Polychrome Path

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Polychrome Path
Author: Tara
Version: v2.0.2
Date of latest version: 2024-02-05
Editors used: Blender, BrawlCrate, CTools, KMP Cloud, Lorenzi's KMP Editor, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

Polychrome Path (formerly known as Rainbow Raceway) is a custom track created by Tara. The concept behind the track is what if Rainbow Road was a starter track. v1.0 – v1.1.1 feature three hairpin turns to start, with jump ramps for tricks and a split path section to end the lap. However, v2.0 features a revised layout and visuals to create a more complete and interesting track whilst retaining the same concept.

Slot Information

It is recommended to put this track on slot 4.4 because of the road and wall SFX.

Credits

Media

v2.0 Presentation (Dolphin)
v1.1 VS Race (Dolphin)

Version History

Version Date of release Information
v1.0 2023-04-10 First release
v1.0.1 2023-04-25
  • Adjusted invisible walls.
  • Adjusted fall boundaries.
  • Fixed minimap to show different paths properly.
v1.0.2 2023-05-12
  • Repositioned some item boxes to be more symmetrical.
  • Overhauled checkpoints so they function as intended on the split path section.
  • Added a key checkpoint on the split path section.
  • Adjusted respawn points due to checkpoint changes.
  • Fixed fall boundaries and item route so they function as intended.
v1.0.3 2023-05-13
  • Fixed boost panel texture.
  • Fixed road collision near the spiral.
v1.1 2023-06-19
  • Removed ramp before the split path section.
  • It is now possible to trick off the road where the ramp used to be.
  • Added a shortcut to help balance out the split path section.
  • Removed some walls to help balance out the split path section.
  • Repositioned item boxes on the split path section.
v1.1.1 2023-09-12
  • Fixed potential no lap counts.
  • The start sign now has collision.
v2.0 2023-11-17
  • Overhauled layout.
  • Overhauled textures and visual art style.
  • Overhauled checkpoints and respawn points.
  • All vehicles can now make all turns.
  • GCN Mushroom City can now be seen below the track.
  • Added arrows around the track to make it easier to know where to go.
  • Rescaled and readjusted start sign design.
  • Added intro cameras.
  • Readjusted item box sets.
  • Fixed Bullet Bill drop-off zones.
  • Fixed Position Jump Bug at certain points of the track.
v2.0.1 2024-01-07
  • Fixed Position Jump Bug that reappeared at other points of the track.
  • Fixed multiple respawn shortcuts.
  • Attempted to fix unwanted wall collision on the split path entry.
  • Added alternative version without a Mushroom icon for the ending shortcut.
v2.0.2 2024-02-05
  • Made ending shortcut require a Mushroom.
  • Added invisible wall on the left of the final ramp to minimize chances of being bumped off.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Polychrome Path

Dutch: Polychroom Pad
French: -
German: -
Italian: -
Japanese: レインボーパス
Korean: -
Portuguese: -
Russian: -
Spanish: -
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -

Rainbow Raceway

Dutch: Regenboogracebaan
French: Autodrome Arc-en-Ciel
German: -
Italian: Circuito Arcobaleno
Japanese: レインボーレースウェイ
Korean: -
Portuguese: -
Russian: -
Spanish: -
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -