Wacky Waterworks

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Wacky Waterworks
Author: Bri911
Version: v0.9
Date of latest version: 2021-07-01
Editors used: BrawlCrate, CTools, KMP Cloud, KMP3D, Lorenzi's KMP Editor, MagicY, Post-Effect Editor, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

Wacky Waterworks is an experimental custom track created by Bri911. The author created this track to test Mario Kart Wii's limits regarding moving terrain. Several objects are each used to compound two moving terrain behaviors simultaneously on a conditional basis using extended presence flags. There are four random scenarios exclusive to LE-CODE, and only the first scenario plays outside of LE-CODE. Currently, there is bad CPU behavior at the scenario-specific junction on any scenario and at the beginning in scenario four.

Slot Information

It is recommended to put this track on slot 3.2 because of sound triggers, object sounds and track effects.

Media

v0.9 VS Race
The funnel with and without water, depending on the scenario

Version History

Version Date of release Information
v0.9 2021-07-01 First release
v0.9.alt 2021-07-04 Update by Wiimm:
  • Removed LEX file.

Known Bugs

Occasionally, a Slow Motion Bug can occur in two player splitscreen.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Waanzinnige Waterwerken
French: -
German: -
Italian: -
Japanese: -
Korean: -
Portuguese: -
Russian: -
Spanish: Acueductos Alocados
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -