Mario (SNES) (Bruh de la Boi)

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This article is about Bruh de la Boi's version. For other versions of this character, see Mario (SNES).
Mario (SNES)
Author: Bruh de la Boi
Designer: Nintendo
Version: Beta.1
Date of latest version: 2021-06-29
Editors used: 3ds Max, BrawlCrate, CTools, SketchUp
Download: Discord


This version is created by Bruh de la Boi. Similar to the Mario Kart Tour version, this uses a billboard setting. However, due to the limitations with billboards in Mario Kart Wii, it is designed for being viewed from the backside. PAT0 animations are used for the character's animations, and a LOD model is included. This goes over Mario on the Sprinter.


  • Ziella, for ripping the character's sprites.
  • TravixMan, for the shader used in Beta.1.


Beta (Dolphin)

Version History

Version Date of release Information
Beta 2021-06-29 First release
Beta.1 2021-06-30 Added new shader stages to correctly display invincibility.

Known Bugs

  • The character blackscreens on console.
  • When flattened, the character is squished on the X-axis rather than the Y-axis.