Talk:Enemy routes in battle arenas

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MK8DX Battle Courses might relate

This reminds me of the fact that Mario Kart 8 Deluxe Battle Arenas have a special file named "enemy_path_shortest_table.bin". Probably the unknown values from ENPT might relate to priority values for the CPUs to find the shortest path. —Atlas (talk) – CT/MK8 Wiki Admin 19:09, 7 August 2018 (UTC)

I tried (in my mind) different models: priorities, classes, number of routes. But no one matches really. The routes point always to a dispatch point, and only dispatch points have attributes. For the next analysis step I plan to visualize the settings by colors. This may help. -- Wiimm (talk) 22:07, 7 August 2018 (UTC)

Progress

The progress of the article (especially the tutorial part) will stagnate for a while. First I will evaluate the settings and other relations. Meanwhile I implement and test a special battle arena support (progress).

So I found some routes with single points, that seems not to be dispatch points. This needs more investigation.

Progress of the tools
  • Auto detection of battle arenas by KMP.
  • Option --battle, to override auto detection.
  • If extracting KMP, the text files differ for battle arenas and racing tracks.
  • wkmpt DRAW: Route with single points are printed different. If detected as dispatch point (all at the moment), the link points to the nearest and of the destination route.
  • Support of ENPH settings (creating and scanning text files).
  • Support to analyze ENPT settings: wkmpt DRAW use different colors ⇒ Settings of Dispatch Points
Planned and ideas for tools
  • Automatic connection of routes and dispatch points controlled by special settings.
  • Save special settings into WIM0 section.
  • Support for coin distribution.
    • Automatic distribution controlled by settings
    • wkmpt DRAW support.

-- Wiimm (talk) 15:09, 8 August 2018 (UTC)

MK7 Enemy Paths

Mario Kart 7 HPNE contains two UInt16s that are only used in Battle mode as well. Since there is a symbol map of the game around there it would probably be useful since both games have a very similar KMP format. —Atlas (talk) – CT/MK8 Wiki Admin 16:39, 8 August 2018 (UTC)