Talk:Soda Jet (ShadowLuigi-NG-)
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Exhaust fire
Something in the article made me curious: is it known where the data for the exhaust fire is stored, or the format? MANGOM1LK (talk) 21:19, 2 January 2017 (UTC)
- I think it's stored into Common.szs → bsp → (vehicle name).bsp. —Atlas (talk) 02:14, 3 January 2017 (UTC)
- Alright. I've done some experimenting, and so far nothing edits the position of these. I've yet to modify the values that look like "0000" or "0001", but I feel those won't do anything either. Could it be possible that they're hardcoded? (EDIT: I just changed all of the four-digit values to 0006 and they didn't change anything, at least not to my knowledge. I did find wheel positions, though. Most things are set to 0 in my current BSP, so I don't know how much that breaks.) MANGOM1LK (talk) 15:59, 16 January 2017 (UTC)
- Probably they're into RKRace.breff, but I doubt there is one for each vehicle there (only the main effect and texture seems to be there). Probably it's defined in StaticR.rel. —Atlas (talk) 23:48, 16 January 2017 (UTC)