifier |
WBZ files: | ct.wiimm.de |
Download: | Discord |
Overview
This is a custom track created by Trent Rez. It is the original successor to Rezway.
Media
Version History
Version | Date of release | Information |
---|---|---|
Beta 1 | 2010-08-24 | First release |
Beta 2 | 2019-08-06 | Update by ZPL:
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Insane Kart Wii (Beta 2)
- Pro CT Pack (Beta 1)
By the same author: Trent Rez
Custom Tracks:
Rezway –
Rezway II –
Red Sector A –
Blackout Road