Coral Cape (Terron)
Creator: | Terron |
---|---|
Designer: | Cracklink, SpyKid, Terron |
Version: | v1.0 |
Date of latest version: | 2021-05-03 |
Editors used: | Blender, BrawlCrate, KMP Cloud, Lorenzi's KMP Editor, Paint.NET, Post-Effect Editor, SketchUp, Wexos's Toolbox, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | acaruso's Archive |
Overview
This is a remake created by Terron. It improves most aspects of the track completely and features new objects, a shadow map, vertex colors, new textures, and a slight reworking of its layout. The author attempted to try and keep with the original design and layout whilst making the out of bounds areas clearer, removing Bean corners and removing the bouncy mushrooms at the end to make the track easier to drive.
Slot Information
It is recommended to use this track on slot 3.2 for the waterfall and river SFX.
Credits
- Jasperr, for explaining how to make cleaner model topology and providing textures from Super Mario Galaxy.
- ZPL, for creating the shadow map.
- Anyone involved with playtesting beta versions before release.
Media
Version History
Version | Date of release | Information |
---|---|---|
v1.0 | 2021-05-03 | First release |
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Atmosphere's Track Pack (Details)
- Elemental's Track Pack (Details)
- Insane Kart Wii (Details)
- Mario Kart Fusion (Details)
- Mario Kart Virtual Night (Details)
- Mario Kart Wii Deluxe (Details)
- Mario Kart Wii Faraphel (Details)
- Mario Kart Z (Details)
- Wiimms Mario Kart Fun (Details)
- Xenøn's FKW Track Pack (Details)
- Yosh's Track Pack DX (Details)
Custom Tracks:
Rainbow Cliff –
Azria Temple –
Sakura Sanctuary –
Siberian Chateau –
Coral Cape –
Dystopian Paradox
Custom Track Updates:
Magmatic Sanctuary (v1.41) –
Bowser's Lava Lair (v1.6) –
Wii U Sweet Sweet Canyon (v1.1)
Texture Updates:
Shiny Umbreon (v1.2)