CTGP Revolution/Track Wishlist

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For track wishlists for other distributions, see Track Wishlist.
Track Wishlist
This is the track wishlist for CTGP Revolution.
General discussion goes on the talk page.
Notice!
Please keep alphabetical order when adding to this page!
Please do not make duplicate listings!
Notice!
Do NOT edit this page beyond adding new tracks or updating your own tracks unless you are a member of the CTGP Track Council!

Introduction

This list is for new tracks that have not yet been added to CTGP-R. Please indicate the desired track and music slots in the proper fields. All tracks will be put through the track testing process by the CTGP Track Council and the CTGP Track Testing Server. The decision to accept or reject a track lies solely with the CTGP Track Council, with MrBean35000vr having the last word about tracks.

To submit a track, please put the track in the "Unreviewed Tracks" table, and make sure to give it the "Unreviewed" tag, not the "Under Review" tag. Tracks that are labeled as Under Review have been noticed by the CTGP Track Council and have been put in their personal list of tracks to review. If a track is updated while still in the testing process, feel free to put the track back in the section that it was originally in, but make sure to indicate that it was updated. Do NOT re-submit a track version that was already submitted previously. You may ONLY submit a track if you are directly credited as an author or designer of said track. If you submit a track that you are not credited for, it will be removed. If your track has been previously reviewed before, please give it the unreviewed tag as well, as opposed to a "rejected" tag.

Disclaimer
CTGP has bore witness to over a decade of new custom tracks, a period of time in which standards have continuously risen. For this reason, the modern-day selection process, run by us members of the CTGP Track Council, is intensive and relies upon many dedicated players engaging in extensive evaluations in order to judge and bugtest tracks.

Our mission is to introduce polished tracks to CTGP. We cannot dedicate these manhours into thoroughly detailing any issues with tracks that, at a mere first glance, blatantly do not meet our standards; our resources are best directed towards tracks that prove themselves as candidates with significant potential for CTGP. For this reason, our first priority is selecting these tracks, then followed by producing reports of thorough tests; if a track cannot pass the former, we have better things to do than perform the latter.
We, unfortunately, must reserve the right not to be obligated to treat all tracks equally.

As such, if any submitted track clearly does not meet the quality standard of modern-day CTGP tracks, it will therefore be moved to the Rejected Tracks table with the tag "Does not pass initial quality checks."
Disclaimer
As of the year 2021, it has been required of the Council to do a re-evaluation of any track that has been accepted every 6 months until it is added to CTGP. We apologize for any inconveniences this may cause. If anyone has any questions about the status of their track, please DM Melg, NateRNH, or CC on Discord.

It should also be noted that the following list of tracks are unable to be submitted to CTGP for varying reasons:

  • New tracks from Mario Kart 8 (due to potential copyright).
    • Note: Retro remakes of tracks that appeared in Mario Kart 8 (e.x. SNES Donut Plains 3) are still eligible for review.
  • New tracks from Mario Kart Tour (due to potential copyright).
    • Note: Retro remakes of tracks that appeared in Mario Kart Tour (e.x. SNES Koopa Beach 2) are still eligible for review.
  • Texture hacks of current CTGP tracks, or texture hacks of previously reviewed / rejected tracks that do not fix the issue(s) given for the track.
  • Any track that is based after or includes references to a real-life company or organization that may cause potential copyright issues (e.x. Burger King Drive-Thru or Toy Story).
  • Tracks with speedmods below 1.0 (e.x. half-speed mods).

New Tracks

Legend

Accepted The track has been accepted without issue, and will be included in a future update.
Maybe The track has been accepted previously, but second deliberations are required by the Track Council. This will rarely ever be used.
Updated The track has been accepted, but an update has been released after the accepted version.
In Testing We would like to add this track, but is still currently being bug-tested by the Track Council. It will be accepted once all found bugs are fixed.
Needs Fixes We would like to add this track, but further action by the author is required.
Updating We would like to add this track, but the author is currently working on a new update to the track. We will test the track once this update is out.
Rejected The track has been rejected since it was last tested.
Under Review The track is currently under review, and a decision has not yet been made.
Unreviewed The track has never been reviewed before.
Notice!
Add new tracks to the topmost table! If you don't, your course will stay un-reviewed!

Unreviewed Tracks

Track Status Track Slot Music Slot Laps Speed Mod Notes
Alpine Skyway (Luca) Unreviewed DK Summit DK Summit 3
Frantic Funyard Under Review Moonview Highway Maple Treeway 3
GBA Broken Pier (xBlue98) Unreviewed SNES Ghost Valley 2 SNES Ghost Valley 2 3 Trying to change the scale here could cause worsening. Either it will make the track boring or barely playable.
Mystic Tangle Under Review N64 DK's Jungle Parkway N64 DK's Jungle Parkway 3
N64 Rainbow Road (cpfusion) Under Review Rainbow Road Rainbow Road 2
Notice!
Please do not add tracks past this list!
The tracks below have already been selected for review!

Accepted Tracks

Completed

Track Status Track Slot Music Slot Laps Speed Mod Notes
3DS Music Park (Atlas) Accepted Rainbow Road Chain Chomp Wheel 3
Aquania Accepted Koopa Cape Koopa Cape 3 Update from SpyKid:
  • Removed face-down road.
  • Removed trash collision.
  • Added additional bubble effect (EnvFire).
  • Changed post-effect.
  • Improved ramp trick consistency.
  • Improved sticky road consistency to prevent random bounces.
  • Optimized course model.
  • Replaced and changed some textures.
  • Added new water animation.
  • Removed 2D bubbles (BGteresaSFC).
  • Fixed holes.
  • Fixed corrupted materials in ghost replays.
  • Remade minimap. (Credits to Trainiax)
  • Fixed Z-fighting
  • Optimized KMP. (With help from Carp)
  • Fixed KCL errors. (With help from Carp)
  • Fixed Slow Motion Bug.
  • Fixed Position Jump Bugs.
  • Added Mipmaps.
  • Replaced water animation.
Camp Kartigan Accepted Moonview Highway Maple Treeway 3 Update from MrFluffy:
  • Fixed Ultra Shortcut.
  • Removed double-sided wall collision adjacent to out of bounds.
  • Updated item routes and checkpoints.
  • Updated car routes and reduced number of vehicles.
  • Updated materials.
Candy Coaster Accepted Maple Treeway Daisy Circuit 3 Major update from SpyKid:
  • Changed ramps.
  • Made some model changes.
  • Added Bullet Bill no drop-off zones.
  • Fixed KCL bugs.
  • Adjusted checkpoints.
  • Added shadow map and new vertex colors.
  • Adjusted skybox model.
  • Increased cannon speed.
  • Removed a softlock.
Coin Heaven Accepted Mario Circuit Mushroom Gorge 3 Major update from TacoJosh:
  • Remade from scratch
Crystal Dungeon Accepted Maple Treeway Maple Treeway 3 Update from SpyKid:
  • Attempted to fix respawn point shortcut (courtesy of Silverr).
  • Fixed water corruption.
  • Fixed item routes.
  • Adjusted other checkpoints.
  • Changed skybox.
  • Changed item route priority.
  • Moved Red Shell.
  • Fixed respawn point shortcut.
  • Repositioned some checkpoints.
  • Fixed Bullet Bill drop-off areas.
  • Fixed Position Jump Bug.
  • Changed boost and lava animations.
  • Updated textures and lighting.
  • Changed a ramp's trickable range.
  • Optimized and cleaned course model.
  • Adjusted checkpoints.
  • Cleaned KMP.
  • Edited special item box route.
  • Fixed a softlock.
Delfino Island Accepted DS Delfino Square DS Delfino Square 3 Update from Brawlboxgaming:
  • Made ramp before boardwalk less blind.
  • Recreated main route.
  • Added extra island on boardwalk.
  • Various bug fixes in KCL.
  • Fixed bill routes.
  • Added extra sign before boardwalk.
  • Changed colour gradient of slow ramps.
  • Removed fallen tree.
DS Cheep Cheep Beach (SquireTurnbolt) Accepted GCN Peach Beach GCN Peach Beach 3
DS Mario Circuit (ZPL) Accepted Mario Circuit Luigi Circuit 3 Major update from ZPL:
  • Remade from scratch
GBA Sky Garden (_tZ) Accepted Mushroom Gorge Mushroom Gorge 3
GCN Bowser's Castle (Tock) Accepted Bowser's Castle Bowser's Castle 3
GCN Dry Dry Desert (ZPL) Accepted Dry Dry Ruins Dry Dry Ruins 3
Kamek's Library (MysterE99) Accepted N64 Bowser's Castle DS Twilight House 3
Mansion of Madness Accepted Grumble Volcano DS Twilight House 2 Update from Cotni and Silverr:
  • Lowered first ramp.
  • Buffed first shortcut.
  • Fixed pseudo softlock on the net.
  • Removed mushroom collision at the boost on the right side of the ramp exiting the half-pipe room.
  • Removed a part of the half-pipe on the left side of the half-pipe room.
  • Removed falling floors from the half-pipe section.
  • Added half-pipes on the outside edge of the rainbow spiral.
  • Remade rainbow skybox and fall boundaries in the rainbow area.
  • Made it possible to drive backwards up a couple walls.
  • Added a new shortcut.
  • Corrected various model defects.
  • Added vertex colors.
  • Improved texture mapping.
  • Improved enemy and item routes.
  • Adjusted respawn points.
  • Added lava splash effect.
  • Removed Wiggler and replaced it with two Penguins.
  • Added Pokeys to the half-pipe room.
  • Made moving item boxes stationary.
  • Moved an item box set slightly back.
  • Adjusted giant Bullet Bill timing.
  • Moved a crab slightly back.
  • Lowered texture sizes.
  • Added an Easter egg.
N.I.S.W.O.E. Desert Accepted Dry Dry Ruins Dry Dry Ruins 3
Royal Rainbow Accepted Rainbow Road Rainbow Road 3
Sandstone Cliffs Accepted Mushroom Gorge Mushroom Gorge 3
Sunset Ridge (ZPL) Accepted Mushroom Gorge Mushroom Gorge 3

In Bug Testing

Track Status Track Slot Music Slot Laps Speed Mod Played Online? Notes
GCN Dino Dino Jungle (Tock) In Testing GCN DK Mountain GCN DK Mountain 3 No

Needs Fixes

Track Status Ver. Track Slot Music Slot Laps Speed Mod Notes
3DS DK Jungle (ZPL) Needs Fixes 2.02 N64 DK Jungle Parkway N64 DK Jungle Parkway 3 Major:
  • The wall climbing shortcut is prone to softlocks and weird behaviour. [1]
  • You can fall off at the second of the three flip ramps [2]
  • Bad respawn [3]
  • Bad bill drops and item route issues [4] [5] [6]
  • The frogs' legs are backwards

Moderate:

  • You often hit offroad when trying to hop over it to do the jungle cut. [7]
  • The barrels have poor collision.
  • The tikis respawn facing backwards
  • The DK's tree house has no proper collision and is just an invisible wall. You can phase through it when doing the wall cut.
  • Water at the end is too brown and transparent.

Minor/Suggestions:

  • Properly differentiate the drivable part from the wall part on the edges of the routes at the end.
Christmas Court Needs Fixes 1.2 N64 Sherbet Land N64 Sherbet Land 3 Major:
  • Bad respawn if you fall off the long ramp before the last set.
DS Rainbow Road (ZPL) Needs Fixes 1.0 Rainbow Road Rainbow Road 3 Major:
  • Spinning star animations should be set to a slower speed, as it’s currently a bit distracting and jarring
  • Boost panels on spiral need to be “bill can’t drop” areas

Moderate:

  • This should be a double-sided fence [8]
  • This bill shouldn’t drop you in the air [9]
GCN Sherbet Land (Tock) Needs Fixes 4.0 N64 Sherbet Land N64 Sherbet Land 3 Major:
  • Moving item sets are unnecessary. Revert the items to how they are on the current version.
N64 Yoshi Valley (ZPL) Needs Fixes 1.11 DS Yoshi Falls DS Yoshi Falls 3 Major:
  • Shroomless cut is too finnicky. The difficulty is achieved via a tight turn, but that makes it very prone to trapping.
  • The ramp leading into the cave is deceiving and doesn’t function properly. You often cannot clear the gap if you take it from the left and cannot clear it while small.

Moderate:

  • The fence texture often has floating boards when it ends
  • Bill drops around the u-turn if you don't do the shroomless cut
  • The first intro camera starts inside the cannon.
  • The cannon looks somewhat squished.

Minor/Suggestions:

  • Some textures such as the mountain are too blurry
  • Swap to Maple Treeway's or GCN DK Mountain's slot for proper cannon SFX.

Waiting on Author Update

Track Status Track Slot Music Slot Laps Speed Mod Notes
Banished Keep Updating N64 Bowser's Castle N64 Bowser's Castle 3 The track has already been updated to reflect some of council's suggestions, and the author is planning another update following feedback by players.
Celestial Speedway Updating Rainbow Road Galaxy Colosseum (?) 2 Author is currently making an update.
GBA Boo Lake (Slimeserver) Updating SNES Ghost Valley 2 SNES Ghost Valley 2 3 Author is currently making an update.
Halogen Highway Updating Moonview Highway Rainbow Road 2 Author is currently making an update.
Overgrown Temple Updating N64 DK's Jungle Parkway N64 DK's Jungle Parkway 3 Author is currently making an update.

Note 1/2/2022: It has been over a year since these tracks were initially accepted and the track has received no updates. Because of this, we have asked the author to fully re-submit when their updates are finished.

Skyline Avenue Updating Moonview Highway Moonview Highway 3 Author is currently making an update.
Unnamed Town Updating Moonview Highway DS Delfino Square 3 Author is currently making an update.

Note 1/2/2022: It has been over a year since these tracks were initially accepted and the track has received no updates. Because of this, we have asked the author to fully re-submit when their updates are finished.

Rejected Tracks

Rejected Tracks


Tracks that were rejected due to not meeting initial quality checks, or due to other generalized reasons, are listed within the spoiler below. These tracks remain rejected; as usual, if resubmitting a track, it must have been updated to address listed issues, and the entry in this table is to be removed.

Rejected due to Failed Quality Checks