Unnamed Valley (Scye)

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This article is about Scye's version. For other versions, see Unnamed Valley.
Unnamed Valley
Author: Scye
Version: v1.3
Date of latest version: 2013-11-24
Editors used:
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

This is a custom track created by Scye. It was intended to teach herself about custom texture mapping. She thought that the track was not a highlight, but it is very popular in the German community around Wiimm. It has an off-road shortcut; not only is it faster to take this without a speed-increasing item, it is easier, as the regular route is on such a sharp turn.

Media

v1.2 Presentation

Version History

Version Date of release Information
v1.0 2011-03-11 First release
v1.1 2011-07-02 Update by AndyK:
  • Fixed texture mapping.
  • Fixed Bean corners.
v1.1.boost 2011-11-05 Update by Wiimm:
  • Changed road collision to boost.
v1.2 2011-12-23 Update by Wiimm:
  • Improved checkpoints.
  • Improved enemy and item routes.
  • Remade respawn points.
  • Fixed cameras.
  • Removed unneeded objects, cameras, AREAs, and routes.
v1.3 2013-11-24 Update by Wiimm:
  • Remade checkpoints and respawn points.
  • Optimized enemy and item routes.
  • Moved start line.
  • Removed low roof to avoid a Blue Shell crash.
  • Added boost ramps to allow a higher jump over the abyss.
  • Inserted special ramps for Green/Red Shells to jump over the abyss.
  • Upscaled minimap.

Custom Track Distributions

This track is part of the following Custom Track Distributions: