Difference between revisions of "GCN Dino Dino Jungle (Riidefi & Tock)"

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|date of release= 2020-06-01
 
|date of release= 2020-06-01
 
|editors used= [[BrawlBox]], [[KMP Cloud]], [[Wiimms SZS Tools]]
 
|editors used= [[BrawlBox]], [[KMP Cloud]], [[Wiimms SZS Tools]]
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|scale= 160%
 
|wbz-id= 7299
 
|wbz-id= 7299
 
|download= https://tock.es/downloads/GCN%20Dino%20Dino%20Jungle%20v1.0%20%28Riidefi%20%26%20Tock%29.zip
 
|download= https://tock.es/downloads/GCN%20Dino%20Dino%20Jungle%20v1.0%20%28Riidefi%20%26%20Tock%29.zip

Revision as of 15:22, 10 April 2022

This article is about Riidefi and Tock's port. For other versions, see GCN Dino Dino Jungle.
GCN Dino Dino Jungle
Creator: Riidefi, Tock
Designer: Nintendo
Version: v1.0
Date of latest version: 2020-06-01
Editors used: BrawlBox, KMP Cloud, Wiimms SZS Tools
Scale: 160%
WBZ files: ct.wiimm.de
Download: tock.es

Overview

This is a port created by Riidefi and Tock. It features half-pipes at the end, ported dinos with animations and vertex colors. Currently, the track freezes on CTGP Revolution due to a decision Tock made.

Less than a year after this port's first release, Tock succeeded it with his own port.

Credits

  • Sniki, for texture mapping the half-pipes.
  • Baoulettes, for fixing the blue dino's neck.

Media

v1.0 VS Race

Version History

Version Date of release Information
v1.0 2020-06-01 First release

Custom Track Distributions

This track is part of the following Custom Track Distributions: