3DS Wario Shipyard (Skipper93653)

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Revision as of 17:11, 14 December 2020 by Skipper93653 (talk | contribs) (v1.1)
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This article is about Skipper93653's port. For other versions, see 3DS Wario Shipyard.
3DS Wario Shipyard
Creator: Skipper93653
Designer: Nintendo
Version: v1.1
Date of latest version: 2020-12-14
Editors used: Blender, BrawlCrate, Every File Explorer, KMP Cloud, KMP Expander, Ohana3DS, Post-Effect Editor, RiiStudio, Shaderfix, SPICA, Switch Toolbox, Topaz Gigapixel AI, Wexos's Toolbox, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

This is a port created by Skipper93653.

Credits

  • zilly and MrKoeikoei, for being overall helpful with v1.0.
  • Several people from the CTGP Track Testers Discord server, for helping test the track.
  • Caron, for the underwater bubble effect (EnvFire).

Media

v1.1 VS Race (Dolphin)
v1.0 VS Race (3:40)

Version History

Version Date of release Information
v1.0 2020-02-17 First release
v1.1 2020-12-14
  • Adjusted a respawn on the ship.
  • Decreased brightness of the barrels and fishbones.
  • Decreased strength of the underwater pipes.
  • Decreased texture sizes of the water splash to avoid lag when many splashes are on screen at once.
  • Enabled mipmapping for the fishbones, water splash, and the large underwater pipe current.
  • Increased brightness of the large underwater pipe current.
  • Increased the animation speed of the large underwater pipe current.
  • Modified course collision.
  • Modified item and enemy paths.
  • Modified the collision for the large underwater pipe current.
  • Remade course model and minimap in RiiStudio.
  • Slightly altered the fishbone swimming animation.

Custom Track Distributions

This track is part of the following Custom Track Distributions: