GCN Rainbow Road (Caron)

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This article is about Caron's port. For other versions, see GCN Rainbow Road.
GCN Rainbow Road
Author: Caron
Designer: Nintendo
Version: v1.3
Date of latest version: 2013-10-22
Editors used: 3ds Max, bmdview2, BrawlBox, HxD, KMP Cloud, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de


This port is created by Caron. It has proper texture mapping and many added background details not seen in the original version.


v1.3 VS Race
Check quadrilaterals and enemy routes at the spiral part. The checkpoint positions were calculated by a for-loop of the KMP compiler. The image was made by wkmpt DRAW

Version History

Version Date of release Information
v1.0 2012-09-25 First release
v1.1 2012-12-30
  • Added star ring.
  • Added sound triggers.
  • Fixed item routes.
  • Fixed intro and replay cameras.
v1.2 2013-01-09
  • Fixed fatal bug.
  • Fixed material glitches.
  • Fixed enemy routes.
v1.2a 2013-07-10
  • Fixed cannon glitch.
  • Fixed some small bugs.
v1.3 2013-10-22 Update by Wiimm:
  • Remade checkpoints.
  • Added more enemy routes.
  • Bullet Bills now use the cannon activator to reach to the destination point without slowing down.
  • Fixed respawn points.
v1.3-mkddw ≤ 2014-06-18 Update by Yoshidude4:
v1.3-mkddw.boost ≤ 2014-06-18 Update by Larry98:
  • Changed main road collision to boost.
  • Added a version with a 0.8× speed modifier and AIParam.

Custom Track Distributions

This track is part of the following Custom Track Distributions: