Difference between revisions of "3DS Wario Shipyard (Skipper93653)"

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(v1.1)
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|creator= [[Skipper93653]]
 
|creator= [[Skipper93653]]
 
|designer= Nintendo
 
|designer= Nintendo
|version= v1.0
+
|version= v1.1
|date of release= 2020-02-17
+
|date of release= 2020-12-14
|editors used= [[Blender]], [[BrawlCrate]], [https://github.com/Gericom/EveryFileExplorer Every File Explorer], [[KMP Cloud]], [https://gbatemp.net/threads/mario-kart-7-kmp-expander-a-mk7-kmp-editor.401794 KMP Expander], [https://gbatemp.net/threads/wip-ohana3ds-tool.392576 Ohana3DS], [[Post-Effect Editor]], [[Shaderfix]], SPICA, [https://github.com/KillzXGaming/Switch-Toolbox Switch Toolbox], [https://topazlabs.com/gigapixel-ai Topaz Gigapixel AI], [[Wexos's Toolbox]], [[Wiimms SZS Tools]]
+
|editors used= [[Blender]], [[BrawlCrate]], [https://github.com/Gericom/EveryFileExplorer Every File Explorer], [[KMP Cloud]], [https://gbatemp.net/threads/mario-kart-7-kmp-expander-a-mk7-kmp-editor.401794 KMP Expander], [https://gbatemp.net/threads/wip-ohana3ds-tool.392576 Ohana3DS], [[Post-Effect Editor]], [https://riidefi.github.io/RiiStudio/ RiiStudio], [[Shaderfix]], SPICA, [https://github.com/KillzXGaming/Switch-Toolbox Switch Toolbox], [https://topazlabs.com/gigapixel-ai Topaz Gigapixel AI], [[Wexos's Toolbox]], [[Wiimms SZS Tools]]
 
|wbz-id= 6617
 
|wbz-id= 6617
|download= https://cdn.discordapp.com/attachments/444192801723383808/679066511716909067/water_course.szs
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|download= https://cdn.discordapp.com/attachments/786004351466209350/788074383972237352/water_course.szs
 
}}
 
}}
  
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== Media ==
 
== Media ==
 +
{{youtube-box||EDn-gF9kTmQ|v1.1 VS Race (Dolphin)}}
 
{{youtube-box||HnXUPE4eS8U|v1.0 VS Race (3:40)}}
 
{{youtube-box||HnXUPE4eS8U|v1.0 VS Race (3:40)}}
  
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! Information
 
! Information
 
|-
 
|-
| v1.0
+
| [https://cdn.discordapp.com/attachments/444192801723383808/679066511716909067/water_course.szs v1.0]
 
| 2020-02-17
 
| 2020-02-17
 
| First release
 
| First release
 +
|-
 +
| [https://cdn.discordapp.com/attachments/786004351466209350/788074383972237352/water_course.szs v1.1]
 +
| 2020-12-14
 +
|
 +
* Adjusted a respawn on the ship.
 +
* Decreased brightness of the barrels and fishbones.
 +
* Decreased strength of the underwater pipes.
 +
* Decreased texture sizes of the water splash to avoid lag when many splashes are on screen at once.
 +
* Enabled mipmapping for the fishbones, water splash, and the large underwater pipe current.
 +
* Increased brightness of the large underwater pipe current.
 +
* Increased the animation speed of the large underwater pipe current.
 +
* Modified course collision.
 +
* Modified item and enemy paths.
 +
* Modified the collision for the large underwater pipe current.
 +
* Remade course model and minimap in RiiStudio.
 +
* Slightly altered the fishbone swimming animation.
 
|}
 
|}
  

Revision as of 17:11, 14 December 2020

This article is about Skipper93653's port. For other versions, see 3DS Wario Shipyard.
3DS Wario Shipyard
Creator: Skipper93653
Designer: Nintendo
Version: v1.1
Date of latest version: 2020-12-14
Editors used: Blender, BrawlCrate, Every File Explorer, KMP Cloud, KMP Expander, Ohana3DS, Post-Effect Editor, RiiStudio, Shaderfix, SPICA, Switch Toolbox, Topaz Gigapixel AI, Wexos's Toolbox, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

This is a port created by Skipper93653.

Credits

  • zilly and MrKoeikoei, for being overall helpful with v1.0.
  • Several people from the CTGP Track Testers Discord server, for helping test the track.
  • Caron, for the underwater bubble effect (EnvFire).

Media

v1.1 VS Race (Dolphin)
v1.0 VS Race (3:40)

Version History

Version Date of release Information
v1.0 2020-02-17 First release
v1.1 2020-12-14
  • Adjusted a respawn on the ship.
  • Decreased brightness of the barrels and fishbones.
  • Decreased strength of the underwater pipes.
  • Decreased texture sizes of the water splash to avoid lag when many splashes are on screen at once.
  • Enabled mipmapping for the fishbones, water splash, and the large underwater pipe current.
  • Increased brightness of the large underwater pipe current.
  • Increased the animation speed of the large underwater pipe current.
  • Modified course collision.
  • Modified item and enemy paths.
  • Modified the collision for the large underwater pipe current.
  • Remade course model and minimap in RiiStudio.
  • Slightly altered the fishbone swimming animation.

Custom Track Distributions

This track is part of the following Custom Track Distributions: