|Creator:||NinYoda1, Toxic Prime, Huili|
|Editors used:||BrawlBox, CTools, KMP Cloud, Lorenzi's KMP Editor, SketchUp, Wiimms SZS Tools|
Paradise City is a custom track being created by NinYoda1, Toxic Prime and Huili. It will be mostly based on Delfino Park, but it will have its own unique features. NinYoda1 made the model, Huili is helping make the respawn and check points, and Toxic Prime is making the BRRES, KCL, and the rest of the KMP.
- Caron, for the skybox.
Currently no media
|Version||Date of release||Information|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
Names in Other Languages
|Spanish:||Ciudad Paraíso (NTSC)|
Ciudad Paradisíaca (PAL)
Blackdown Hold – Bowser's Gravity Road – Canary Bay – Castle Island – Crazy Road – Delfino Park – Wii U Excitebike Arena – Fireworks Race – Glacial Bay
Glacial Pics – Green Hill Zone II – Green Hill Zone III – Jungle Bay – Jungle Park – King Boo's Area – King Boo's Area 2 – Kinoko Valley – Lava Castle Road – Little Villa
Lost Forest – Lost Island – Mario Speedway – Moomoo Island – Narshe Circuit – Obsidian Lair – Paradise City – Paradize Canyon – Penguin Canyon – F-Zero Port Town I – Rapid Street
Refresh Road – Rempart Road – Ruin Factory – Sand Speedway – Sand Speedway II – Seaside Drome – Sphynx Road – Temple Bay – Tobys Road
Tower Mansion – Volcano Bay – Volcano's Mine – Vulcan Mine – Weegee Race – Ziggurat Bay