Difference between revisions of "Zelda WW Outset Island (WhiteMEX & Rukasudo90)"

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m (I don't think a Custom Gameplay Feature should be it's own section, also it already gives SM64DS credit.)
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The track has similar gameplay to Mario Kart Wii's and Mario Kart 7's. It uses [[SuperMario64DS]]'s left and right road sign models.
 
The track has similar gameplay to Mario Kart Wii's and Mario Kart 7's. It uses [[SuperMario64DS]]'s left and right road sign models.
  
==Custom Gameplay Feature==
+
===Custom Gameplay Feature===
 
The players are able to race offroad, but straying too far from the road will result in a respawn.
 
The players are able to race offroad, but straying too far from the road will result in a respawn.
 
==Special Thanks to==
 
 
*[[SuperMario64DS]]'s Left and Right Road sign models
 
  
 
== Media ==
 
== Media ==

Revision as of 12:18, 20 April 2014

Zelda WW Outset Island (WhiteMEX & Rukasudo90)
Creator: WhiteMEX, Rukasudo90
Designer: WhiteMEX, Rukasudo90, Nintendo
Version: v1.0
Date of latest version: 2014-02-13
Editors used: CTools, Sketchup, KMP Cloud, Wiimms SZS Tools,KCL Editor Debug
Download: Dropbox

Overview

Outset Island is the first island that is visited in Zelda Wind Waker. It was ported by WhiteMEX and Rukasudo90 to Mario Kart Wii.

The track has similar gameplay to Mario Kart Wii's and Mario Kart 7's. It uses SuperMario64DS's left and right road sign models.

Custom Gameplay Feature

The players are able to race offroad, but straying too far from the road will result in a respawn.

Media

v1.0 VS Race


Testers

Version History

Version Date of release Information
v1.0 2014-02-13 First release.
v1.0b 2014-02-?? Palm trees added.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Template:User-WhiteMEX-link Template:User-Rukasudo90-link