Difference between revisions of "Windy Whirl"

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(v1.2.1 update)
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| 2019-12-29
 
| 2019-12-29
 
|
 
|
* Adjusted the first mud shortcut.
+
* Adjusted first mud shortcut.
 
* Minor visual adjustments.
 
* Minor visual adjustments.
 
|-  
 
|-  
Line 105: Line 105:
 
* Added animated wind effects.
 
* Added animated wind effects.
 
* Optimized track textures.
 
* Optimized track textures.
* Fixed some of the model geometry.
+
* Fixed some model geometry.
 
|-
 
|-
 
| [https://mega.nz/file/mcZUQAhA#NIvC4jbal3Vgr-hBdJEPGje9YUGgcIxmD38wRMbirTI v1.1.6]
 
| [https://mega.nz/file/mcZUQAhA#NIvC4jbal3Vgr-hBdJEPGje9YUGgcIxmD38wRMbirTI v1.1.6]
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| [https://mega.nz/file/LVRFTa5J#m7IzJYd6Um72mzWExzk4QV-KBjyWHU9Fgh2tzgM3ILg v1.2]
 
| [https://mega.nz/file/LVRFTa5J#m7IzJYd6Um72mzWExzk4QV-KBjyWHU9Fgh2tzgM3ILg v1.2]
 
| 2020-06-22
 
| 2020-06-22
| Fixes :
+
|
* Adjusted the Bullet Bill routes
+
* Adjusted item routes.
* Fixed some of the CPU routes
+
* Fixed some enemy routes.
* Slight geometry fixes
+
* Slight geometry fixes.
* Made the starting gate dropping animation have consistent timing
+
* Made start gate dropping animation have consistent timing.
* Made one ramp more consistent (you could accidentally skip it previously)  
+
* Made one ramp more consistent (you could accidentally skip it previously).
Track balance adjustments :
+
* Lowered four ramps.
* 4 ramps have been lowered to reduce air
+
* Removed the initial slow ramp.
* Removed the initial slow ramp
+
* Removed some invisible walls.
* Some invisible walls have been removed
+
* Removed walls on the ending shortcut path.
* Removed walls on the ending shortcut path
+
* Removed a row of {{obj-ref|0x65|item boxes}} on the ending shortcut path.
* Removed a row of item boxes on the ending shortcut path
+
* The first split path section has been adjusted to make each route about as fast as the other.
* The first split path section has been adjusted to make each route about as fast as the other
+
* Added a safeguard in the form of a fan at the middle ramp section.
* Added a safeguard in the form of a fan at the middle ramp section
 
 
|-  
 
|-  
 
| [https://mega.nz/file/rFoRlT4C#G8HJqW68_6d7Q-F2zj79J44Td19Wk-a_uIB1jyC7tjc v1.2.1]
 
| [https://mega.nz/file/rFoRlT4C#G8HJqW68_6d7Q-F2zj79J44Td19Wk-a_uIB1jyC7tjc v1.2.1]
 
| 2020-06-22
 
| 2020-06-22
| Adjusted some CPU routes and fixed pole position.
+
|
 +
* Adjusted some enemy routes.
 +
* Fixed pole position.
 
|}
 
|}
  

Revision as of 14:11, 22 June 2020

Windy Whirl
Author: Syst3ms
Version: v1.2.1
Date of latest version: 2020-06-22
Editors used: Blender, BrawlBox, KMP Cloud, Lorenzi's KMP Editor, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: MEGA

Overview

Windy Whirl (previously known as Windrun Airway and Windrun Airscape) is a custom track created by Syst3ms. It is based on the Wind Runner minigame from Wii Play: Motion.

Media

v1.1.6 VS Race (35:51)
Beta 2b VS Race (Dolphin)
Beta 1 Time Trial

Version History

Version Date of release Information
Beta 1 2019-06-24 First release
Beta 2a 2019-07-05 Update by Syst3ms and Bear:
  • Visual changes.
  • Internal restructures.
Beta 2b 2019-07-05 Fixed boost animation.
Beta 3 2019-07-13
  • Added a start gate animation.
  • Replaced the shine effect.
  • Added more scenery.
Beta 4 2019-07-28
  • Improved ramps.
  • Other minor fixes.
Beta 5 2019-08-07
  • Added shadows.
  • Simplified track geometry.
  • Remade KCL.
v1.0-pre 2019-08-10
  • Fixed a collision issue in the last section.
  • Fixed an item route issue in the last section.
  • Fixed shading.
v1.0-pre-2 2019-08-10 Fixed item route causing a very heavy Slow Motion Bug.
v1.0 2019-08-20
  • Added opening cameras.
  • Made shadows and lighting less harsh.
  • Fixed character lighting issues.
  • Fixed collision around the fan shortcut.
v1.1 2019-12-29
  • Adjusted first mud shortcut.
  • Minor visual adjustments.
v1.1.1 2020-01-05 Minor visual adjustments.
v1.1.2 2020-01-08 Fixed wrong KCL variant.
v1.1.3 2020-01-21 Update by KantoEpic:
v1.1.4 2020-01-22 Removed unneeded enemy routes.
v1.1.5 2020-06-01
  • Added animated wind effects.
  • Optimized track textures.
  • Fixed some model geometry.
v1.1.6 2020-06-01 Minor visual fixes.
v1.2 2020-06-22
  • Adjusted item routes.
  • Fixed some enemy routes.
  • Slight geometry fixes.
  • Made start gate dropping animation have consistent timing.
  • Made one ramp more consistent (you could accidentally skip it previously).
  • Lowered four ramps.
  • Removed the initial slow ramp.
  • Removed some invisible walls.
  • Removed walls on the ending shortcut path.
  • Removed a row of item boxes on the ending shortcut path.
  • The first split path section has been adjusted to make each route about as fast as the other.
  • Added a safeguard in the form of a fan at the middle ramp section.
v1.2.1 2020-06-22
  • Adjusted some enemy routes.
  • Fixed pole position.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Windige Vortex
French: Vortex Venteux
German: Windiger Wirbel
Italian: Aerovia Turbombrello
Japanese: ウインディファール
Korean: 회오리 서킷
Portuguese: -
Russian: Ветряной вихрь
Spanish: Aerovía Paragüera
Greek: Ανεμοστρόβιλος
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -