WOW! A amazing track. Very nice and fantastic grafiks. I like it and test it some times. Good work team.--Snake 21:47, 23 January 2014 (UTC)
- I agree Snake, but:
- You can't reach the first mushroom if small.
- The side ways in the village are very difficult. Add one more itembox on each side as prize (so that each side has 1 itembox row with 2 itemboxes).
- Wiimm (talk) 22:03, 23 January 2014 (UTC)
- Yes, some people told me about the problems with the mushrooms, I will fix it. Sometimes the player on the mushroom gets a very high jump and skips a mushroom. I don't know how I should fix this. Will it work when I put a different KCL variant for the ramp? I'll also add more item boxes to the side ways in the village for the update.--Buschkling (talk) 22:25, 23 January 2014 (UTC)
In my eyes, the mushrooms are worse than before. It's now very hard to reach the other end, especially if respawned over the mushrooms.
I agree with Wiimm. If a player fall down from a mushroom, after it is hard to across the others.--Snake 11:40, 15 March 2014 (UTC)
The mushroom issue is still there, but in another way. Some suggestions:
- Remove the roof of the cavern from KCL and set higher walls.
- The 2 green mushrooms are not so bad, but to far away. Make them closer.