Difference between revisions of "CTGP Revolution/Track Wishlist"

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m (Reverted edits by AlmostTWD98 (talk) to last revision by Jasperr)
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{{Track Wishlist}}
 
{{Track Wishlist}}
  
{{textbox|red center|Notice!|'''Do NOT edit this page beyond adding new tracks or fixing errors unless you are a member of the CTGP Track Council!'''}}
+
{{textbox|red center|Notice!|'''Do NOT edit this page beyond adding new tracks unless you are a member of the CTGP Track Council!'''}}
  
 
== Introduction ==
 
== Introduction ==
This list is for new tracks that have not yet been added to CTGP-R. Please indicate the desired track and music slots in the proper fields. All tracks will be put through the track testing process by the CTGP Track Council and the CTGP Track Testing Server. The decision to accept or reject a track lies solely with the CTGP Track Council, with [[MrBean35000vr]] having the last word about tracks.
+
This list is for new tracks that have not yet been added to CTGP-R. Please indicate the desired track and music slots in the proper fields. All tracks will be put through the track testing process by the CTGP Track Council and the CTGP Track Testing Server. The decision to accept or reject a track lies solely with the CTGP Track Council, with MrBean35000vr having the last word about tracks.
  
 
To submit a track, please put the track in the "Unreviewed Tracks" table, and make sure to give it the "Unreviewed" tag, not the "Under Review" tag. Tracks that are labeled as Under Review have been noticed by the CTGP Track Council and have been put in their personal list of tracks to review. If a track is updated while still in the testing process, feel free to put the track back in the section that it was originally in, but make sure to indicate that it was updated. Do '''NOT''' re-submit a track version that was already submitted previously. You may '''ONLY''' submit a track if you are directly credited as an author or designer of said track. If you submit a track that you are not credited for, it will be removed.
 
To submit a track, please put the track in the "Unreviewed Tracks" table, and make sure to give it the "Unreviewed" tag, not the "Under Review" tag. Tracks that are labeled as Under Review have been noticed by the CTGP Track Council and have been put in their personal list of tracks to review. If a track is updated while still in the testing process, feel free to put the track back in the section that it was originally in, but make sure to indicate that it was updated. Do '''NOT''' re-submit a track version that was already submitted previously. You may '''ONLY''' submit a track if you are directly credited as an author or designer of said track. If you submit a track that you are not credited for, it will be removed.
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It should also be noted that the following list of tracks are unable to be submitted to CTGP for varying reasons:
 
It should also be noted that the following list of tracks are unable to be submitted to CTGP for varying reasons:
 
* [[List of Retro Tracks from Mario Kart 8|New tracks from Mario Kart 8]] (due to potential copyright).
 
* [[List of Retro Tracks from Mario Kart 8|New tracks from Mario Kart 8]] (due to potential copyright).
** Note: Retro remakes of tracks that appeared in Mario Kart 8 (e.g. [[SNES Donut Plains 3 (Bear & ZPL)|SNES Donut Plains 3]]) are still eligible for review.
+
** Note: Retro remakes of tracks that appeared in Mario Kart 8 (e.x. [[SNES Donut Plains 3 (Bear & ZPL)|SNES Donut Plains 3]]) are still eligible for review.
 
* [[List of Retro Tracks from Mario Kart Tour|New tracks from Mario Kart Tour]] (due to potential copyright).
 
* [[List of Retro Tracks from Mario Kart Tour|New tracks from Mario Kart Tour]] (due to potential copyright).
** Note: Retro remakes of tracks that appeared in Mario Kart Tour (e.g. [[SNES Koopa Beach 2 (Luca)|SNES Koopa Beach 2]]) are still eligible for review.
+
** Note: Retro remakes of tracks that appeared in Mario Kart Tour (e.x. [[SNES Koopa Beach 2 (Luca)|SNES Koopa Beach 2]]) are still eligible for review.
* [[Texture hacks]] of current CTGP tracks, or texture hacks of previously reviewed/rejected tracks that do not fix the issue(s) given for the track.
+
* Texture hacks of current CTGP tracks, or texture hacks of previously reviewed / rejected tracks that do not fix the issue(s) given for the track.
* Any track that is based on or includes references to a real-life company or organization that may cause potential copyright issues (e.g. [[Burger King Drive-Thru]] or [[Toy Story]]).
+
* Any track that is based after or includes references to a real-life company or organization that may cause potential copyright issues (e.x. [[Burger King Drive-Thru]] or [[Toy Story]]).
* Tracks with speed mods below 1.0 (e.g. 0.5× speed mods).
+
* Tracks with speedmods below 1.0 (e.x. half-speed mods).
  
 
== New Tracks ==
 
== New Tracks ==
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| [[Dolphin Harbor]]
 
| [[Dolphin Harbor]]
 
| {{unknown|Under Review}}
 
| {{unknown|Under Review}}
| [[DS Delfino Square|<small>DS</small> Delfino Square]]
+
| <small>DS</small> Delfino Square
 
| <small>DS</small> Delfino Square
 
| <small>DS</small> Delfino Square
 
| 3
 
| 3
Line 85: Line 85:
 
| [[N64 Royal Raceway (SquireTurnbolt)]]
 
| [[N64 Royal Raceway (SquireTurnbolt)]]
 
| {{unknown|Under Review}}
 
| {{unknown|Under Review}}
| [[N64 Mario Raceway|<small>N64</small> Mario Raceway]]
+
| N64 Mario Raceway
| <small>N64</small> Mario Raceway
+
| N64 Mario Raceway
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
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| [[N64 Yoshi Valley (SquireTurnbolt)]]
 
| [[N64 Yoshi Valley (SquireTurnbolt)]]
 
| {{unknown|Under Review}}
 
| {{unknown|Under Review}}
| [[Wii Wario's Gold Mine|Wario's Gold Mine]]
+
| Wario's Gold Mine
 
| Wario's Gold Mine
 
| Wario's Gold Mine
 
| 3
 
| 3
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| [[Nebula Lava Factory]]
 
| [[Nebula Lava Factory]]
 
| {{unknown|Under Review}}
 
| {{unknown|Under Review}}
| [[GBA Bowser Castle 3|<small>GBA</small> Bowser Castle 3]]
+
| <small>GBA</small> Bowser Castle 3
| [[Wii Bowser's Castle|Bowser's Castle]]
+
| Bowser's Castle
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
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| [[Rainbow Road Revolution]]
 
| [[Rainbow Road Revolution]]
 
| {{no|Updated}}
 
| {{no|Updated}}
| [[Wii Rainbow Road|Rainbow Road]]
+
| Rainbow Road
 
| Rainbow Road
 
| Rainbow Road
 
| 1
 
| 1
 
| 1&times;
 
| 1&times;
|  RC3 was not accepted, so the creator changed a lot of bad things in the track.
+
|  RC3 was not accepted. So the creator changed a lot of bad things in the track
 
|-
 
|-
 
| [[Sandstone Cliffs]]
 
| [[Sandstone Cliffs]]
 
| {{unknown|Under Review}}
 
| {{unknown|Under Review}}
| [[Wii Mushroom Gorge|Mushroom Gorge]]
+
| Mushroom Gorge
 
| Mushroom Gorge
 
| Mushroom Gorge
 
| 3
 
| 3
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| [[3DS Mario Circuit (ZPL & Bri)]]
 
| [[3DS Mario Circuit (ZPL & Bri)]]
 
| {{yes|Accepted}}
 
| {{yes|Accepted}}
| [[Wii Mario Circuit|Mario Circuit]]
+
| Mario Circuit
 
| Mario Circuit
 
| Mario Circuit
 
| 3
 
| 3
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| {{yes|Accepted}}
 
| {{yes|Accepted}}
 
| Rainbow Road
 
| Rainbow Road
| [[Wii Chain Chomp Wheel|Chain Chomp Wheel]]
+
| Chain Chomp Wheel
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
| Waiting for custom code implementation so that the trickable floor in the end section properly syncs with the indicating texture flash online.
+
| Waiting on custom code implementation so that the trickable floor in the end section properly syncs with the indicating texture flash online.
 
|-
 
|-
 
| [[3DS Wario Shipyard (Skipper93653)]]
 
| [[3DS Wario Shipyard (Skipper93653)]]
 
| {{yes|Accepted}}
 
| {{yes|Accepted}}
| [[Wii Koopa Cape|Koopa Cape]]
+
| Koopa Cape
 
| Wario's Gold Mine
 
| Wario's Gold Mine
 
| 3
 
| 3
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| [[GBA Ribbon Road (Gabriela)]]
 
| [[GBA Ribbon Road (Gabriela)]]
 
| {{yes|Accepted}}
 
| {{yes|Accepted}}
| [[SNES Mario Circuit 3|<small>SNES</small> Mario Circuit 3]]
+
| <small>SNES</small> Mario Circuit 3
| [[Wii Block Plaza|Block Plaza]]
+
| Block Plaza
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
| Waiting for Conditional OOB implementation so the track works properly.
+
| Waiting on Conditional OOB implementation so the track works properly.
 
|-
 
|-
 
| [[Jungle Glade]]
 
| [[Jungle Glade]]
 
| {{yes|Accepted}}
 
| {{yes|Accepted}}
| [[N64 DK's Jungle Parkway|<small>N64</small> DK's Jungle Parkway]]
+
| <small>N64</small> DK's Jungle Parkway
 
| <small>N64</small> DK's Jungle Parkway
 
| <small>N64</small> DK's Jungle Parkway
 
| 3
 
| 3
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| {{yes|Accepted}}
 
| {{yes|Accepted}}
 
| Bowser's Castle
 
| Bowser's Castle
| [[N64 Bowser's Castle|<small>N64</small> Bowser's Castle]]
+
| <small>N64</small> Bowser's Castle
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
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| [[N64 Frappe Snowland (NintenYoshi)]]
 
| [[N64 Frappe Snowland (NintenYoshi)]]
 
| {{yes|Accepted}}
 
| {{yes|Accepted}}
| [[N64 Sherbet Land|<small>N64</small> Sherbet Land]]
+
| <small>N64</small> Sherbet Land
 
| <small>N64</small> Sherbet Land
 
| <small>N64</small> Sherbet Land
 
| 3
 
| 3
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| [[Sarasa Kingdom]]
 
| [[Sarasa Kingdom]]
 
| {{yes|Accepted}}
 
| {{yes|Accepted}}
| [[Wii Daisy Circuit|Daisy Circuit]]
+
| Daisy Circuit
 
| Daisy Circuit
 
| Daisy Circuit
 
| 3
 
| 3
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| [[WP Wii Tanks|Wii Tanks]]
 
| [[WP Wii Tanks|Wii Tanks]]
 
| {{yes|Accepted}}
 
| {{yes|Accepted}}
| [[Wii Moonview Highway|Moonview Highway]]
+
| Moonview Highway
| [[GCN Cookie Land|<small>GCN</small> Cookie Land]]
+
| <small>GCN</small> Cookie Land
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
| Waiting for Conditional OOB implementation so the track works properly.
+
| Waiting on Conditional OOB implementation so the track works properly.
 
|}
 
|}
 
<!-- Please respect alphabetical order -->
 
<!-- Please respect alphabetical order -->
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| [[Crystal Dungeon]]
 
| [[Crystal Dungeon]]
 
| {{maybe|In Testing}}
 
| {{maybe|In Testing}}
| [[Wii Maple Treeway|Maple Treeway]]
+
| Maple Treeway
 
| Maple Treeway
 
| Maple Treeway
 
| 3
 
| 3
Line 251: Line 251:
 
| [[Melody Sanctum]]
 
| [[Melody Sanctum]]
 
| {{maybe|In Testing}}
 
| {{maybe|In Testing}}
| [[Wii Dry Dry Ruins|Dry Dry Ruins]]
+
| Dry Dry Ruins
 
| Dry Dry Ruins
 
| Dry Dry Ruins
 
| 2
 
| 2
Line 269: Line 269:
 
| [[N64 Choco Mountain (TacoJosh)]]
 
| [[N64 Choco Mountain (TacoJosh)]]
 
| {{maybe|In Testing}}
 
| {{maybe|In Testing}}
| [[GCN DK Mountain|<small>GCN</small> DK Mountain]]
+
| <small>GCN</small> DK Mountain
 
| Wario's Gold Mine
 
| Wario's Gold Mine
 
| 3
 
| 3
Line 296: Line 296:
 
| [[Volcano Canyon]]
 
| [[Volcano Canyon]]
 
| {{maybe|In Testing}}
 
| {{maybe|In Testing}}
| [[Wii Grumble Volcano|Grumble Volcano]]
+
| Grumble Volcano
 
| Grumble Volcano
 
| Grumble Volcano
 
| 3
 
| 3
Line 309: Line 309:
 
! width=10%| Track
 
! width=10%| Track
 
! width=5%| Status
 
! width=5%| Status
! width-4%| Version
+
! width-4%| Ver.
 
! width=9%| Track Slot
 
! width=9%| Track Slot
 
! width=9%| Music Slot
 
! width=9%| Music Slot
Line 360: Line 360:
 
| {{maybe|Needs Fixes}}
 
| {{maybe|Needs Fixes}}
 
|
 
|
| [[Wii DK Summit|DK Summit]]
+
| DK Summit
 
| DK Summit
 
| DK Summit
 
| 3
 
| 3
Line 481: Line 481:
 
| 2.0
 
| 2.0
 
| <small>N64</small> Bowser's Castle
 
| <small>N64</small> Bowser's Castle
| [[DS Twilight House|<small>DS</small> Twilight House]]
+
| <small>DS</small> Twilight House
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 546: Line 546:
 
|}
 
|}
  
==== Waiting for Author Update ====
+
==== Waiting on Author Update ====
 
<!-- Please respect alphabetical order -->
 
<!-- Please respect alphabetical order -->
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
Line 588: Line 588:
 
! width=10%| Track
 
! width=10%| Track
 
! width=5%| Status
 
! width=5%| Status
! width-4%| Version
+
! width-4%| Ver.
 
! width=9%| Track Slot
 
! width=9%| Track Slot
 
! width=9%| Music Slot
 
! width=9%| Music Slot
Line 626: Line 626:
 
| 1.0
 
| 1.0
 
| Daisy Circuit
 
| Daisy Circuit
| [[Wii Luigi Circuit|Luigi Circuit]] and [[Wii Mario Circuit|Mario Circuit]]
+
| Luigi Circuit
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 634: Line 634:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| 1.1
 
| 1.1
| <small>N64</small> Sherbet Land
+
| N64 Sherbet Land
| <small>N64</small> Sherbet Land
+
| N64 Sherbet Land
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
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| {{no|Rejected}}
 
| {{no|Rejected}}
 
| 2.2
 
| 2.2
| [[DS Peach Gardens|<small>DS</small> Peach Gardens]]
+
| <small>DS</small> Peach Gardens
 
| <small>DS</small> Peach Gardens
 
| <small>DS</small> Peach Gardens
 
| 3
 
| 3
Line 687: Line 687:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| 1.2
 
| 1.2
| <small>GCN</small> DK Mountain
+
| GCN DK Mountain
| [[Wii Moo Moo Meadows|Moo Moo Meadows]]
+
| Moo Moo Meadows
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
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| 1.02
 
| 1.02
 
| Rainbow Road
 
| Rainbow Road
| [[Wii Galaxy Colosseum|Galaxy Colosseum]]
+
| Galaxy Colosseum
 
| 2
 
| 2
 
| 1&times;
 
| 1&times;
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| {{no|Rejected}}
 
| {{no|Rejected}}
 
| 1.2
 
| 1.2
| <small>N64</small> Mario Raceway
+
| N64 Mario Raceway
| <small>N64</small> Mario Raceway
+
| N64 Mario Raceway
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| The layout isn't bad, but any playability is immediately ruined by the lack of tris on the curved sections, and by the sheet amount of boost panels that were randomly scattered along the track.
 
| The layout isn't bad, but any playability is immediately ruined by the lack of tris on the curved sections, and by the sheet amount of boost panels that were randomly scattered along the track.
 
* All animated textures should loop properly.
 
* All animated textures should loop properly.
Line 827: Line 827:
 
| RC1
 
| RC1
 
| Mushroom Gorge
 
| Mushroom Gorge
| &mdash;
+
| &ndash;
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
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| {{no|Rejected}}
 
| {{no|Rejected}}
 
| 1.1
 
| 1.1
| [[GCN Waluigi Stadium|<small>GCN</small> Waluigi Stadium]]
+
| GCN Waluigi Stadium
| <small>GCN</small> Waluigi Stadium
+
| GCN Waluigi Stadium
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
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| {{no|Rejected}}
 
| {{no|Rejected}}
 
| 1.0
 
| 1.0
| <small>GCN</small> Waluigi Stadium
+
| GCN Waluigi Stadium
| [[Wii Funky Stadium|Funky Stadium]]
+
| Funky Stadium
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 854: Line 854:
 
| 1.0
 
| 1.0
 
| Dry Dry Ruins
 
| Dry Dry Ruins
| Dry Dry Ruins or [[Wii Thwomp Desert|Thwomp Desert]]
+
| Dry Dry Ruins '''OR''' Thwomp Desert
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
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| {{no|Rejected}}
 
| {{no|Rejected}}
 
| 1.2
 
| 1.2
| <small>N64</small> DK Jungle Parkway
+
| N64 DK Jungle Parkway
| <small>N64</small> DK Jungle Parkway
+
| N64 DK Jungle Parkway
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| This track is very close to being extremely good, but there's a few spots in the track that just don't play well at all. The track itself is fairly large (a downscale would help significantly), and a few turns and sections don't really work well within Mario Kart Wii's physics.
+
| This track is very close to being extremely good, but there's a few spots in the track that just don't play well at all. The track itself is fairly large (a downscale would help significantly), and a few turns and sections don't really work well within Mario Kart Wii's physics.
|-
+
|-
 
| [[GBA Bowser Castle 2 (Natani)]]
 
| [[GBA Bowser Castle 2 (Natani)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
Line 922: Line 922:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| 2.1
 
| 2.1
| [[DS Desert Hills|<small>DS</small> Desert Hills]]
+
| <small>DS</small> Desert Hills
 
| <small>DS</small> Desert Hills
 
| <small>DS</small> Desert Hills
 
| 3
 
| 3
Line 966: Line 966:
 
| Beta 3
 
| Beta 3
 
| Moo Moo Meadows
 
| Moo Moo Meadows
| &mdash;
+
| &ndash;
 
| 3
 
| 3
 
| 2&times;
 
| 2&times;
Line 977: Line 977:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| 1.01
 
| 1.01
| [[SNES Ghost Valley 2|<small>SNES</small> Ghost Valley 2]]
+
| <small>SNES</small> Ghost Valley 2
 
| <small>SNES</small> Ghost Valley 2
 
| <small>SNES</small> Ghost Valley 2
 
| 3
 
| 3
Line 987: Line 987:
 
| 2.0
 
| 2.0
 
| Mushroom Gorge
 
| Mushroom Gorge
| Mushroom Gorge or <small>GCN</small> DK Mountain
+
| Mushroom Gorge '''or''' <small>GCN</small> DK Mountain
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 1,005: Line 1,005:
 
| 1.2
 
| 1.2
 
| Luigi Circuit
 
| Luigi Circuit
| Luigi Circuit and Mario Circuit
+
| Luigi Circuit
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 1,032: Line 1,032:
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
| A lot of random trickable KCL with no indication just slapped in the middle of the road. Whole track is way too bright and a lot of the shortcuts barely work even on [[Mach Bike]].
+
| A lot of random trickable KCL with no indication just slapped in the middle of the road. Whole track is way too bright and a lot of the shortcuts barely work even on Mach Bike.
 
|-
 
|-
 
| [[Molten Mountainway]]
 
| [[Molten Mountainway]]
Line 1,063: Line 1,063:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| Beta
 
| Beta
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| 2
 
| 2
 
| 1&times;
 
| 1&times;
Line 1,082: Line 1,082:
 
| 1.5
 
| 1.5
 
| <small>N64</small> Bowser's Castle
 
| <small>N64</small> Bowser's Castle
| Moonview Highway or [[N64 Skyscraper|<small>N64</small> Skycraper]]
+
| Moonview Highway or <small>N64</small> Skycraper
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 1,128: Line 1,128:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| 1.0-hotfix2
 
| 1.0-hotfix2
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 1,162: Line 1,162:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| 1.0
 
| 1.0
| <small>DS</small> Peach Gardens
+
| DS Peach Gardens
| <small>DS</small> Peach Gardens
+
| DS Peach Gardens
 
| 5
 
| 5
 
| 1&times;
 
| 1&times;
Line 1,174: Line 1,174:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| 1.07
 
| 1.07
| <small>N64</small> DK's Jungle Parkway
+
| N64 DK's Jungle Parkway
| <small>N64</small> DK's Jungle Parkway
+
| N64 DK's Jungle Parkway
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 1,250: Line 1,250:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| 1.0
 
| 1.0
| [[GCN Peach Beach|<small>GCN</small> Peach Beach]]
+
| <small>GCN</small> Peach Beach
 
| <small>GCN</small> Peach Beach
 
| <small>GCN</small> Peach Beach
 
| 3
 
| 3
Line 1,273: Line 1,273:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| 1.0
 
| 1.0
| <small>SNES</small> Mario Circuit 3
+
| SNES Mario Circuit 3
| <small>SNES</small> Mario Circuit 3
+
| SNES Mario Circuit 3
 
| 7
 
| 7
 
| 1&times;
 
| 1&times;
Line 1,325: Line 1,325:
 
| 1.0
 
| 1.0
 
| <small>GCN</small> Peach Beach
 
| <small>GCN</small> Peach Beach
| [[GBA Shy Guy Beach|<small>GBA</small> Shy Guy Beach]]
+
| <small>GBA</small> Shy Guy Beach
 
| 3 or 5
 
| 3 or 5
 
| 1&times;
 
| 1&times;
Line 1,342: Line 1,342:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| 1.0
 
| 1.0
| <small>SNES</small> Ghost Valley 2
+
| SNES Ghost Valley 2
| <small>SNES</small> Ghost Valley 2
+
| SNES Ghost Valley 2
 
| 3
 
| 3
 
| 1.1&times;
 
| 1.1&times;
Line 1,366: Line 1,366:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| 1.0
 
| 1.0
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 1,376: Line 1,376:
 
| 2.3
 
| 2.3
 
| <small>GCN</small> Peach Beach
 
| <small>GCN</small> Peach Beach
| &mdash;
+
| &ndash;
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 1,395: Line 1,395:
 
| 1.0-beta
 
| 1.0-beta
 
| Mario Circuit
 
| Mario Circuit
| [[Wii Coconut Mall|Coconut Mall]]
+
| Coconut Mall
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 1,436: Line 1,436:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| 1.1
 
| 1.1
| [[Wii Toad's Factory|Toad's Factory]]
+
| Toad's Factory
 
| Toad's Factory
 
| Toad's Factory
 
| 3
 
| 3
Line 1,469: Line 1,469:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| 1.1
 
| 1.1
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 1,483: Line 1,483:
 
| Beta-Hotfix
 
| Beta-Hotfix
 
| Luigi Circuit
 
| Luigi Circuit
| Luigi Circuit and Mario Circuit
+
| Luigi Circuit
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 1,498: Line 1,498:
 
! width=10%| Track
 
! width=10%| Track
 
! width=5%| Status
 
! width=5%| Status
! width-4%| Version
+
! width-4%| Ver.
 
! width=9%| Track Slot
 
! width=9%| Track Slot
 
! width=9%| Music Slot
 
! width=9%| Music Slot
Line 1,509: Line 1,509:
 
|  
 
|  
 
| Luigi Circuit
 
| Luigi Circuit
| <small>N64</small> Mario Raceway
+
| N64 Mario Raceway
| &mdash;
+
| &ndash;
 
| &mdash;
 
| &mdash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
Line 1,517: Line 1,517:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>SNES</small> Ghost Valley 2
+
| SNES Ghost Valley 2
| <small>SNES</small> Ghost Valley 2
+
| SNES Ghost Valley 2
| &mdash;
+
| &ndash;
 
| &mdash;
 
| &mdash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
Line 1,535: Line 1,535:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>DS</small> Delfino Square
+
| DS Delfino Square
| <small>DS</small> Delfino Square
+
| DS Delfino Square
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 1,544: Line 1,544:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>SNES</small> Mario Circuit 3
+
| SNES Mario Circuit 3
| <small>SNES</small> Mario Circuit 3
+
| SNES Mario Circuit 3
| &mdash;
+
| &ndash;
| &mdash;
+
| &mdash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 1,554: Line 1,554:
 
|  
 
|  
 
| Moonview Highway
 
| Moonview Highway
| <small>DS</small> Desert Hills
+
| DS Desert Hills
 
| 5
 
| 5
 
| 1&times;
 
| 1&times;
Line 1,562: Line 1,562:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 1,571: Line 1,571:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| 1.1
 
| 1.1
| [[DS Yoshi Falls|<small>DS</small> Yoshi Falls]]
+
| <small>DS</small> Yoshi Falls
 
| <small>DS</small> Yoshi Falls
 
| <small>DS</small> Yoshi Falls
 
| 2
 
| 2
Line 1,580: Line 1,580:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 1,591: Line 1,591:
 
| Maple Treeway
 
| Maple Treeway
 
| Maple Treeway
 
| Maple Treeway
| &mdash;
+
| &ndash;
 
| &mdash;
 
| &mdash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
Line 1,598: Line 1,598:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>GCN</small> Waluigi Stadium
+
| GCN Waluigi Stadium
 
| Funky Stadium
 
| Funky Stadium
 
| 5
 
| 5
Line 1,607: Line 1,607:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 1,626: Line 1,626:
 
|  
 
|  
 
| Mario Circuit
 
| Mario Circuit
| Luigi Circuit and Mario Circuit
+
| Mario Circuit
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 1,635: Line 1,635:
 
|  
 
|  
 
| Mario Circuit
 
| Mario Circuit
| Luigi Circuit and Mario Circuit
+
| Mario Circuit
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 1,644: Line 1,644:
 
|  
 
|  
 
| Luigi Circuit
 
| Luigi Circuit
| Luigi Circuit and Mario Circuit
+
| Luigi Circuit
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 1,661: Line 1,661:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-  
 
|-  
Line 1,671: Line 1,671:
 
| 1.0
 
| 1.0
 
| Rainbow Road
 
| Rainbow Road
| Galaxy Colosseum or Rainbow Road
+
| Galaxy Colosseum '''or''' Rainbow Road
| 3 or 5
+
| 3 '''or''' 5
 
| 1&times;
 
| 1&times;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
Line 1,688: Line 1,688:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
 
| <small>SNES</small> Ghost Valley 2
 
| <small>SNES</small> Ghost Valley 2
 
| 3
 
| 3
Line 1,697: Line 1,697:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>GBA</small> Bowser's Castle 3
+
| GBA Bowser's Castle 3
 
| Bowser's Castle
 
| Bowser's Castle
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 1,706: Line 1,706:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>N64</small> Bowser's Castle
+
| N64 Bowser's Castle
| <small>N64</small> Bowser's Castle
+
| N64 Bowser's Castle
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 1,715: Line 1,715:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>SNES</small> Ghost Valley 2
+
| SNES Ghost Valley 2
| <small>SNES</small> Ghost Valley 2
+
| SNES Ghost Valley 2
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 1,742: Line 1,742:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 1,752: Line 1,752:
 
|  
 
|  
 
| Luigi Circuit
 
| Luigi Circuit
| Luigi Circuit and Mario Circuit
+
| Luigi Circuit
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 1,762: Line 1,762:
 
| Mushroom Gorge
 
| Mushroom Gorge
 
| Maple Treeway
 
| Maple Treeway
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 1,772: Line 1,772:
 
| Rainbow Road
 
| Rainbow Road
 
| 1
 
| 1
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 1,779: Line 1,779:
 
|  
 
|  
 
| Dry Dry Ruins
 
| Dry Dry Ruins
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 1,788: Line 1,788:
 
|  
 
|  
 
| Dry Dry Ruins
 
| Dry Dry Ruins
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 1,797: Line 1,797:
 
|  
 
|  
 
| Rainbow Road
 
| Rainbow Road
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 1,805: Line 1,805:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 1,814: Line 1,814:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 1,834: Line 1,834:
 
| DK Summit
 
| DK Summit
 
| DK Summit
 
| DK Summit
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 1,843: Line 1,843:
 
| DK Summit
 
| DK Summit
 
| DK Summit
 
| DK Summit
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 1,850: Line 1,850:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 1,860: Line 1,860:
 
|  
 
|  
 
| Luigi Circuit
 
| Luigi Circuit
| [[Wii Delfino Pier|Delfino Pier]]
+
| Delfino Pier
 
| 5
 
| 5
 
| 1&times;
 
| 1&times;
Line 1,877: Line 1,877:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 1,886: Line 1,886:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>DS</small> Desert Hills
+
| DS Desert Hills
| <small>DS</small> Desert Hills
+
| DS Desert Hills
 
| 5
 
| 5
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 1,895: Line 1,895:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| Does not pass initial quality checks.
+
| Does not pass initial quality checks.
|-
+
|-
 
| [[Crazy Chasm]]
 
| [[Crazy Chasm]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>N64</small> Bowser's Castle
+
| N64 Bowser's Castle
| <small>N64</small> Bowser's Castle
+
| N64 Bowser's Castle
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 1,913: Line 1,913:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 1,940: Line 1,940:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>GBA</small> Bowser Castle 3
+
| GBA Bowser Castle 3
 
| Bowser's Castle
 
| Bowser's Castle
 
| 2
 
| 2
Line 1,951: Line 1,951:
 
| Maple Treeway
 
| Maple Treeway
 
| Maple Treeway
 
| Maple Treeway
| &mdash;
+
| &ndash;
 
| 1&times;
 
| 1&times;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
Line 1,958: Line 1,958:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>DS</small> Delfino Square
+
| DS Delfino Square
| <small>DS</small> Delfino Square
+
| DS Delfino Square
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 1,967: Line 1,967:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>DS</small> Delfino Square
+
| DS Delfino Square
 
| Delfino Pier
 
| Delfino Pier
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks. We aren't planning on adding any of the battle tracks as race tracks.
 
| Does not pass initial quality checks. We aren't planning on adding any of the battle tracks as race tracks.
 
|-
 
|-
Line 1,976: Line 1,976:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 1,985: Line 1,985:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,004: Line 2,004:
 
|  
 
|  
 
| Mushroom Gorge
 
| Mushroom Gorge
| <small>N64</small> DK's Jungle Parkway
+
| N64 DK's Jungle Parkway
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,021: Line 2,021:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>N64</small> DK's Jungle Parkway
+
| N64 DK's Jungle Parkway
| <small>N64</small> DK's Jungle Parkway
+
| dankey kang 64 course
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,030: Line 2,030:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>N64</small> DK's Jungle Parkway
+
| N64 DK's Jungle Parkway
| <small>N64</small> DK's Jungle Parkway
+
| N64 DK's Jungle Parkway
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,039: Line 2,039:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>N64</small> DK's Jungle Parkway
+
| N64 DK's Jungle Parkway
| <small>N64</small> DK's Jungle Parkway
+
| N64 DK's Jungle Parkway
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| Does not pass initial quality checks.
+
| Does not pass initial quality checks.
 
|-
 
|-
 
| [[Downtown Underground]]
 
| [[Downtown Underground]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>GCN</small> Waluigi Stadium
+
| GCN Waluigi Stadium
 
| Moonview Higheway
 
| Moonview Higheway
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,057: Line 2,057:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>DS</small> Desert Hills
+
| DS Desert Hills
 
| Dry Dry Ruins
 
| Dry Dry Ruins
 
| 3
 
| 3
Line 2,075: Line 2,075:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| <small>DS</small> Twilight House
+
| DS Twilight House
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks. We aren't planning on adding any of the battle tracks as race tracks.
 
| Does not pass initial quality checks. We aren't planning on adding any of the battle tracks as race tracks.
 
|-
 
|-
Line 2,085: Line 2,085:
 
| 5.0
 
| 5.0
 
| Luigi Circuit
 
| Luigi Circuit
| Luigi Circuit and Mario Circuit
+
| Luigi Circuit
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 2,104: Line 2,104:
 
| Wario's Gold Mine
 
| Wario's Gold Mine
 
| Wario's Gold Mine
 
| Wario's Gold Mine
| 4 or 5
+
| 4 '''or''' 5
 
| 1&times;
 
| 1&times;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
Line 2,138: Line 2,138:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,147: Line 2,147:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>GBA</small> Bowser Castle 3
+
| GBA Bowser Castle 3
| <small>GBA</small> Bowser Castle 3
+
| GBA Bowser Castle 3
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,165: Line 2,165:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>GCN</small> Waluigi Stadium
+
| GCN Waluigi Stadium
| <small>GCN</small> Waluigi Stadium or Funky Stadium
+
| GCN Waluigi Stadium '''OR''' Funky Stadium
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,201: Line 2,201:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| We are not accepting texture hacks that do not solve the track's general issues.
 
| We are not accepting texture hacks that do not solve the track's general issues.
 
|-
 
|-
Line 2,210: Line 2,210:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,219: Line 2,219:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>GCN</small> Waluigi Stadium
+
| GCN Waluigi Stadium
 
| Funky Stadium
 
| Funky Stadium
 
| 2
 
| 2
Line 2,228: Line 2,228:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>SNES</small> Mario Circuit 3
+
| SNES Mario Circuit 3
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Rescinded by author because there's an update in progress.
 
| Rescinded by author because there's an update in progress.
 
|-
 
|-
Line 2,237: Line 2,237:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,255: Line 2,255:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>GBA</small> Bowser Castle 3
+
| GBA Bowser Castle 3
| <small>GBA</small> Bowser Castle 3
+
| GBA Bowser Castle 3
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| Inferior to the current GBA Bowser Castle 1.
+
| Inferior to the current GBA Bowser Castle 1.
 
|-
 
|-
 
| [[GBA Bowser Castle 2 (FunkyDude15 & Yoshidude4)]]
 
| [[GBA Bowser Castle 2 (FunkyDude15 & Yoshidude4)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>GBA</small> Bowser Castle 3
+
| GBA Bowser Castle 3
| <small>GBA</small> Bowser Castle 3
+
| GBA Bowser Castle 3
| &mdash;
+
| &ndash;
 
| 1&times;
 
| 1&times;
 
| Inferior to the current GBA Bowser Castle 2.
 
| Inferior to the current GBA Bowser Castle 2.
Line 2,273: Line 2,273:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>GBA</small> Bowser Castle 3
+
| GBA Bowser Castle 3
| <small>GBA</small> Bowser Castle 3
+
| GBA Bowser Castle 3
| &mdash;
+
| &ndash;
 
| 1&times;
 
| 1&times;
 
| Inferior to the current GBA Bowser Castle 4.
 
| Inferior to the current GBA Bowser Castle 4.
Line 2,282: Line 2,282:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>N64</small> Mario Raceway
+
| N64 Mario Raceway
| <small>N64</small> Mario Raceway
+
| N64 Mario Raceway
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 2,309: Line 2,309:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| <small>GCN</small> Cookie Land
+
| GCN Cookie Land
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks. We aren't planning on adding any of the battle tracks as race tracks.
 
| Does not pass initial quality checks. We aren't planning on adding any of the battle tracks as race tracks.
 
|-
 
|-
Line 2,318: Line 2,318:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>N64</small> Sherbet Land
+
| N64 Sherbet Land
| <small>N64</small> Sherbet Land
+
| N64 Sherbet Land
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 2,327: Line 2,327:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>SNES</small> Ghost Valley 2
+
| SNES Ghost Valley 2
| <small>SNES</small> Ghost Valley 2
+
| SNES Ghost Valley 2
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,336: Line 2,336:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>SNES</small> Ghost Valley 2
+
| SNES Ghost Valley 2
| <small>N64</small>SNES Ghost Valley 2
+
| SNES Ghost Valley 2
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,345: Line 2,345:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>SNES</small> Ghost Valley 2
+
| SNES Ghost Valley 2
| <small>SNES</small> Ghost Valley 2
+
| SNES Ghost Valley 2
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,354: Line 2,354:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>SNES</small> Ghost Valley 2
+
| SNES Ghost Valley 2
| <small>SNES</small> Ghost Valley 2
+
| SNES Ghost Valley 2
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 2,363: Line 2,363:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,374: Line 2,374:
 
| DK Summit
 
| DK Summit
 
| &mdash;
 
| &mdash;
| &mdash;
+
| &ndash;
 
| &mdash;
 
| &mdash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
Line 2,391: Line 2,391:
 
|  
 
|  
 
| Luigi Circuit
 
| Luigi Circuit
| Luigi Circuit and Mario Circuit
+
| Luigi Circuit
 
| 5
 
| 5
 
| 1&times;
 
| 1&times;
Line 2,400: Line 2,400:
 
|  
 
|  
 
| Mario Circuit
 
| Mario Circuit
| Luigi Circuit and Mario Circuit
+
| Mario Circuit
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 2,408: Line 2,408:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 2,417: Line 2,417:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,426: Line 2,426:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 2,435: Line 2,435:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,444: Line 2,444:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,453: Line 2,453:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>N64</small> Sherbet Land
+
| N64 Sherbet Land
| <small>N64</small> Sherbet Land
+
| N64 Sherbet Land
 
| 5
 
| 5
 
| 1&times;
 
| 1&times;
Line 2,471: Line 2,471:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| General layout issues. Well-made, but due to the nature of the course, it would play very poorly in online settings.
 
| General layout issues. Well-made, but due to the nature of the course, it would play very poorly in online settings.
 
|-
 
|-
Line 2,489: Line 2,489:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,498: Line 2,498:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,507: Line 2,507:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,525: Line 2,525:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Submission rescinded due to potential upcoming update, after which it will be re-reviewed.
 
| Submission rescinded due to potential upcoming update, after which it will be re-reviewed.
 
|-
 
|-
Line 2,543: Line 2,543:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| Does not pass initial quality checks.
+
| Does not pass initial quality checks.
 
|-
 
|-
 
| [[Lavaland Lakeside]]
 
| [[Lavaland Lakeside]]
Line 2,561: Line 2,561:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,570: Line 2,570:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,579: Line 2,579:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>GCN</small> DK Mountain
+
| GCN DK Mountain
| <small>GCN</small> DK Mountain
+
| GCN DK Mountain
 
| 1
 
| 1
 
| 1&times;
 
| 1&times;
Line 2,588: Line 2,588:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 2,597: Line 2,597:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 2,607: Line 2,607:
 
| 2.0
 
| 2.0
 
| DK Summit
 
| DK Summit
| [[GCN Mario Circuit|<small>GCN</small> Mario Circuit]]
+
| GCN Mario Circuit
 
| 4
 
| 4
 
| 1&times;
 
| 1&times;
Line 2,615: Line 2,615:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>SNES</small> Ghost Valley 2
+
| SNES Ghost Valley 2
| <small>SNES</small> Ghost Valley 2
+
| SNES Ghost Valley 2
 
| 2
 
| 2
 
| &mdash;
 
| &mdash;
Line 2,633: Line 2,633:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,651: Line 2,651:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>GCN</small> DK Mountain
+
| GCN DK Mountain
| <small>GCN</small> DK Mountain
+
| GCN DK Mountain
 
| 2
 
| 2
 
| 1&times;
 
| 1&times;
Line 2,660: Line 2,660:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,678: Line 2,678:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,696: Line 2,696:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,705: Line 2,705:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,714: Line 2,714:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,741: Line 2,741:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Inferior to the current N64 Frappe Snowland.
 
| Inferior to the current N64 Frappe Snowland.
 
|-
 
|-
Line 2,750: Line 2,750:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks. We aren't planning on adding any of the battle tracks as race tracks.
 
| Does not pass initial quality checks. We aren't planning on adding any of the battle tracks as race tracks.
 
|-
 
|-
Line 2,759: Line 2,759:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>GCN</small> Mario Circuit
+
| GCN Mario Circuit
| &mdash;
+
| &ndash;
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 2,795: Line 2,795:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,804: Line 2,804:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,813: Line 2,813:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| Mario Circuit or <small>N64</small> Mario Raceway
+
| N64 Mario Raceway '''or'''<br>Mario Circuit
 
| Moonview Highway
 
| Moonview Highway
| &mdash;
+
| &ndash;
 
| 1.2&times;
 
| 1.2&times;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
Line 2,822: Line 2,822:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,832: Line 2,832:
 
|  
 
|  
 
| Grumble Volcano
 
| Grumble Volcano
| <small>GBA</small> Bowser Castle 3
+
| GBA Bowser Castle 3
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 2,840: Line 2,840:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,849: Line 2,849:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| Does not pass initial quality checks.
+
| Does not pass initial quality checks.
|-
+
|-
 
| [[ONI Training Place]]
 
| [[ONI Training Place]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
Line 2,860: Line 2,860:
 
| Dry Dry Ruins
 
| Dry Dry Ruins
 
| &mdash;
 
| &mdash;
| &mdash;
+
| &ndash;
 
| &mdash;
 
| &mdash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
Line 2,867: Line 2,867:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,876: Line 2,876:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| 2
 
| 2
 
| 1&times;
 
| 1&times;
Line 2,886: Line 2,886:
 
|  
 
|  
 
| Luigi Circuit
 
| Luigi Circuit
| Luigi Circuit and Mario Circuit
+
| Luigi Circuit
 
| 2
 
| 2
 
| 1&times;
 
| 1&times;
Line 2,894: Line 2,894:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks. Minimap watermarks are not acceptable.
 
| Does not pass initial quality checks. Minimap watermarks are not acceptable.
 
|-
 
|-
Line 2,930: Line 2,930:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 2,939: Line 2,939:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 2,957: Line 2,957:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>DS</small> Yoshi Falls
+
| DS Yoshi Falls
| <small>DS</small> Yoshi Falls
+
| DS Yoshi Falls
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 2,968: Line 2,968:
 
| DK Summit
 
| DK Summit
 
| DK Summit
 
| DK Summit
| 4 or 5
+
| 5 '''or''' 4
 
| 1&times;
 
| 1&times;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
Line 2,977: Line 2,977:
 
| Rainbow Road
 
| Rainbow Road
 
| Rainbow Road
 
| Rainbow Road
| &mdash;
+
| &ndash;
 
| &mdash;
 
| &mdash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
Line 2,984: Line 2,984:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 3,002: Line 3,002:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 3,020: Line 3,020:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 3,038: Line 3,038:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| Does not pass initial quality checks.
+
| Does not pass initial quality checks.
 
|-
 
|-
 
| [[Rainbow Jungle (Flohrianmkw)]]
 
| [[Rainbow Jungle (Flohrianmkw)]]
Line 3,083: Line 3,083:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 3,092: Line 3,092:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| 2
 
| 2
 
| 1&times;
 
| 1&times;
Line 3,102: Line 3,102:
 
|  
 
|  
 
| Mushroom Gorge
 
| Mushroom Gorge
| <small>GCN</small> DK Mountain
+
| GCN DK Mountain
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 3,110: Line 3,110:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 3,137: Line 3,137:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>GBA</small> Shy Guy Beach
+
| GBA Shy Guy Beach
| <small>GBA</small> Shy Guy Beach
+
| GBA Shy Guy Beach
 
| 2
 
| 2
 
| 1&times;
 
| 1&times;
Line 3,146: Line 3,146:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 3,155: Line 3,155:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 3,164: Line 3,164:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 3,182: Line 3,182:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 3,200: Line 3,200:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>GCN</small> Waluigi Stadium
+
| GCN Waluigi Stadium
| <small>GCN</small> Waluigi Stadium
+
| GCN Waluigi Stadium
 
| 2
 
| 2
 
| 1&times;
 
| 1&times;
Line 3,209: Line 3,209:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 3,218: Line 3,218:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| Does not pass initial quality checks.
+
| Does not pass initial quality checks.
|-
+
|-
 
| [[Sky Lakeway]]
 
| [[Sky Lakeway]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
 
| Luigi Circuit
 
| Luigi Circuit
| <small>GCN</small> Peach Beach
+
| GCN Peach Beach
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 3,247: Line 3,247:
 
| &mdash;
 
| &mdash;
 
| &mdash;
 
| &mdash;
| &mdash;
+
| &ndash;
 
| &mdash;
 
| &mdash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
Line 3,254: Line 3,254:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>DS</small> Yoshi Falls
+
| DS Yoshi Falls
 
| Rainbow Road
 
| Rainbow Road
 
| 3
 
| 3
Line 3,263: Line 3,263:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>N64</small> Mario Raceway
+
| N64 Mario Raceway
 
| Rainbow Road
 
| Rainbow Road
 
| 3
 
| 3
Line 3,274: Line 3,274:
 
| &mdash;
 
| &mdash;
 
| &mdash;
 
| &mdash;
| &mdash;
+
| &ndash;
 
| &mdash;
 
| &mdash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
Line 3,290: Line 3,290:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Inferior to the current SNES Bowser Castle 1.
 
| Inferior to the current SNES Bowser Castle 1.
 
|-
 
|-
Line 3,299: Line 3,299:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Inferior to the current SNES Bowser Castle 2.
 
| Inferior to the current SNES Bowser Castle 2.
 
|-
 
|-
Line 3,308: Line 3,308:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>GBA</small> Bowser Castle 3
+
| GBA Bowser Castle 3
| <small>GBA</small> Bowser Castle 3
+
| GBA Bowser Castle 3
| &mdash;
+
| &ndash;
 
| &mdash;
 
| &mdash;
 
| Inferior to the current SNES Bowser Castle 3.
 
| Inferior to the current SNES Bowser Castle 3.
Line 3,318: Line 3,318:
 
| 1.0
 
| 1.0
 
| <small>GCN</small> DK Mountain
 
| <small>GCN</small> DK Mountain
| [[SNES Battle Course 4|<small>SNES</small> Battle Course 4]]
+
| <small>SNES</small> Battle Course 4
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 3,326: Line 3,326:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Inferior to the current Donut Plains 1.
 
| Inferior to the current Donut Plains 1.
 
|-
 
|-
Line 3,344: Line 3,344:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>GCN</small> DK Mountain
+
| GCN DK Mountain
| <small>GCN</small> DK Mountain
+
| GCN DK Mountain
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 3,353: Line 3,353:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>SNES</small> Mario Circuit 3
+
| SNES Mario Circuit 3
| &mdash;
 
 
| &mdash;
 
| &mdash;
 +
| &ndash;
 
| &mdash;
 
| &mdash;
 
| Inferior to the current Donut Plains 3.
 
| Inferior to the current Donut Plains 3.
Line 3,371: Line 3,371:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>SNES</small> Ghost Valley 2
+
| SNES Ghost Valley 2
| <small>SNES</small> Ghost Valley 2
+
| SNES Ghost Valley 2
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 3,407: Line 3,407:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 3,416: Line 3,416:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| None of these tracks are currently made well enough to consider accepting Vanilla Lake back into CTGP.
 
| None of these tracks are currently made well enough to consider accepting Vanilla Lake back into CTGP.
 
|-
 
|-
Line 3,425: Line 3,425:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 3,434: Line 3,434:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 3,444: Line 3,444:
 
|  
 
|  
 
| <small>GCN</small> Mario Circuit
 
| <small>GCN</small> Mario Circuit
| <small>GCN</small> Mario Circuit or Rainbow Road
+
| <small>GCN</small> Mario Circuit '''or''' Rainbow Road
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 3,454: Line 3,454:
 
| &mdash;
 
| &mdash;
 
| &mdash;
 
| &mdash;
| &mdash;
+
| &ndash;
 
| &mdash;
 
| &mdash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
Line 3,463: Line 3,463:
 
| Rainbow Road
 
| Rainbow Road
 
| Rainbow Road
 
| Rainbow Road
| &mdash;
+
| &ndash;
 
| &mdash;
 
| &mdash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
Line 3,470: Line 3,470:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 3,479: Line 3,479:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 3,506: Line 3,506:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>N64</small> Mario Raceway
+
| N64 Mario Raceway
| <small>N64</small> Mario Raceway
+
| N64 Mario Raceway
| &mdash;
+
| &ndash;
 
| &mdash;
 
| &mdash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
Line 3,516: Line 3,516:
 
|  
 
|  
 
| Grumble Volcano
 
| Grumble Volcano
| <small>GBA</small> Bowser Castle 3
+
| GBA Bowser Castle 3
 
| 2
 
| 2
 
| 1&times;
 
| 1&times;
Line 3,542: Line 3,542:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 3,561: Line 3,561:
 
|  
 
|  
 
| Luigi Circuit
 
| Luigi Circuit
| Luigi Circuit and Mario Circuit
+
| Luigi Circuit
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 3,573: Line 3,573:
 
| 8
 
| 8
 
| 2&times;
 
| 2&times;
|
+
| i am fuckimg LIVID!!! aooohohowwwahouthhj मान लीजिए कि आप एक बुरी लड़की हैं। मान लीजिए, काल्पनिक रूप से, आप एक शरारती लड़की हैं। ठीक है, और यदि आप एक शरारती लड़की थीं, तो आप मेरे गंदे छोटे फूहड़ सही होंगे? ιοκφιδοηξφιθ8δηγδφφψγ :rage::rage::rage::rage::rage::rage::rage::rage::rage::rage::rage: ቤተሰቦችዎ ለእርስዎ መስዋእትነት ይከፍላሉ ፡፡ ሞት በፍጥነት እና ያለ ፍርድ ይመጣል ፡፡ የሺዎች ነፍሳት ሥቃይ ትሠቃያለህ ፡፡ OHHHH NOOOAHahhai8ash09HW§)=H§9rje43j03mj09(x²+y²-1)³-x²y³9w3m4903j :joy::joy::joy::joy: //g -c white_concrete rotate(x,z,pi*y/30);x<0?rotate(x,z,pi):0;z/=pi/1.5;x-=20-y*-0.15;x^2+z^2<8^2 いつかともにみよう今は黒に染めようこんなふざけた時代 beating garing the snal :skull: :skull: :skull: :skull: :skull: :skull: :skull:
 
|-
 
|-
 
| [[Tim's Weird World]]
 
| [[Tim's Weird World]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 3,596: Line 3,596:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| Luigi Circuit or Mario Circuit or <small>N64</small> Mario Raceway
+
| Luigi Circuit '''or'''<br>Mario Circuit '''or'''<br>N64 Mario Raceway
| Luigi Circuit and Mario Circuit or <small>N64</small> Mario Raceway
+
| Luigi Circuit '''or'''<br>Mario Circuit '''or'''<br>N64 Mario Raceway
| &mdash;
+
| &ndash;
 
| &mdash;
 
| &mdash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
Line 3,607: Line 3,607:
 
| Dry Dry Ruins
 
| Dry Dry Ruins
 
| Dry Dry Ruins
 
| Dry Dry Ruins
| &mdash;
+
| &ndash;
 
| &mdash;
 
| &mdash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
Line 3,615: Line 3,615:
 
|  
 
|  
 
| Grumble Volcano
 
| Grumble Volcano
| <small>N64</small> Bowser's Castle
+
| N64 Bowser's Castle
 
| 5
 
| 5
 
| 1&times;
 
| 1&times;
Line 3,632: Line 3,632:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>DS</small> Delfino Square
+
| DS Delfino Square
 
| Block Plaza
 
| Block Plaza
 
| 2
 
| 2
Line 3,641: Line 3,641:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>SNES</small> Ghost Valley 2
+
| SNES Ghost Valley 2
| <small>SNES</small> Ghost Valley 2
+
| SNES Ghost Valley 2
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 3,650: Line 3,650:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 3,677: Line 3,677:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| 2
+
| 2
 
| 1.5&times;
 
| 1.5&times;
 
| Neutral compared to the current CTGP track [[Suzuka Circuit]], and we do not want to accept two of them.
 
| Neutral compared to the current CTGP track [[Suzuka Circuit]], and we do not want to accept two of them.
Line 3,686: Line 3,686:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 3,697: Line 3,697:
 
| Koopa Cape
 
| Koopa Cape
 
| Koopa Cape
 
| Koopa Cape
| &mdash;
+
| &ndash;
 
| &mdash;
 
| &mdash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
Line 3,713: Line 3,713:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 3,722: Line 3,722:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 3,740: Line 3,740:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>DS</small> Delfino Square
+
| DS Delfino Square
| <small>DS</small> Delfino Square
+
| DS Delfino Square
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 3,767: Line 3,767:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 3,776: Line 3,776:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 3,785: Line 3,785:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 3,794: Line 3,794:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 3,803: Line 3,803:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>GBA</small> Bowser Castle 3
+
| GBA Bowser Castle 3
| <small>GBA</small> Bowser Castle 3
+
| GBA Bowser Castle 3
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 3,812: Line 3,812:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>GBA</small> Bowser Castle 3
+
| GBA Bowser Castle 3
| <small>GBA</small> Bowser Castle 3
+
| GBA Bowser Castle 3
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 3,821: Line 3,821:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
| &mdash;
+
| &ndash;
 
| Does not pass initial quality checks.
 
| Does not pass initial quality checks.
 
|-
 
|-
Line 3,839: Line 3,839:
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
|  
 
|  
| <small>GCN</small> Waluigi Stadium
+
| GCN Waluigi Stadium
| <small>GCN</small> Waluigi Stadium
+
| GCN Waluigi Stadium
 
| 3
 
| 3
 
| 1&times;
 
| 1&times;
Line 3,848: Line 3,848:
 
| {{no|Rejected}}
 
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Revision as of 07:48, 17 August 2021

For track wishlists for other distributions, see Track Wishlist.
Track Wishlist
This is the track wishlist for CTGP Revolution.
General discussion goes on the talk page.
Notice!
Please keep alphabetical order when adding to this page!
Please do not make duplicate listings!
Notice!
Do NOT edit this page beyond adding new tracks unless you are a member of the CTGP Track Council!

Introduction

This list is for new tracks that have not yet been added to CTGP-R. Please indicate the desired track and music slots in the proper fields. All tracks will be put through the track testing process by the CTGP Track Council and the CTGP Track Testing Server. The decision to accept or reject a track lies solely with the CTGP Track Council, with MrBean35000vr having the last word about tracks.

To submit a track, please put the track in the "Unreviewed Tracks" table, and make sure to give it the "Unreviewed" tag, not the "Under Review" tag. Tracks that are labeled as Under Review have been noticed by the CTGP Track Council and have been put in their personal list of tracks to review. If a track is updated while still in the testing process, feel free to put the track back in the section that it was originally in, but make sure to indicate that it was updated. Do NOT re-submit a track version that was already submitted previously. You may ONLY submit a track if you are directly credited as an author or designer of said track. If you submit a track that you are not credited for, it will be removed.

Disclaimer
CTGP has bore witness to over a decade of new custom tracks, a period of time in which standards have continuously risen. For this reason, the modern-day selection process, run by us members of the CTGP Track Council, is intensive and relies upon many dedicated players engaging in extensive evaluations in order to judge and bugtest tracks.

Our mission is to introduce polished tracks to CTGP. We cannot dedicate these manhours into thoroughly detailing any issues with tracks that, at a mere first glance, blatantly do not meet our standards; our resources are best directed towards tracks that prove themselves as candidates with significant potential for CTGP. For this reason, our first priority is selecting these tracks, then followed by producing reports of thorough tests; if a track cannot pass the former, we have better things to do than perform the latter.
We, unfortunately, must reserve the right not to be obligated to treat all tracks equally.

As such, if any submitted track clearly does not meet the quality standard of modern-day CTGP tracks, it will therefore be moved to the Rejected Tracks table with the tag "Does not pass initial quality checks."
Disclaimer
As of the year 2021, it has been required of the Council to do a re-evaluation of any track that has been accepted every 6 months until it is added to CTGP. We apologize for any inconveniences this may cause. If anyone has any questions about the status of their track, please DM Carp or CC on Discord.

It should also be noted that the following list of tracks are unable to be submitted to CTGP for varying reasons:

  • New tracks from Mario Kart 8 (due to potential copyright).
    • Note: Retro remakes of tracks that appeared in Mario Kart 8 (e.x. SNES Donut Plains 3) are still eligible for review.
  • New tracks from Mario Kart Tour (due to potential copyright).
    • Note: Retro remakes of tracks that appeared in Mario Kart Tour (e.x. SNES Koopa Beach 2) are still eligible for review.
  • Texture hacks of current CTGP tracks, or texture hacks of previously reviewed / rejected tracks that do not fix the issue(s) given for the track.
  • Any track that is based after or includes references to a real-life company or organization that may cause potential copyright issues (e.x. Burger King Drive-Thru or Toy Story).
  • Tracks with speedmods below 1.0 (e.x. half-speed mods).

New Tracks

Legend

Accepted The track has been accepted without issue, and will be included in a future update.
Maybe The track has been accepted previously, but second deliberations are required by the Track Council. This will rarely ever be used.
Updated The track has been accepted, but an update has been released after the accepted version.
In Testing We would like to add this track, but is still currently being bug-tested by the Track Council. It will be accepted once all found bugs are fixed.
Needs Fixes We would like to add this track, but further action by the author is required.
Updating We would like to add this track, but the author is currently working on a new update to the track. We will test the track once this update is out.
Rejected The track has been rejected since it was last tested.
Updated The track has been previously rejected, but has been updated since the latest testing session.
Under Review The track is currently under review, and a decision has not yet been made.
Unreviewed The track has never been reviewed before.
Notice!
Add new tracks to the topmost table! If you don't, your course will stay un-reviewed!

Unreviewed Tracks

Track Status Track Slot Music Slot Laps Speed Mod Notes
Dolphin Harbor Under Review DS Delfino Square DS Delfino Square 3 The layout for the most part remained unchanged, because that would destroy the purpose of it being a remake. However, a lot of the given feedback was used to improve the track and most notably, the split paths balancing issues in VS races were adressed.
N64 Royal Raceway (SquireTurnbolt) Under Review N64 Mario Raceway N64 Mario Raceway 3
N64 Yoshi Valley (SquireTurnbolt) Under Review Wario's Gold Mine Wario's Gold Mine 3 1.3×
Nebula Lava Factory Under Review GBA Bowser Castle 3 Bowser's Castle 3 The track was playtested by people in the CTGP server during its WIP stages and most feedback and possible requests given to the author were respected, therefore the track layout is final and no more changes to it will be made.
Rainbow Road Revolution Updated Rainbow Road Rainbow Road 1 RC3 was not accepted. So the creator changed a lot of bad things in the track
Sandstone Cliffs Under Review Mushroom Gorge Mushroom Gorge 3
Notice!
Please do not add tracks past this list!
The tracks below have already been selected for review!

Accepted Tracks

Completed

Track Status Track Slot Music Slot Laps Speed Mod Notes
3DS Mario Circuit (ZPL & Bri) Accepted Mario Circuit Mario Circuit 3
3DS Music Park (Atlas) Accepted Rainbow Road Chain Chomp Wheel 3 Waiting on custom code implementation so that the trickable floor in the end section properly syncs with the indicating texture flash online.
3DS Wario Shipyard (Skipper93653) Accepted Koopa Cape Wario's Gold Mine 3
Divine Paradise Accepted Koopa Cape Koopa Cape 3
GBA Ribbon Road (Gabriela) Accepted SNES Mario Circuit 3 Block Plaza 3 Waiting on Conditional OOB implementation so the track works properly.
Jungle Glade Accepted N64 DK's Jungle Parkway N64 DK's Jungle Parkway 3
Magmatic Sanctuary Accepted Bowser's Castle N64 Bowser's Castle 3
N64 Frappe Snowland (NintenYoshi) Accepted N64 Sherbet Land N64 Sherbet Land 3
Sarasa Kingdom Accepted Daisy Circuit Daisy Circuit 3
Wii Tanks Accepted Moonview Highway GCN Cookie Land 3 Waiting on Conditional OOB implementation so the track works properly.

In Bug Testing

Track Status Track Slot Music Slot Laps Speed Mod Played Online? Notes
Aquania In Testing Koopa Cape Koopa Cape 3 No
Crystal Dungeon In Testing Maple Treeway Maple Treeway 3 No
Melody Sanctum In Testing Dry Dry Ruins Dry Dry Ruins 2 No
Musical Cliff In Testing Maple Treeway Maple Treeway 3 No
N64 Choco Mountain (TacoJosh) In Testing GCN DK Mountain Wario's Gold Mine 3 Yes
N.I.S.W.O.E. Desert In Testing Dry Dry Ruins Dry Dry Ruins 3 No
Skyline Avenue In Testing Moonview Highway Moonview Highway 3 No
Volcano Canyon In Testing Grumble Volcano Grumble Volcano 3 No

Needs Fixes

Track Status Ver. Track Slot Music Slot Laps Speed Mod Notes
3DS DK Jungle (Skipper93653) Needs Fixes 1.2 N64 DK's Jungle Parkway N64 DK's Jungle Parkway 3

Major:

  • The wall ride shortcut has a few softlocks: (#1) (#2) (#3)

Moderate:

  • Very minor Position Tracking Bugs on the final turn. (Discord)
  • Moderate lighting flickers with the water and inside of the cave.
  • The two ramps in the dense jungle area have sticky road before them, which causes you to miss them sometimes: (Streamable)
3DS Rainbow Road (Bladestorm227) Needs Fixes 1.4.1 Rainbow Road Rainbow Road 3 Major:
  • Item route is missing on the meteor shortcut (after Saturn) - Bullet Bill will go backwards there.
  • Road texture / material is corrupt on Wii.
  • The respawn on the ramp around the planet should probably be fixed (I have no idea what this means - ask the testing discord for more info).
  • Waiting on completion of the spinning spiral.

Moderate:

  • Some of the ramps at the end are missing wall KCL (Twitch).
Christmas Court Needs Fixes v1.2 N64 Sherbet Land N64 Sherbet Land 3 Major:
  • The courtyard section has multiple bad item routes due to the large cluster of them in that area.
  • The tree platform has a one sided invisible wall that can cause players to get stuck for a few seconds.
Christmas Wish (Jiyuu) Needs Fixes DK Summit DK Summit 3 Major:
  • The whole track should be brighter and/or higher contrast, and should be upscaled.
  • Some of the road and off-road is too hard to distinguish between.
  • Direction in the underwater section is confusing. (Add arrows?)
  • The item box on the beginning present shortcut should be removed.
  • The shortcut is far too overpowered
Desert Creek Needs Fixes 1.5 Dry Dry Ruins Dry Dry Ruins 3 Major:
  • There's quite a bit of lag in the area leading up to the lake.

Moderate:

  • Minimap could be updated to reflect the changes to the lake section.
  • There's a small KCL error here: (Twitch)
  • Pole position could be flipped to match the first turn.
Envenom Snowstorm Needs Fixes RC2 N64 Sherbet Land N64 Sherbet Land 3 Major:
  • The KCL needs to be smoothened especially on road materials transitions.
  • The ramp that cuts the first turn needs to use a different texture and to be wider.
  • Bean corners in the 2nd cave section.
  • Move the 3rd item set before the turn to allow racers to chain there while taking the cut.

Moderate:

  • Make the purple fireballs patterns more predictable.
  • Horizontal walls before the 1st cave.
  • Change most of the out of bounds to solid fall as you can currently avoid the trigger: (Gyazo)
  • Minimap is off center and should be moved up.

Suggestions:

  • The orange fences feel out of place with the ruins theme; stone walls would fit better.
  • Make the stone platform flat and the end of it a flip trick ramp.
  • Remove one of the wooden ramps at the 3 ramps sections as you currently naturally skip the last one.
  • Make the last turn skip possible by removing the oob plane or moving the orange fence. https://streamable.com/ub27t7
  • Push the poison theme even more, for example by incorporating it to the walls and making poison ooze out of them.
GBA Sky Garden (_tZ) Needs Fixes Beta Mushroom Gorge Mushroom Gorge 3
  • See Carp's video: https://youtu.be/f29LTkZdckY.
  • Not sure what you want to do about visuals, but some people mentioned that they could be brighter and more sky-like. Sort of looks like there's a giant shadow over the whole track atm, even though the whole thing's supposed to be in the sky.
GCN Bowser's Castle (Tock) Needs Fixes 1.3.1c Bowser's Castle Bowser's Castle 3 Major:
  • Bad respawn after the spiral: (Discord)
  • Moderate to major lag around the track

Moderate:

GCN Dino Dino Jungle (Tock) Needs Fixes 1.0 GCN DK Mountain GCN DK Mountain 3 Major:
  • Bullet Bill can drop you in front of the geysers, forcing you to get hit.
  • Bullet Bill will frequently try to switch from the far-left split bridge to the middle one if you take it tightly.
  • Everyone complained about lack of item boxes. Here's a proposed solution to this: (Pastebin)
  • Log ramps give really bad air, their KCL should be fixed.
  • The KCL of the bridge after the cave is WAY too bumpy and needs to be flattened.
  • The KCL of the inside of the road in the cave should be made more cliff-like to avoid diagonal jank.
  • The minimap, unfortunately, needs a CTGP colorless version (the 'colored minimap' without the colored minimap code looks disgusting).
  • The mud shortcut is faster done shroomless if done correctly.

Moderate:

  • If possible, items should bounce off the dino legs consistently; at the moment they normally phase through the dino legs but sometimes hit off of the front of it.
  • Preferably, make the ending geysers alternate and be up more often (2 of them up at once and they switch over a period of 1-2 seconds should be good).
  • The grass inside the fences at the beginning should probably be out of bounds.
  • The last two wooden ramps (after the cave) give you random air sometimes, which leads to missed tricks, but this might be due to the bridge before it.
  • You can clip into the fence on the end cut, which is sort of jank. (Gyazo)
GCN Mushroom City (Riidefi & Tock) Needs Fixes 1.3 Moonview Highway Moonview Highway 3 Based off the version without custom objects.

Moderate:

  • There's some moderate lag at the end of the track.
Icestone Shaft Needs Fixes 1.5.4 DK Summit DK Summit 3 Major:
  • The latest version of this track crashes on console.
Kamek's Library (MysterE99) Needs Fixes 2.0 N64 Bowser's Castle DS Twilight House 3 Major:
  • Many ramps are very badly placed. Council suggested removing these two ramps: (Discord) Another suggestion was to make some ramps stunt tricks instead of flip tricks to reduce trick spam.
  • The two ramps at the sides at the start of the track have trick RNG, giving you stunt tricks randomly.

Moderate:

  • There's likely too many objects in the section after the S-turn. Testers suggested reducing the number of bats and making the cycles more spread out.
  • Small invisible wall bonk after landing on the drawbridge after the S-turn

Suggestions:

  • Try experimenting with a small upscale. Some testers thought the track was a bit too tight to navigate.
  • The tops of the bookshelves could be made trickable.
SNES Mario Circuit 2 (ZPL) Needs Fixes 1.0 SNES Mario Circuit 3 SNES Mario Circuit 3 3 Major:
  • Road KCL underneath the mushroom pad can cause unexpected behaviour when hitting it
  • PTBs on the corner the ramp cut skips.
  • Fix the OOB under the big ramp, as currently you can hit it with a blue, a bomb, or just by driving to the walls on the sides.
  • Make the sides of the wooden ramp trickable.
  • The ? blocks are too blurry.

Moderate:

  • Cameras need work, especially intro cameras.
  • Move the respawn after failing the ramp cut further back, as it currently is too close to the subsequent left turn.
  • Shadows on wooden ramp look bizarre.
  • Shadows flickering if you get too close to the walls.

Suggestions:

  • Change the background elements to better fit what the SNES Mario Circuit are about. This feels too similar to SNES Donut Plains 3.
Super Marine World Needs Fixes 1.0 N64 Sherbet Land N64 Sherbet Land 3 Major:
  • See if you can flatten out the start of the shortcut in the ice area, it has no reason to send you that high.
  • Move the last item box set further forward to prevent players from being able to chain the item from that set into the ending grass shortcut.

Moderate:

  • Remove the off-road on the edges of the first turn inside the aquarium.
Vile Isle Needs Fixes 1.0 N64 Bowser's Castle N64 Bowser's Castle 3 Major:
  • Some item sets should be removed. Our recommended suggestion looks something like this.
  • Respawns should be adjusted to be more forgiving (probably should be much more of them).
  • Remove the diagonal kcl bit on the ship so that this can be avoided. (video)
  • The shortcut off the ship can be done shroomless. Move it back to where it was before and make it off-road.
  • Multiple bad bill drops. (video) (video) (video)

Minor:

  • The water ripple effect is a little weird in spots (the white around the objects makes sense since that's how water works but idk what's going on in the first bit there). (video)
  • There's some flickering around the track (very noticeable in intro cameras), see if you can fix that or not.

Waiting on Author Update

Track Status Track Slot Music Slot Laps Speed Mod Notes
Alternative N64 Bowser's Castle Updating N64 Bowser's Castle N64 Bowser's Castle 3 Author is currently making an update.
Overgrown Temple Updating N64 DK Jungle Parkway N64 DK Jungle Parkway 3 Author is currently making an update.
Unnamed Town Updating Moonview Highway DS Delfino Square 3 Author is currently making an update.

Rejected Tracks

Rejected Tracks


Tracks that were rejected due to not meeting initial quality checks, or due to other generalized reasons, are listed within the spoiler below. These tracks remain rejected; as usual, if resubmitting a track, it must have been updated to address listed issues, and the entry in this table is to be removed.

Rejected due to Failed Quality Checks