Bugs in ALPHA 1
I've driven 3 rounds, but not one lap counted and the lap counter shows still "lap 1"
- I think the author is aware of that since he wrote that in the version history section. I don't understand, why he released it though, he did that with his other tracks too... -- NiAlBlack (talk) 16:21, 18 March 2013 (UTC)
Invisible Walls and Black Holes
I have noticed two problems that happen in many of the tracks that I make. One is that in some parts of the track, there are invisible walls that I didn't put in when I made the model. The second is that there are some spots that act like black holes, which when you drive too close to them, suck you into sort of a zero gravity vortex. These move to different places every time I edit the track. What could be causing these issues? --Bcphoton (talk) 16:18, 31 March 2013 (UTC)
# wkclt db He*szs|less DUMP of KCL:Headlong Skyway BETA1 (BCphoton).szs/./course.kcl S.verticies = 12870 S.normals = 56701 S.triangles = 32279, 22857 unused, 49 fixed, 8775 invalid S.octree_size = 1368988 S.total_size = 2993016 ...
See the triangles lines: There are man invalid triangles. A triangles may become invalid, because the 3 points are to near or on a line or at least one point is a NAN or out of range.
I have dropped all bad triangles, but not tested the track: Headlong Skyway, KCL fixed
... S.verticies = 4764 S.normals = 22215 S.triangles = 9413, 0 unused, 0 fixed, 0 invalid S.octree_size = 342100 S.total_size = 816516 ...
- Now I have removed the 38 face down triangles and re-uploaded the track → Testing a Track#Think about face down roads
- Wiimm (talk) 09:47, 2 April 2013 (UTC)
3D KMP Editing
Is there any way that I could edit the KMP while viewing a 3D model of this course? There are many spots that are complicated and that viewing a 3D model would make it easier to get them to work. --Bcphoton (talk) 16:18, 31 March 2013 (UTC)