Difference between revisions of "Windy Whirl"

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Revision as of 15:54, 8 April 2021

Windy Whirl
Author: Syst3ms
Version: v1.3.1c
Date of latest version: 2020-08-28
Editors used: Blender, BrawlBox, KMP Cloud, Lorenzi's KMP Editor, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: MEGA

Overview

Windy Whirl (formerly known as Windrun Airway and Windrun Airscape) is a custom track created by Syst3ms. It is based on the Wind Runner minigame from Wii Play: Motion.

Credits

  • Riidefi and Carp, for their contributions to v1.3-beta1.

Media

v1.2.2 Time Trial
Beta 2b VS Race (Dolphin)
Beta 1 Time Trial

Version History

Version Date of release Information
Beta 1 2019-06-24 First release
Beta 2a 2019-07-05 Update by Syst3ms and Bear:
  • Visual changes.
  • Internal restructures.
Beta 2b 2019-07-05 Fixed boost animation.
Beta 3 2019-07-13
  • Added a start gate animation.
  • Replaced the shine effect.
  • Added more scenery.
Beta 4 2019-07-28
  • Improved ramps.
  • Other minor fixes.
Beta 5 2019-08-07
  • Added shadows.
  • Simplified track geometry.
  • Remade KCL.
v1.0-pre 2019-08-10
  • Fixed a collision issue in the last section.
  • Fixed an item route issue in the last section.
  • Fixed shading.
v1.0-pre-2 2019-08-10 Fixed item route causing a very heavy Slow Motion Bug.
v1.0 2019-08-20
  • Added opening cameras.
  • Made shadows and lighting less harsh.
  • Fixed character lighting issues.
  • Fixed collision around the fan shortcut.
v1.1 2019-12-29
  • Adjusted first mud shortcut.
  • Minor visual adjustments.
v1.1.1 2020-01-05 Minor visual adjustments.
v1.1.2 2020-01-08 Fixed wrong KCL variant.
v1.1.3 2020-01-21 Update by KantoEpic:
v1.1.4 2020-01-22 Removed unneeded enemy routes.
v1.1.5 2020-06-01
  • Added animated wind effects.
  • Optimized track textures.
  • Fixed some model geometry.
v1.1.6 2020-06-01 Minor visual fixes.
v1.2 2020-06-22
  • Adjusted item routes.
  • Fixed some enemy routes.
  • Slight geometry fixes.
  • Made start gate dropping animation have consistent timing.
  • Made one ramp more consistent (you could accidentally skip it previously).
  • Lowered four ramps.
  • Removed the initial slow ramp.
  • Removed some invisible walls.
  • Removed walls on the ending shortcut path.
  • Removed a row of item boxes on the ending shortcut path.
  • The first split path section has been adjusted to make each route about as fast as the other.
  • Added a safeguard in the form of a fan at the middle ramp section.
v1.2.1 2020-06-22
  • Adjusted some enemy routes.
  • Fixed pole position.
v1.2.2 2020-06-24 Adjusted checkpoints and respawn points to be a bit less generous, making it possible to go backwards in some places.
v1.2.3 2020-07-06
  • Adjusted mud ramp shortcut near the end to be impossible shroomless.
  • Removed some walls.
  • Added custom item boxes.
v1.2.4 2020-07-14
  • Removed some unnecessary walls.
  • Fixed slight visual issues.
  • Fixed item routes.
  • Removed start gate due to an online timing issue.
  • Improved collision in some areas.
v1.3-beta1 2020-08-09
  • Changed Mii stands to include Miis of the entire CTGP Track Council, as well as those of notable community members (thanks to Carp).
  • Replaced old shadow map with a colored lightmap.
  • Changed collision and post-effect to feature colored lighting.
  • Reverted to an old shine effect for the main road.
  • Added visual elements in accordance with the new lighting.
  • Improved the placement and look of existing visual elements.
  • Added some textures and changed some others.
  • Optimized textures.
  • Minor KMP fixes.
  • Removed some visual elements.
v1.3-beta1b 2020-08-13 Fixed Slow Motion Bug.
v1.3-beta1c 2020-08-14 Fixed some minor visual quirks.
v1.3-beta1d 2020-08-15 Fixed some minor visual quirks.
v1.3-beta2 2020-08-12 Added some colored moving spotlights (castletree1, castleflower1, mariotreeGC, donkytree1GC, mii_balloon, light_house, pukupuku, spot, and Spot64).
v1.3-beta2b 2020-08-13 Fixed Slow Motion Bug.
v1.3-beta2c 2020-08-14 Fixed some minor visual quirks.
v1.3-beta2d 2020-08-15
  • Fixed some minor visual quirks.
  • Adjusted positions of all moving spotlights in order to fix visibility issues (with castletree1 in particular).
v1.3 2020-08-17
  • Fixed some minor visual quirks.
  • Readded starting gate animation, if playing offline while using extended presence flags.
v1.3.1 2020-08-24 Fixed some minor visual quirks.
v1.3.1b 2020-08-25 Fixed pole position.
v1.3.1c 2020-08-28 Fixed a visibility issue.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Windy Whirl

Dutch: Windige Vortex
French: Vortex Venteux
German: Windiger Wirbel
Italian: Aerovia Turbombrello
Japanese: ウインディファール
Korean: 회오리 서킷
Portuguese: -
Russian: Ветряной вихрь
Spanish: Aerovía Paragüera
Greek: Ανεμοστρόβιλος
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -

Windrun Airway

Dutch: Windrit Luchtweg
French: -
German: -
Italian: -
Japanese: -
Korean: -
Portuguese: -
Russian: -
Spanish: Vía Aérea Paragüera
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -

Windrun Airscape

Dutch: Windrit Luchtlandschap
French: -
German: -
Italian: -
Japanese: -
Korean: -
Portuguese: -
Russian: -
Spanish: -
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -
By the same author: Syst3ms

Custom Tracks:
Windy Whirl