Talk:Rainbow Cliff

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Bugs in v0.1

Highest SlowMo ever seen: [1] See the performance bar at the bottom. 1s playing time needs more than 30s real time. I think it is an item route bug. I shoot red shells about 10000-20000 units before the finish line. Bullet Bill has problems to find the route too. -- Wiimm (talk) 23:09, 11 December 2019 (UTC)

This track was created as a joke, bugs like these probably won't be fixed as it's not a serious creation.
-- IEF◇Spyro (talk) 11:25, 14 December 2019 (BST)
The fix update 0.11 is still not in Intermezzo, after two releases. BetaBleeds (talk) 13:11, 6 January 2020 (UTC)
Nowadays not all new tracks/updated go into Intermezzo. Only candidates, tracks to show the tester team and special edits are included (by private selection). Additional tracks (old and new) are included on request. Best is to request it at forum.wii-homebrew or at Talk:Intermezzo. -- Wiimm (talk) 13:21, 6 January 2020 (UTC)
The old version v0.1 is still in Intermezzo of 14th January 2020. I think it's because of the slow motion testing. BetaBleeds (talk) 19:05, 15 January 2020 (UTC)
Yeah we still have that in there because we sometimes need a laggy track to test stuff -- Leseratte (talk) 20:07, 15 January 2020 (UTC)