Difference between revisions of "GCN Sherbet Land (Tock)"

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* New course model.
 
* New course model.
* Upscaled to 130%.
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* Upscaled from 127% to 130%.
 
* Added weak fog.
 
* Added weak fog.
 
* Added an invisible wall and removed start line collision.
 
* Added an invisible wall and removed start line collision.

Revision as of 16:00, 10 April 2022

This article is about Tock's port. For other versions, see GCN Sherbet Land.
GCN Sherbet Land
Creator: Tock
Designer: Nintendo
Version: v4.1
Date of latest version: 2020-01-23
Editors used:
Scale: 130%
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

This is a port created by Tock. It is notable for being the first GCN port with proper texturing and vertex colors. The author created custom snowmen (castletree2) and Freezies (VolcanoRock1) for this track, although they currently lack the freeze effect from the original GCN version. The old versions of this port suffered many bugs, mainly in Multiplayer (RC1.2 fixes this issue). The minimap is gray, compared to minimaps of other tracks.

Credits

  • Riidefi, for the course model in v4.0 onward.

Usage of Extended Presence Flags since v4.1

Together with DS Airship Fortress (Sniki) and GCN Bowser's Castle (Tock), this track is the first one that supports extended presence flags.

Originally, the author had released two versions: one with only blue Shy Guy skaters (penguin_m), and one for LE-CODE with additional red Shy Guy skaters (penguin_l), for which he changed the physics, which only LE-CODE enables.

Wiimm has now packed both variants in one track file. Under LE-CODE, two blue Shy Guy skaters are switched off and the two red ones are activated.

Media

v4.1 VS Race (Dolphin)
v2.0-beta Online Race
v1.1b Online Race

Version History

Version Date of release Information
v1.0 2011-08-08 First release
v1.1 2011-08-26 Second release
v1.1b 2011-09-01 Attempted to fix online multiplayer blackscreen.
v1.1b.mkwfun 2012-01-01 Update by Wiimm:
v1.2 2011-09-01 Fully fixed online multiplayer blackscreen.
v1.2b 2011-09-25 Disabled an unused object.
v1.2b.boost 2012-03-07 Update by Wiimm:
  • Changed road collision to boost.
v1.2b.boost2 2021-04-10 Update by Saiveeon:
v2.0-beta 2012-09-29 Sixth release
v2.0-beta-mkddw ≤ 2014-06-18 Update by Yoshidude4:
v2.0-beta-mkddw.boost ≤ 2014-06-18 Update by Larry98:
  • Changed main road collision to boost.
  • Added a version with a 0.8× speed modifier and AIParam.
v3.0 2018-01-03
v3.1 2018-01-21
  • Updated Freezie collision.
  • Improved KCL.
  • Improved enemy and item routes.
v3.1.ctgp 2018-06-27 Update by Wingcapman:
  • Removed Freezie speed.
v4.0 2019-12-24
  • New course model.
  • Upscaled from 127% to 130%.
  • Added weak fog.
  • Added an invisible wall and removed start line collision.
  • Ported Shy Guy animation.
  • Ported 3DS snowmen.
  • Edited weak water off-road collision to weak snow off-road.
v4.1 2020-01-23 Update by Wiimm:

Custom Track Distributions

This track is part of the following Custom Track Distributions: