Difference between revisions of "Wii U Dolphin Shoals (MrFluffy)"

From Custom Mario Kart
Jump to navigation Jump to search
Line 67: Line 67:
 
* {{Distrib-ref|Hide and Seek Best Retros|7301|202}}
 
* {{Distrib-ref|Hide and Seek Best Retros|7301|202}}
 
* {{Distrib-ref|Mario Kart Cris|7301|mk-cris}}
 
* {{Distrib-ref|Mario Kart Cris|7301|mk-cris}}
* {{Distrib-ref|Mario Kart Fusion|7301|187,203}}
+
* {{Distrib-ref|Mario Kart Fusion|7301|mk-fusion}}
 
* {{Distrib-ref|Mario Kart Infinite|7301|175}}
 
* {{Distrib-ref|Mario Kart Infinite|7301|175}}
 
* {{Distrib-ref|Mario Kart Wii Deluxe|7301|217}}
 
* {{Distrib-ref|Mario Kart Wii Deluxe|7301|217}}
* {{Distrib-ref|Mario Kart Wii Faraphel|7301|224}}
+
* {{Distrib-ref|Mario Kart Wii Faraphel|7301|faraphel}}
 
* {{Distrib-ref|New Adventure All-Stars|7301|200}}
 
* {{Distrib-ref|New Adventure All-Stars|7301|200}}
 
* {{Distrib-ref|OptPack|7301|161}}
 
* {{Distrib-ref|OptPack|7301|161}}

Revision as of 05:26, 2 August 2021

This article is about MrFluffy's remake. For other versions, see Wii U Dolphin Shoals.
Wii U Dolphin Shoals
Creator: MrFluffy
Designer: Nintendo, MrFluffy
Version: v1.1
Date of latest version: 2020-08-07
Editors used: Blender, BrawlBox, CTools, GIMP, KMP Cloud, Lorenzi's KMP Editor, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

This remake is created by MrFluffy. It features the moving eel and the sound transitions of the original. Minor adjustments have been made to the layout to accommodate the gameplay of Mario Kart Wii. Development started after the author's experiments to create moving road with the object VolcanoRock1.

Slot Information

It is recommended to put this track on slot 3.2 to enable KCL sound triggers.

Media

v1.1 VS Race
v1.0 VS Race (2:11:11)
RC1 VS Race (Dolphin)

Version History

Version Date of release Information
2020-05-05 Start of development
RC1 2020-06-01 First release
v1.0 2020-06-10
  • Added object animations.
  • Added mipmaps.
  • Added yellow rings and overall model details.
  • Remade shadows.
  • Enabled custom EnvFire.
  • Changed road collision underneath the eel to sticky road.
  • Removed key checkpoint in the spiral to address potential Position Jump Bugs.
  • Updated enemy and item routes.
  • Adjusted respawn points.
  • Refined cameras.
v1.1 2020-08-07
  • Added underwater fog.
  • Edited post-effect lighting.
  • Changed various underwater road collision types to water.
  • Adjusted item routes.
  • Adjusted round coral texture.
  • Adjusted fish scale (castleflower1).
  • Removed unused files.

Custom Track Distributions

This track is part of the following Custom Track Distributions: