Mario (SNES) (Bruh de la Boi)
|Author:||Bruh de la Boi|
|Date of latest version:||2021-06-29|
|Editors used:||3ds Max, BrawlCrate, CTools, SketchUp|
This version is created by Bruh de la Boi. Similar to the Mario Kart Tour version, this uses a billboard setting. However, due to the limitations with billboards in Mario Kart Wii, it is designed for being viewed from the backside. PAT0 animations are used for the character's animations, and a LOD model is included. This goes over Mario on the Sprinter.
|Version||Date of release||Information|
|Beta.1||2021-06-30||Added new shader stages to correctly display invincibility.|
- The character blackscreens on console.
- When flattened, the character is squished on the X-axis rather than the Y-axis.
Diddy Interstate – Karts & Crafts – Chomplabs (with Lovelifeandtpose024) – Boo York Park – Wario Bros. Stadium – Sephiroth – Interdimensional Mario Circuit (with Doumdoum) – Shizukesa Falls (with Madinstance)
A.S.D.F. City – Tree Circuit
SNES Mario Circuit 1 – SNES Bowser Castle 1 – N64 Town (with Toxic Amaranth) – GCN Baby Park – GCN Waluigi Stadium – DS Test Circle – Wii Dry Dry Ruins – MKT N64 Kalimari Desert 2 – RMX Rainbow Road 2 – RMX Ghost Valley 1 – CTR Coco Park – UT Thundersnail
Bruh's Custom Music Pack