Difference between revisions of "Wii U Sweet Sweet Canyon (Saiveeon)"

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{{about|[[CuberHax]]'s remake||Wii U Sweet Sweet Canyon}}
 
{{about|[[CuberHax]]'s remake||Wii U Sweet Sweet Canyon}}
 
{{Misc-Info
 
{{Misc-Info
|name= Wii U Sweet Sweet Canyon
+
|name= {{Extract-Title|{{PAGENAME}}}}
 
|creator= [[CuberHax]]
 
|creator= [[CuberHax]]
 
|designer= Rafa4k, [[Nintendo]]
 
|designer= Rafa4k, [[Nintendo]]
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|date of release= 2020-05-19
 
|date of release= 2020-05-19
 
|editors used= [[3ds Max]], [[Blender]], [[BrawlCrate]], [[CTools]], [[KMP Cloud]], [[MagicY]], [[Wiimms SZS Tools]]
 
|editors used= [[3ds Max]], [[Blender]], [[BrawlCrate]], [[CTools]], [[KMP Cloud]], [[MagicY]], [[Wiimms SZS Tools]]
|wbz-id=  
+
|wbz-id=
|download 1= https://drive.google.com/file/d/1fNslsreVrpDF4_E4_9BwTVzBsPuQop6-
+
|download= https://drive.google.com/file/d/1fNslsreVrpDF4_E4_9BwTVzBsPuQop6-
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
This remake uses a model from Rafa4k, originally for a [[Mario Kart DS]] [[custom track]]. The water was planned to be semi-transparent, but the author couldn't find a way to make it semi-transparent without causing the [[Harry Potter Effect]], or without making the water completely invisible.
+
This remake uses a model from Rafa4k, originally for a [[Mario Kart DS]] [[custom track]]. The water was planned to be semi-transparent, but the author could not find a way to make it semi-transparent without causing the [[Harry Potter Effect]], or without making the water completely invisible.
  
 
== Media ==
 
== Media ==
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| v1.0
 
| v1.0
 
| 2020-05-19
 
| 2020-05-19
| First release.
+
| First release
 
|}
 
|}
  

Revision as of 00:10, 20 May 2020

This article is about CuberHax's remake. For other versions, see Wii U Sweet Sweet Canyon.
Wii U Sweet Sweet Canyon
Creator: CuberHax
Designer: Rafa4k, Nintendo
Version: RC1
Date of latest version: 2020-05-19
Editors used: 3ds Max, Blender, BrawlCrate, CTools, KMP Cloud, MagicY, Wiimms SZS Tools
Download: Google Drive

Overview

This remake uses a model from Rafa4k, originally for a Mario Kart DS custom track. The water was planned to be semi-transparent, but the author could not find a way to make it semi-transparent without causing the Harry Potter Effect, or without making the water completely invisible.

Media

Currently no media

Version History

Version Date of release Information
v1.0 2020-05-19 First release

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

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