Difference between revisions of "User talk:MrTamkis"

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(→‎5 arenas: new section)
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I tested you 5 arenas. You should manage ''mipmaps'' and ''bean corners'' next. -- [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 08:17, 1 December 2018 (UTC)
 
I tested you 5 arenas. You should manage ''mipmaps'' and ''bean corners'' next. -- [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 08:17, 1 December 2018 (UTC)
 
== 5 arenas ==
 
  
 
:Thanks! I'll fix those 2 issues, as well as the following for v1.2 updates (hopefully this weekend/week):
 
:Thanks! I'll fix those 2 issues, as well as the following for v1.2 updates (hopefully this weekend/week):
  
* Maze 1  
+
:* Maze 1  
** Lower steepness of jump pads (so that players don't hit them like a wall at wrong angles)  
+
:** Lower steepness of jump pads (so that players don't hit them like a wall at wrong angles)  
** Better enemy route widths
+
:** Better enemy route widths
* Maze 2
+
:* Maze 2
** Fix route direction vectors (so that CPU players don't congregate into the lower left corner)
+
:** Fix route direction vectors (so that CPU players don't congregate into the lower left corner)
* Maze 3
+
:* Maze 3
** Improve cannon trajectories
+
:** Improve cannon trajectories
** Better enemy route widths
+
:** Better enemy route widths
* Hover Credits
+
:* Hover Credits
** Better route widths
+
:** Better route widths
* Arena Rumble
+
:* Arena Rumble
** Make gravity roads into normal ones?
+
:** Make gravity roads into normal ones?
  
Is there a conversion factor for ENPT route width scale to meters ([[KMP float at ENPT 0x0C]])?
+
:Is there a conversion factor for ENPT route width scale to meters ([[KMP float at ENPT 0x0C]])?
[[User:MrTamkis|MrTamkis]] ([[User talk:MrTamkis|talk]]) 21:51, 1 December 2018 (UTC)
+
:[[User:MrTamkis|MrTamkis]] ([[User talk:MrTamkis|talk]]) 21:51, 1 December 2018 (UTC)

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5 arenas

I tested you 5 arenas. You should manage mipmaps and bean corners next. -- Wiimm (talk) 08:17, 1 December 2018 (UTC)

Thanks! I'll fix those 2 issues, as well as the following for v1.2 updates (hopefully this weekend/week):
  • Maze 1
    • Lower steepness of jump pads (so that players don't hit them like a wall at wrong angles)
    • Better enemy route widths
  • Maze 2
    • Fix route direction vectors (so that CPU players don't congregate into the lower left corner)
  • Maze 3
    • Improve cannon trajectories
    • Better enemy route widths
  • Hover Credits
    • Better route widths
  • Arena Rumble
    • Make gravity roads into normal ones?
Is there a conversion factor for ENPT route width scale to meters (KMP float at ENPT 0x0C)?
MrTamkis (talk) 21:51, 1 December 2018 (UTC)