Windmill Isle

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Revision as of 03:39, 13 June 2019 by Atlas (talk | contribs) (Consistency)
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Windmill Isle
Author: ChaosShadow23
Version: v1.1
Date of latest version: 2018-07-02
Editors used: KMP Cloud, MagicY, Paint, Photoshop CS4, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

Windmill Isle takes place in the small, Greek-like city based off of Apotos from Sonic Unleashed. The track features a small village surrounded by water. There are windmills, wooden crates, a boardwalk-like section over water, and a hidden star and mega mushroom box.

There are two versions of the track: one taking place in the day, and the other at night. This is to mimic the day and night levels of Windmill Isle from Sonic Unleashed. Both versions are identical except for textures and the post-effect.

Windmill Village is the follow-up to this track.

Media

v1.0 VS Race (Day Version)
v1.0 VS Race (Night Version)

Version History

Version Date of release Information
July 2013 Start of development.
Alpha 2013-07-10 First release
Beta 2013-07-15
  • New sky texture.
  • Added animated water.
  • Set respawn points.
  • Fixed texture problems.
  • Scaled model down.
v1.0 2013-07-21
  • Adjusted ramps.
  • Added night version.
  • Added signs.
  • Road now has sticky road collision.
v1.1 2018-07-02 Update by YoshTaku:
  • Brightened textures on v1.0 Day.

Known Bugs

  • Slight lag at countdown (Offline VS Race only).
  • Start line is not accurate on laps 2 and 3.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Names in Other Languages

Dutch: -
French: -
German: -
Italian: -
Japanese: ウインドミルアイランド
Korean: -
Portuguese: -
Russian: -
Spanish: Isla Molino
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -

Trivia

This track was originally known as Windmill Village.