Talk:Headlong Skyway

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Bugs in ALPHA 1

I've driven 3 rounds, but not one lap counted and the lap counter shows still "lap 1"

Wiimm (talk) 12:57, 18 March 2013 (UTC)

I think the author is aware of that since he wrote that in the version history section. I don't understand, why he released it though, he did that with his other tracks too... -- NiAlBlack (talk) 16:21, 18 March 2013 (UTC)
I am aware of that problem. That is the reason I released it as an Alpha, which by the Version Number page means it still has major bugs or part of the product missing. --Bcphoton (talk) 00:50, 19 March 2013 (UTC)

Invisible Walls and Black Holes

I have noticed two problems that happen in many of the tracks that I make. One is that in some parts of the track, there are invisible walls that I didn't put in when I made the model. The second is that there are some spots that act like black holes, which when you drive too close to them, suck you into sort of a zero gravity vortex. These move to different places every time I edit the track. What could be causing these issues? --Bcphoton (talk) 16:18, 31 March 2013 (UTC)

#  wkclt db He*szs|less

DUMP of KCL:Headlong Skyway BETA1 (BCphoton).szs/./course.kcl

S.verticies      =   12870
S.normals        =   56701
S.triangles      =   32279, 22857 unused, 49 fixed, 8775 invalid
S.octree_size    = 1368988
S.total_size     = 2993016
...

See the triangles lines: There are man invalid triangles. A triangles may become invalid, because the 3 points are to near or on a line or at least one point is a NAN or out of range.

I have dropped all bad triangles, but not tested the track: Headlong Skyway, KCL fixed

...
S.verticies      =    4764
S.normals        =   22215
S.triangles      =    9413, 0 unused, 0 fixed, 0 invalid
S.octree_size    =  342100
S.total_size     =  816516
...

Wiimm (talk) 09:18, 2 April 2013 (UTC)

Now I have removed the 38 face down triangles and re-uploaded the track → Testing a Track#Think about face down roads
Wiimm (talk) 09:47, 2 April 2013 (UTC)
Have you used or tested my version of the track? -- Wiimm (talk) 10:49, 7 April 2013 (UTC)
Yes, and it works perfectly! Thank you so much for showing me how to get rid of those! --Bcphoton (talk) 13:34, 7 April 2013 (UTC)

3D KMP Editing

Is there any way that I could edit the KMP while viewing a 3D model of this course? There are many spots that are complicated and that viewing a 3D model would make it easier to get them to work. --Bcphoton (talk) 16:18, 31 March 2013 (UTC)

wkmpt DRAW -- Wiimm (talk) 18:59, 31 March 2013 (UTC)

Video

Could someone take a video of the v1.0 release? Thank you! --Bcphoton (talk) 03:04, 15 April 2013 (UTC)