User talk:Wexos

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Revision as of 01:07, 24 October 2015 by Kozakura (talk | contribs)
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Welcome to the Custom Mario Kart Wiiki!

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Thank you for joining the Custom Mario Kart Wiiki!

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Keep the following in mind as you contribute to the site:

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Thank you! -- Suigetsu, the transformation (talk) 03:52, 11 May 2014 (UTC)

Wiiki Rules / Moderator Messages

You are editing pages very frequently. Please use the Show Preview button before saving edits and do not make more than 2 edits every 15 minutes at least.
--Have a nice day, from ZillaSpaz 18:35, 4 May 2015 (UTC)

Moving user page

Please do not move your user page to "WexosMk". You're not registered with that name. If you really want to change your user name, go to Help:Rename User. However, I don't advise it, as you only get one change, and I don't think you should waste it on a little change in capitalization.
--maczkopeti (talk) 16:52, 29 May 2015 (UTC)

Ok, thanks for telling me!
--Wexosmk (talk) 20:42, 29 May 2015 (UTC)

Boardwalk Booster help

Thank you very much for helping me on Boardwalk booster, and thank you for testing it on a Wii I will update the page shortly, I have to question though if possible 1. Did you use riivolution to patch it Into the game? (so I know when I get my Wii sorted) 2. Do you mean I should add some more groups to enemy routes so they reflect/match each other? Thanks again --User:ImFromTheOtherOS 10:25, 5 August 2015 (UTC)

No problem.
1: No, I used CTGP's My Stuff Folder. You can use Riivolution but it's much slower to load.
2: No, you have made 3 groups in the Enemy Routes. Right now it stands in the KMP that after group 0 the the CPUs goes to group 0 again. This causes the problem. If you don't understand I will help you.
Wexos (talk) 10:35, 5 August 2015 (UTC)

Thank you again, once I get back to my computer I will link up the groups, I will be sure to come back to you if I have any further problems, --User:ImFromTheOtherOS 15:14 UTC August 5 2015


sorry to bother you Wexos, but I am having trouble with magic Y (so the Y pos in the KMP will be broken) and the Enemy CPU still seem to be going in circles if possible could you either send me a working kmp or re-upload the .szs with a working KMP in it. thank you. --User:ImFromTheOtherOS 15:33 UTC August 6 2015

Im can't get MagicY to work either. But I get the Y-position from SketchUp by drawing a line down to 0 and then I know what the Y-position is. Yes, I can fix it but not today. And I need your mail.
Wexos (talk) 15:40, 6 August 2015 (UTC)
I'm going to try once more today then I'll see, [email protected] Is my Email, I will post later if I manage to fix it ,thank you.
ImFromTheOtherOS 9:56 7 August 2015 (UTC)
Ok. My Internet is down right now and I don't when it's coming back. I will tell you when it's coming back.
Wexos (talk) 21:17, 7 August 2015 (UTC)

Mario Kart World help

Hi Wexos, can you help me to create the kcl in Mario Kart World? I can't compile in SZS Modifier's KCL Tool and is very bugged if I create in CTools's KCL Editor. And you can use KMP Modifier to fix Y-position values (If you don't know, I'll help you) my e-mail is [email protected] :) --MrDark35000vr (talk) 16:41, 7 August 2015 (UTC)

Yes, I can do it but my internet is down right now and I don't know when I get it back. I will send you a mail when I get it back.
I like to do it the "old" with SketchUp ;). I don't like KMP Modifier.
Wexos (talk) 21:17, 7 August 2015 (UTC)

Retro Track Updates

Hi Wexos, I need help with SNES Donut Plains 2, I'm gonna make one part, and I would like you to help with the KCL, KMP, and minimap please? My email is [email protected]. Tpointer56 (talk) 18:06, 23 October 2015 (UTC)


SNES RR

Hi ! Congratulations ! You did a very great job with SNES Rainbow Road. It's the first time one of my custom tracks is realised and I'm very happy ! Yoshi74 (talk) 14:00, 16 August 2015 (UTC)

Thanks, and you did a really good with the model! Hope you will create more models.
Wexos (talk) 12:04, 16 August 2015 (UTC)

Twhomp's Pyramid

Hi ! When are you planing to realise Twhomp's Pyramid ? I am just curious to know if the model is ok ;) Yoshi74 (talk) 13:12, 24 August 2015 (UTC)

No idea, I am really busy with DS Bowser Castle. I havn't started yet.
Wexos (talk) 12:50, 24 August 2015 (UTC)

Hi ! are you still working on Twhomp's Pyramid ? Yoshi74 (talk) 15:12, 12 Sept 2015 (UTC)

No, I have many other projects going on. I will not be creating it either because the model file is way to large to work with. It is also way too large for a custom track.
Wexos (talk) 13:51, 12 September 2015 (UTC)


DS Bowser's Castle

Hi ! Your port looks amazing ! Congratulations. Yoshi74 (talk) 08:34, 28 August 2015 (UTC)

Thanks!
Wexos (talk) 12:51, 28 August 2015 (UTC)

SNES Vanilla lake 2

Hi ! I am Yoshi74 and I am modeling a new retro track : Vanilla Lake 2. Are your interested of create/port it ? Here is the link : http://wiki.tockdom.com/wiki/SNES_Vanilla_Lake_2_(Yoshi74) Yoshi74 (talk) 16:02, 22 October 2015 (UTC)