Difference between revisions of "Wii U Sweet Sweet Canyon (Saiveeon)"

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(Added v1.2c update.)
 
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{{about|[[CuberHax]]'s remake||Wii U Sweet Sweet Canyon}}
+
{{about|[[Saiveeon]]'s version||Wii U Sweet Sweet Canyon}}
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{Extract-Title|{{PAGENAME}}}}
 
|name= {{Extract-Title|{{PAGENAME}}}}
|creator= [[CuberHax]]
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|creator= [[Saiveeon]]
|designer= Rafa4k, [[Nintendo]]
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|designer= [[Nintendo]], Rafa4k
|version= v1.2
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|version= v1.2c
|date of release= 2020-05-20
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|date of release= 2023-11-07
 
|editors used= [[3ds Max]], [[Blender]], [[BrawlCrate]], [[CTools]], [[KMP Cloud]], [[MagicY]], [[Wiimms SZS Tools]]
 
|editors used= [[3ds Max]], [[Blender]], [[BrawlCrate]], [[CTools]], [[KMP Cloud]], [[MagicY]], [[Wiimms SZS Tools]]
 
|wbz-id= 7256
 
|wbz-id= 7256
|download= https://drive.google.com/file/d/1uOCnFegdon5P35NZyTwFlB9OYMmtsuYu
+
|download= https://icedrive.net/s/hWgC2afD4gYGP7RhCYXT4C5agwXa
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
This remake uses a model from Rafa4k, originally for a [[Mario Kart DS]] [[custom track]].
+
This version is created by [[Saiveeon]]. It uses a model from Rafa4k, originally for a [[Mario Kart DS]] [[custom track]].
  
 
== Media ==
 
== Media ==
 +
{{youtube-box||QGjGS2SQwIM|v1.2b VS Race|3031|3195}}
 
{{youtube-box||iEghhtRt-Ng|v1.1 VS Race}}
 
{{youtube-box||iEghhtRt-Ng|v1.1 VS Race}}
  
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| First release
 
| First release
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/657556152124571649/712622709565161482/treehouse_course.szs v1.1]
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| [https://icedrive.net/s/ZFG1h7GX2b7ANjGGCkt957PkT3CD v1.1]
 
| 2020-05-20
 
| 2020-05-20
| Update by [[Vulpixx]]:
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| Update by [[Terron]]:
 
* Added boost and water animations.
 
* Added boost and water animations.
 
* Improved texture resolutions.
 
* Improved texture resolutions.
* Adjusted texture culling.
+
* Adjusted texture culling and formats.
* Adjusted texture formats.
 
 
* Fixed transparency settings.
 
* Fixed transparency settings.
 
* Fixed [[Harry Potter Effect]].
 
* Fixed [[Harry Potter Effect]].
Line 46: Line 46:
 
* Removed unneeded textures and modified materials to accommodate.
 
* Removed unneeded textures and modified materials to accommodate.
 
* Adjusted texture culling.
 
* Adjusted texture culling.
 +
|-
 +
| [https://files.brawlbox.co.uk/MKW/Track%20Updates/Wii%20U%20Sweet%20Sweet%20Canyon%20v1.2.vp%20(farm_course).szs v1.2.vp]
 +
| 2020-08-21
 +
| Update by [[Brawlboxgaming]]:
 +
* Added invisible walls around the starting area.
 +
* Changed off-road collision outside the playable section of the starting area to out of bounds.
 +
|-
 +
| [https://files.brawlbox.co.uk/MKW/Track%20Updates/Wii%20U%20Sweet%20Sweet%20Canyon%20v1.2.vp-hotfix%20(farm_course).szs v1.2.vp-hotfix]
 +
| 2020-09-13
 +
| Update by [[Brawlboxgaming]]:
 +
* Fixed backward-facing walls.
 +
|-
 +
| [https://icedrive.net/s/Z6Ti1411BjaiTBXWZv3TwAQQ7kVv v1.2b]
 +
| 2021-01-17
 +
| Update by [[FJRoyet]]:
 +
* Fixed intro cameras.
 +
|-
 +
| [https://icedrive.net/s/hWgC2afD4gYGP7RhCYXT4C5agwXa v1.2c]
 +
| 2023-11-07
 +
| Update by [[KantoEpic]]:
 +
* Merged [[KCL]] changes from v1.2.vp-hotfix.
 +
* Added [[LE-CODE/Track FAQ#ktpt2|secondary start position]] to display the finish line correctly ([[LE-CODE]] only).
 
|}
 
|}
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* (none)
+
* {{Distrib-ref|Chis Kart Wii|7256|chis-kart-wii}}
 +
* {{Distrib-ref|Cuberluigi CT Pack|7256|cuberluigi-ct}}
 +
* {{Distrib-ref|Insane Kart Wii|7256|insane-kart-wii}}
 +
* {{Distrib-ref|Mario Kart Cris|7256|mk-cris}}
 +
* {{Distrib-ref|Mario Kart Fusion|7256|mk-fusion}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|7256|mk-deluxe}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|7256|faraphel}}
 +
* {{Distrib-ref|New Adventure All-Stars|7256|allstars}}
 +
* [[Variety Pack]] (v1.2.vpc-hotfix)
  
{{User-CuberHax-Link}}
+
{{User-Saiveeon-Link}}
 +
[[Category:Mario Kart 8]]
 +
[[Category:Track/LE-CODE]]
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]

Latest revision as of 19:46, 7 November 2023

This article is about Saiveeon's version. For other versions, see Wii U Sweet Sweet Canyon.
Wii U Sweet Sweet Canyon
Creator: Saiveeon
Designer: Nintendo, Rafa4k
Version: v1.2c
Date of latest version: 2023-11-07
Editors used: 3ds Max, Blender, BrawlCrate, CTools, KMP Cloud, MagicY, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

This version is created by Saiveeon. It uses a model from Rafa4k, originally for a Mario Kart DS custom track.

Media

v1.2b VS Race
v1.1 VS Race

Version History

Version Date of release Information
v1.0 2020-05-19 First release
v1.1 2020-05-20 Update by Terron:
  • Added boost and water animations.
  • Improved texture resolutions.
  • Adjusted texture culling and formats.
  • Fixed transparency settings.
  • Fixed Harry Potter Effect.
  • Removed unneeded textures.
  • Edited KCL.
  • Cleaned course model.
v1.2 2020-05-20
  • Improved enemy and item routes.
  • Removed unneeded textures and modified materials to accommodate.
  • Adjusted texture culling.
v1.2.vp 2020-08-21 Update by Brawlboxgaming:
  • Added invisible walls around the starting area.
  • Changed off-road collision outside the playable section of the starting area to out of bounds.
v1.2.vp-hotfix 2020-09-13 Update by Brawlboxgaming:
  • Fixed backward-facing walls.
v1.2b 2021-01-17 Update by FJRoyet:
  • Fixed intro cameras.
v1.2c 2023-11-07 Update by KantoEpic:

Custom Track Distributions

This track is part of the following Custom Track Distributions:

By the same author: Saiveeon

Distributions:
CTGP Revolution Classic

Custom Tracks:
BIG SHOTGBA Rainbow RoadLuigi's LakesideSR Radical City

Older/Less Serious Mods