|Date of latest version:||2021-07-01|
|Editors used:||BrawlCrate, CTools, KMP Cloud, KMP3D, Lorenzi's KMP Editor, MagicY, Post-Effect Editor, SketchUp, Wiimms SZS Tools|
Wacky Waterworks is an experimental custom track created by Bri911. The author created this track to test Mario Kart Wii's limits regarding moving terrain. Several objects are each used to compound two moving terrain behaviors simultaneously on a conditional basis using extended presence flags. There are four random scenarios exclusive to LE-CODE, and only the first scenario plays outside of LE-CODE. Currently, there is bad CPU behavior at the scenario-specific junction on any scenario and at the beginning in scenario four.
|Version||Date of release||Information|
|v0.9.alt||2021-07-04|| Update by Wiimm:
Occasionally, a Slow Motion Bug can occur in two player splitscreen.
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- OptPack (v0.9.alt)
Names in Other Languages
SM64 Bob-omb Battlefield – BAR! Ice Flows – BAR! Rooftops – BAR! Woods – BAR! Castle – BAR! Parkade – BAR! Airport – BAR! Dunes – BAR! Volcano – BAR! Stadium – BAR! MULT 10
DKR Smokey Castle – DKR Icicle Pyramid – DK64 Arena 1 – DK64 Arena 2 – BK Click Clock Wood Hub