Difference between revisions of "Wii U Sweet Sweet Canyon (Saiveeon)"

From Custom Mario Kart
Jump to navigation Jump to search
Line 44: Line 44:
 
|
 
|
 
* Improved enemy and item routes.
 
* Improved enemy and item routes.
 +
* Removed unneeded textures, and modified materials to accommodate.
 
* Adjusted texture culling.
 
* Adjusted texture culling.
 
|}
 
|}

Revision as of 23:00, 20 May 2020

This article is about CuberHax's remake. For other versions, see Wii U Sweet Sweet Canyon.
Wii U Sweet Sweet Canyon
Creator: CuberHax
Designer: Rafa4k, Nintendo
Version: v1.2
Date of latest version: 2020-05-20
Editors used: 3ds Max, Blender, BrawlCrate, CTools, KMP Cloud, MagicY, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

This remake uses a model from Rafa4k, originally for a Mario Kart DS custom track.

Media

v1.1 VS Race

Version History

Version Date of release Information
v1.0 2020-05-19 First release
v1.1 2020-05-20 Update by Vulpixx:
  • Added boost and water animations.
  • Improved texture resolutions.
  • Adjusted texture culling.
  • Adjusted texture formats.
  • Fixed transparency settings.
  • Fixed Harry Potter Effect.
  • Removed unneeded textures.
  • Edited KCL.
  • Cleaned course model.
v1.2 2020-05-20
  • Improved enemy and item routes.
  • Removed unneeded textures, and modified materials to accommodate.
  • Adjusted texture culling.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Template:User-CuberHax-Link