Difference between revisions of "CTGP Revolution/Track Wishlist"

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Revision as of 07:51, 31 August 2022

For track wishlists for other distributions, see Track Wishlist.
Track Wishlist
This is the track wishlist for CTGP Revolution.
General discussion goes on the talk page.
Notice!
Please keep alphabetical order when adding to this page!
Please do not make duplicate listings!
Notice!
Do NOT edit this page beyond adding new tracks or updating your own tracks unless you are a member of the CTGP Track Council!

Introduction

This list is for new tracks that have not yet been added to CTGP-R. Please indicate the desired track and music slots in the proper fields. All tracks will be put through the track testing process by the CTGP Track Council and the CTGP Track Testing Server. The decision to accept or reject a track lies solely with the CTGP Track Council, with MrBean35000vr having the last word about tracks.

To submit a track, please put the track in the "Unreviewed Tracks" table, and make sure to give it the "Unreviewed" tag, not the "Under Review" tag. Tracks that are labeled as Under Review have been noticed by the CTGP Track Council and have been put in their personal list of tracks to review. If a track is updated while still in the testing process, feel free to put the track back in the section that it was originally in, but make sure to indicate that it was updated. Do NOT re-submit a track version that was already submitted previously. You may ONLY submit a track if you are directly credited as an author or designer of said track. If you submit a track that you are not credited for, it will be removed. If your track has been previously reviewed before, please give it the unreviewed tag as well, as opposed to a "rejected" tag.

Disclaimer
CTGP has bore witness to over a decade of new custom tracks, a period of time in which standards have continuously risen. For this reason, the modern-day selection process, run by us members of the CTGP Track Council, is intensive and relies upon many dedicated players engaging in extensive evaluations in order to judge and bugtest tracks.

Our mission is to introduce polished tracks to CTGP. We cannot dedicate these manhours into thoroughly detailing any issues with tracks that, at a mere first glance, blatantly do not meet our standards; our resources are best directed towards tracks that prove themselves as candidates with significant potential for CTGP. For this reason, our first priority is selecting these tracks, then followed by producing reports of thorough tests; if a track cannot pass the former, we have better things to do than perform the latter.
We, unfortunately, must reserve the right not to be obligated to treat all tracks equally.

As such, if any submitted track clearly does not meet the quality standard of modern-day CTGP tracks, it will therefore be moved to the Rejected Tracks table with the tag "Does not pass initial quality checks."
Disclaimer
As of the year 2021, it has been required of the Council to do a re-evaluation of any track that has been accepted every 6 months until it is added to CTGP. We apologize for any inconveniences this may cause. If anyone has any questions about the status of their track, please DM Brawlbox or Melg on Discord.

It should also be noted that the following list of tracks are unable to be submitted to CTGP for varying reasons:

  • New tracks from Mario Kart 8 (due to potential copyright).
    • Note: Retro remakes of tracks that appeared in Mario Kart 8 (e.x. SNES Donut Plains 3) are still eligible for review.
  • New tracks from Mario Kart Tour (due to potential copyright).
    • Note: Retro remakes of tracks that appeared in Mario Kart Tour (e.x. SNES Koopa Beach 2) are still eligible for review.
  • Texture hacks of current CTGP tracks, or texture hacks of previously reviewed / rejected tracks that do not fix the issue(s) given for the track.
  • Any track that is based after or includes references to a real-life company or organization that may cause potential copyright issues (e.x. Burger King Drive-Thru or Toy Story).
  • Tracks with speedmods below 1.0 (e.x. half-speed mods).

New Tracks

Legend

Accepted The track has been accepted without issue, and will be included in a future update.
Maybe The track has been accepted previously, but second deliberations are required by the Track Council. This will rarely ever be used.
Updated The track has been accepted, but an update has been released after the accepted version.
In Testing We would like to add this track, but is still currently being bug-tested by the Track Council. It will be accepted once all found bugs are fixed.
Needs Fixes We would like to add this track, but further action by the author is required.
Updating We would like to add this track, but the author is currently working on a new update to the track. We will test the track once this update is out.
Rejected The track has been rejected since it was last tested.
Expired This track was accepted, but too much time has passed since then with no progress on promised updates, so it must be submitted again for reconsideration.
Under Review The track is currently under review, and a decision has not yet been made.
Unreviewed The track has never been reviewed before.
Notice!
Add new tracks to the topmost table! If you don't, your course will stay un-reviewed!

Unreviewed Tracks

Track Status Track Slot Music Slot Laps Speed Mod Notes
Amanita Abyss Under Review Mushroom Gorge Mushroom Gorge 3
Crazy-8 Circuit Under Review Luigi Circuit Funky Stadium 4
CTR Hot Air Skyway Under Review Mushroom Gorge Mushroom Gorge 3 Update of previously rejected track
GBA Sky Garden (Luca) Unreviewed SNES Mario Circuit 3 Mushroom Gorge 3
Glacier Mine Under Review N64 Sherbet Land N64 Sherbet Land 1 Third-party submission allowed as the original author is unreachable.
Haunted Gardens Under Review DS Peach Gardens SNES Ghost Valley 2 3
Lost Ruins Under Review Mushroom Gorge SNES Ghost Valley 2 3
SCD Special Stage 1 Under Review Rainbow Road Galaxy Colosseum 7
Tideshift Town Under Review DS Delfino Square DS Delfino Square 3
Notice!
Please do not add tracks past this list!
The tracks below have already been selected for review!

Accepted Tracks

Completed

Track Status Track Slot Music Slot Laps Speed Mod Notes
3DS Rosalina's Ice World (SquireTurnbolt) Accepted N64 Sherbet Land N64 Sherbet Land 3 Brand new version.
Bowser's Termination Station Accepted GBA Bowser Castle 3 GBA Bowser Castle 3 2
DS Rainbow Road (ZPL) Accepted Rainbow Road Rainbow Road 3
GBA Ribbon Road (Gabriela) Accepted SNES Mario Circuit 3 GBA Battle Course 3 3 Brand new version.
GCN Sherbet Land (Tock) Accepted N64 Sherbet Land N64 Sherbet Land 3
N64 Rainbow Road (cpfusion) Accepted Rainbow Road Rainbow Road 3 Brand new version. Cannot replace the current version directly as it is not suitable for a secret slot.

Needs Fixes

Track Status Ver. Track Slot Music Slot Laps Speed Mod Notes
3DS Bowser's Castle (ZPL) Needs Fixes v1.1 Bowser's Castle Bowser's Castle 3 Minor:
  • Fix current bullet bill issues.
  • Fix the bumpiness of the ramp before the barrel so that tricks aren't as difficult to get.
  • Make the spinning barrel longer, unsquished, have moving road collision and have the rim animated.
  • Change the collision of the underwater fire pillars from cactus (could perhaps use an object for its collision).
  • Glider displacement is incorrectly UV mapped.
  • Underwater section needs water KCL.
  • Lava is corrupt.
  • Add sticky road to the underwater exit.
  • Missing pochaYogan at the lava geysers.
  • Z-fighting on the windows.

Suggestions:

  • Remove the boost panels on the top route after the ramp to balance the paths better.
Alpine Skyway (Luca) Needs Fixes v1.4 DK Summit DK Summit 3 Minor:
Bowser Jr.'s Fort (MrFluffy) Needs Fixes v1.1 Rainbow Road GBA Bowser Castle 3 3
  • Bill can lock onto the item route of 1st cut.
Halogen Highway Needs Fixes v1.1 Moonview Highway Rainbow Road 2 Major:
  • Lag.
Hell Pyramid Needs Fixes v2.2 Grumble Volcano Grumble Volcano 3
Ice Cream Fortress Needs Fixes v1.1 N64 Sherbet Land N64 Sherbet Land 3 Major:
  • Lag.
Midnight Museum Needs Fixes v2.0 N64 DK's Jungle Parkway N64 DK's Jungle Parkway 3 Major:
  • Starting position should be moved closer to 1st ramp so that 12th place's view is not obstructed by a fence.
  • The track has a lot of item route issues at the various path switchs. Most notably, it locks onto the ship shroomcut by default.
  • The small flip ramps are inconsistent, sometimes you cannot get a trick.
  • When going for the shroomless, you can clip offroad randomly.
  • Out of bounds is far too punishing at the skull shroomcut.
  • There are still a lot of horizontal walls spread throughout the track. In general, the KCL needs to be improved to prevent softlocks.
  • Minimap needs to be redone; it lacks details and also shows areas that aren't driveable.
  • The carpet and the arrows have major Z-fighting in the main exhibit hall.

Minor:

  • Model could match the KCL better at the horn for the skull shroomcut.
  • Opening cameras can be improved and no replay cameras are assigned to an AREA.
  • Toad Mummies could use smooth shading so they look less jarring.
  • BLIGHT is not used.
N64 Yoshi Valley (ZPL) Needs Fixes v1.21 Maple Treeway DS Yoshi Falls 3
  • Many issues with bills locking onto incorrect split paths
Northern Heights Needs Fixes v2.0 DK Summit DK Summit 3 Major:
  • Wrong KCL flag on the walls on the sides in the section before the cannon
  • The "OOB cuts" exiting the observatory are still a thing
  • Add a set somewhere at or after the spiral so that people doing both shroomless cuts get more than 1set per lap.
  • Make the other sides of the blocks of the first shroomless driveable

Minor:

  • Intro cameras are very jerky, they should be smoothened slightly.
  • No replay camera is assigned to an AREA

Suggestions:

  • Extend the fencing on the left near the spiral, and make the snow actual offroad and not OoB to create a cut there.
  • Push last set forward to just before people from the shroomless land so that the position tracker has already updated at the set and it gives better items.
Obstagoon's Palace Needs Fixes v1.04 DS Peach Gardens DS Peach Gardens 3 Major:
  • Lag, especially consistently at the underwater entry.

Minor:

  • Bill taking a corner too tight
Sky High Island Needs Fixes v1.05 Koopa Cape Koopa Cape 3 Major:
  • Lag.
SNES Bowser Castle 3 (ZPL) Needs Fixes v1.0 GBA Bowser Castle 3 GBA Bowser Castle 3 3 Major:
  • Needs assets different from Jasperr's SNES BC2.
  • Make gaps smaller.
  • Make final ramps of each section flip ramps and the rest non-trickable.

Minor:

  • Fix bill issues.
  • Make grate texture less saturated.

In Testing

Track Status Track Slot Music Slot Laps Speed Mod Notes
Disco Fever In Testing Rainbow Road Chain Chomp Wheel 3 Secret track selected by public poll to replace N64 Rainbow Road (Torran).

Waiting on Author Update

Track Status Track Slot Music Slot Laps Speed Mod Notes
Dark Matter Fortress Updating N64 Bowser's Castle N64 Bowser's Castle 3

Acceptance Expired

Acceptance Expired

Rejected Tracks

Rejected Tracks


Tracks that were rejected due to not meeting initial quality checks, or due to other generalized reasons, are listed within the spoiler below. These tracks remain rejected; as usual, if resubmitting a track, it must have been updated to address listed issues, and the entry in this table is to be removed.

Rejected due to Failed Quality Checks