Difference between revisions of "Red Sector A (Trent Rez)"
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{{Misc-Info | {{Misc-Info | ||
− | |name= | + | |name= {{PAGENAME}} |
|author= [[Trent Rez]] | |author= [[Trent Rez]] | ||
|version= Beta 2 | |version= Beta 2 | ||
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|wbz-id= 45 | |wbz-id= 45 | ||
|download 1= https://cdn.discordapp.com/attachments/529421651054559252/608089114872643634/factory_course.szs | |download 1= https://cdn.discordapp.com/attachments/529421651054559252/608089114872643634/factory_course.szs | ||
+ | }} | ||
+ | {{Misc-Info | ||
+ | |name= {{PAGENAME}} | ||
+ | |creator= [[Retrostyle12]] | ||
+ | |designer= [[Trent Rez]] | ||
+ | |version= v1.0 | ||
+ | |date of release= 2019-08-07 | ||
+ | |editors used= [[BrawlCrate]], [[Lorenzi's KMP Editor]], [[SketchUp]], [[Wiimms SZS Tools]] | ||
+ | |wbz-id= 5963 | ||
+ | |download 1= https://cdn.discordapp.com/attachments/484164120971575307/608754252600311819/Red_Sector_A_v1.szs | ||
}} | }} | ||
== Overview == | == Overview == | ||
− | + | '''Red Sector A''' is a [[custom track]] created by [[Trent Rez]]. It is the original successor to [[Rezway]]. | |
<spoiler text="Description from Trent Rez:"> | <spoiler text="Description from Trent Rez:"> | ||
Line 18: | Line 27: | ||
''Development began immediately after Rezway (RC1) had been released. Around this time, the disk drive of my first Wii had stopped reading Wii discs. How did I managed to still continue work on this track, though? That's when I had [[ALPHAMARIOX]] run some tests on it, by sending him the test SZS file. After awhile, I lost interest in finishing the track, as work had stopped for almost two years. It is just now in June 2012 that I found interest to pick up back where work had been left off, after seeing [[Jefe]]'s method on [[Remaking Paint Levels in SketchUp|re-creating the original MS Paint map model in SketchUp]] had been successful on [[Rezway II]]. This will probably be released at the very earliest, late August."'' | ''Development began immediately after Rezway (RC1) had been released. Around this time, the disk drive of my first Wii had stopped reading Wii discs. How did I managed to still continue work on this track, though? That's when I had [[ALPHAMARIOX]] run some tests on it, by sending him the test SZS file. After awhile, I lost interest in finishing the track, as work had stopped for almost two years. It is just now in June 2012 that I found interest to pick up back where work had been left off, after seeing [[Jefe]]'s method on [[Remaking Paint Levels in SketchUp|re-creating the original MS Paint map model in SketchUp]] had been successful on [[Rezway II]]. This will probably be released at the very earliest, late August."'' | ||
</spoiler> | </spoiler> | ||
+ | |||
+ | === Retrostyle12's Remake === | ||
+ | [[Retrostyle12]] released a remake a day after [[ZPL Gaming]] released an update of the track. The map was traced in [[SketchUp]] for an accurate track layout. | ||
== Media == | == Media == | ||
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* Edited respawn point height values. | * Edited respawn point height values. | ||
* Remade [[KCL]]. | * Remade [[KCL]]. | ||
+ | |- | ||
+ | | [https://cdn.discordapp.com/attachments/484164120971575307/608754252600311819/Red_Sector_A_v1.szs v1.0] | ||
+ | | 2019-08-07 | ||
+ | | Remake by [[Retrostyle12]]. | ||
|} | |} | ||
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This track is part of the following [[Custom Track Distribution]]s: | This track is part of the following [[Custom Track Distribution]]s: | ||
* [[Pro CT Pack]] (Beta 1) | * [[Pro CT Pack]] (Beta 1) | ||
+ | |||
+ | == Names in Other Languages == | ||
+ | {{Language-Info | ||
+ | |nl={{no|-}} | ||
+ | |fr={{no|-}} | ||
+ | |de={{no|-}} | ||
+ | |it={{no|-}} | ||
+ | |ja=レッドセクターA | ||
+ | |ko={{no|-}} | ||
+ | |es=Sector Rojo A | ||
+ | |el={{no|-}} | ||
+ | |pt={{no|-}} | ||
+ | |ru={{no|-}} | ||
+ | |pl={{no|-}} | ||
+ | |fi={{no|-}} | ||
+ | |sv={{no|-}} | ||
+ | |cs={{no|-}} | ||
+ | |da=Rød Sektor A | ||
+ | }} | ||
{{User-Trent Rez-Link}} | {{User-Trent Rez-Link}} | ||
+ | {{User-Retrostyle12-Link}} | ||
[[Category:Track/Custom]] | [[Category:Track/Custom]] | ||
+ | [[Category:Split Article]] |
Revision as of 22:32, 7 August 2019
Author: | Trent Rez |
---|---|
Version: | Beta 2 |
Date of latest version: | 2019-08-06 |
Editors used: | KMP Modifier, SketchUp, SZS Modifier |
WBZ files: | ct.wiimm.de |
Download: | Discord |
Creator: | Retrostyle12 |
---|---|
Designer: | Trent Rez |
Version: | v1.0 |
Date of latest version: | 2019-08-07 |
Editors used: | BrawlCrate, Lorenzi's KMP Editor, SketchUp, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Discord |
Overview
Red Sector A is a custom track created by Trent Rez. It is the original successor to Rezway.
Retrostyle12's Remake
Retrostyle12 released a remake a day after ZPL Gaming released an update of the track. The map was traced in SketchUp for an accurate track layout.
Media
Version History
Version | Date of release | Information |
---|---|---|
Beta 1 | 2010-08-24 | First release |
Beta 2 | 2019-08-06 | Update by ZPL Gaming: |
v1.0 | 2019-08-07 | Remake by Retrostyle12. |
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Pro CT Pack (Beta 1)
Names in Other Languages
Dutch: | - |
---|---|
French: | - |
German: | - |
Italian: | - |
Japanese: | レッドセクターA |
Korean: | - |
Portuguese: | - |
Russian: | - |
Spanish: | Sector Rojo A |
Greek: | - |
Polish: | - |
Finnish: | - |
Swedish: | - |
Czech: | - |
Danish: | Rød Sektor A |
Custom Tracks:
Rezway –
Rezway II –
Red Sector A –
Blackout Road
Custom Tracks:
Donut Steppe 1, 2, 3 –
Koopa Beach 3, 4, 5, 6 –
Wild Canyon 1, 3 –
Death Chamber 2 –
DK's Trick Joint –
Blue Green Road –
Black Loop –
Cheese Road 1, 2, 3 –
Ghost Valley 4, 5, 6
SNES Rainbow Road 2 –
Mario Circuit 5 –
Sky High Bash –
Entei Castle 1, 2 –
Choco Island 3, 4 –
Star Circuit –
Love Circuit –
Vanilla Lake 3, 4 –
Desert Run 1, 2 –
Circuit A
Rainbow Track 1 –
Leafy Lake –
SBK Egypt A, B, Tropics A, B
Custom Battle Arenas:
Wild Canyon 2 –
Death Chamber 1, 3 –
Cheese Arena 1, 2 –
Castle Battle 1 –
Space Battle 1, 2, 3, 4, 5 –
Maple Field –
SNES Battle Course 5 –
Slideshow Maze 4x4
Retro Tracks:
SNES Vanilla Lake 1, Choco Island 2, Donut Plains 1, 1β, Bowser Castle 1
SMB2 Charming Banana Road, Lovely Heart Ring, Clock Tower Hill, Cannonball Circuit, Submarine Street, Starlight Highway –
F-Zero White Land II, Mute City I, Port Town I, II –
SD2 Mystic Cave
SMB1 Speed Desert, Aqua Offroad, Frozen Highway –
Zelda OoT Lon Lon Ranch –
DS Test Circle –
GBA Award Course –
SD1 Green Hill G, Y, R
Retro Battle Arenas:
SMB2 Beehive –
GBA Battle Course 4 –
SNES Battle Course 3 –
Zelda OoT Lon Lon Ranch, Sacred Forest Meadow –
DS MR_stage1, MR_stage2, MR_stage3, Palm Shore
SMB1 Ruin, Bump, Diamond, Cold Ice Octagon, Bonus Basic, Bonus Grid, Midsummer Jungle Square, Bonus Bumpy –
GCN Block City
Track Edits:
Mario Valley 3 –
Team Magma's Field
Remakes:
Northpole Slide –
Orange Loop –
Yellow Loop –
Blue Loop –
Bowser's Castle 1 –
Green Loop –
Fragezeichen –
New Tube Place –
Arrow Course –
Stone Circle –
Red Sector A
Ermelber Circuit 1 –
ASDF_Course –
Quadrate Circuit
Texture Hacks:
Space Colony –
Meteor Herd –
Pumpkin Hill –
GBA Ghost Valley 2 –
Invert Circuit 3 –
Inverted DK Mountain
Character Textures:
Yoob –
SSBM Donkey Kong Alts. –
SSBB Donkey Kong Alts. –
Diamond DK –
Emerald DK –
Metal Yoshi –
SSB4 Donkey Kong Alts. –
Red Yoshi –
Donkey Kong on Black Yoshi
Custom Characters:
Latios